Player Matchup

Ravana
Ravana
BoneJackKelly
Ravana
Level 69
God Stats
6W - 1L
1,604 SR
Queue Stats
100W - 93L
1,569 Elo+
Solo
Ymir
Ymir
ImPandamonia
Ymir
Level 123
God Stats
5W - 1L
1,731 SR
Queue Stats
101W - 73L
1,603 Elo+
Solo
Cupid
Cupid
Miwaii
Cupid
Level 135
God Stats
98W - 79L
1,642 SR
Queue Stats
410W - 383L
1,684 Elo+
Solo
Vamana
Vamana
iTzMaik
Vamana
Level 120
God Stats
4W - 1L
1,624 SR
Queue Stats
361W - 359L
1,644 Elo+
Solo
Chronos
Chronos
portajon
Chronos
Level 126
God Stats
3W - 4L
1,524 SR
Queue Stats
215W - 227L
1,610 Elo+
Solo
Team Averages
Level 115
1,625 SR
1,622 Elo+

VS

Team Averages
Level 124
1,532 SR
1,680 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gambino
Bastet
Level 144
God Stats
1W - 2L
1,768 SR
Queue Stats
98W - 48L
1,767 Elo+
Party 1
Zeus
Zeus
Griswold69
Zeus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 43L
1,673 Elo+
Party 1
Thanatos
Thanatos
JrWaffles
Thanatos
Level 124
God Stats
1W - 5L
1,350 SR
Queue Stats
108W - 69L
1,730 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LaggyyP15
Kumbhakarna
Level 159
God Stats
1W - 4L
1,541 SR
Queue Stats
595W - 467L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,106
624
8,684
4,942
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 3
6,873
529
4,031
10,972
6,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Miwaii
Cupid
13
3 / 0 / 1
7,341
565
6,068
8,457
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
iTzMaik
Vamana
12
3 / 1 / 0
7,274
560
4,441
11,375
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
portajon
Chronos
12
1 / 1 / 1
7,233
556
4,094
7,106
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 0
6,342
488
2,273
11,711
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
Gambino
Bastet
12
1 / 1 / 1
6,780
522
6,492
8,795
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 0
6,843
526
9,209
7,182
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JrWaffles
Thanatos
8
1 / 3 / 2
5,842
449
2,780
8,850
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
LaggyyP15
Kumbhakarna
8
0 / 1 / 1
5,801
446
3,043
8,938
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
3
0
1
3.5
L
Bastet
Gambino
Bastet
1
1
1
1.5
L
2
4
0
0.5
W
1
2
3
1.25
L
Thanatos
JrWaffles
Thanatos
1
3
2
0.67
L
Kumbhakarna
LaggyyP15
Kumbhakarna
0
1
1
0.5
W
Cupid
Miwaii
Cupid
3
0
1
3.5
W
Vamana
iTzMaik
Vamana
3
1
0
3
W
Chronos
portajon
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
23,797
42,852
Taken
45,476
22,263
Mitigated
21,897
16,557
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,273
934
0
2,338
11,711
6,367
0
62
10,878
0
45,833
W
8,684
2,969
0
2,203
4,942
4,454
480
0
4,639
138
60,812
L
Bastet
Gambino
Bastet
6,492
1,564
0
3,480
8,795
3,474
0
2,286
6,509
0
56,810
L
9,209
1,385
0
1,029
7,182
2,925
0
1,040
6,142
50,700
0
W
4,031
794
1,895
2,155
10,972
6,386
0
4,419
5,755
9,779
1,667
L
Thanatos
JrWaffles
Thanatos
2,780
807
0
5,289
8,850
3,996
0
653
8,107
0
30,565
L
Kumbhakarna
LaggyyP15
Kumbhakarna
3,043
817
1,425
2,042
8,938
5,135
0
3,746
5,192
12,323
2,324
W
Cupid
Miwaii
Cupid
6,068
3,194
183
4,097
8,457
3,798
0
4,085
4,223
0
57,221
W
Vamana
iTzMaik
Vamana
4,441
2,782
0
2,949
11,375
5,349
33
1,873
9,420
0
64,430
W
Chronos
portajon
Chronos
4,094
1,571
0
3,075
7,106
2,276
0
626
6,480
56,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
31,608
444
Minions Killed
360
0
Camps Cleared
0
1,297,173
Distance Traveled
1,213,343
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,342
488
92
7
0
247,115
0
W
Ravana
8,106
624
102
8
0
246,441
2
L
Bastet
6,780
522
88
7
0
260,709
4
L
Zeus
6,843
526
107
8
0
197,736
4
W
Ymir
6,873
529
24
2
0
274,383
11
L
Thanatos
5,842
449
50
4
0
273,718
4
L
Kumbhakarna
5,801
446
23
2
0
234,065
4
W
Cupid
7,341
565
94
7
0
237,262
4
W
Vamana
7,274
560
108
8
0
300,891
0
W
Chronos
7,233
556
116
9
0
238,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role