Player Matchup

Nu Wa
Nu Wa
HEHE4LIFE
Nu Wa
Level 154
God Stats
0W - 4L
1,246 SR
Queue Stats
78W - 79L
1,506 Elo+
Solo
Vamana
Vamana
JÖŦÛИИ
Vamana
Level 151
God Stats
3W - 6L
1,626 SR
Queue Stats
94W - 88L
1,483 Elo+
Solo
Anhur
Anhur
Wisherson
Anhur
Level 83
God Stats
1W - 7L
1,635 SR
Queue Stats
74W - 71L
1,502 Elo+
Solo
Chaac
Chaac
el_gabo03
Chaac
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,417 Elo+
Solo
Cerberus
Cerberus
ovatsug 96
Cerberus
Level 160
God Stats
2W - 4L
1,649 SR
Queue Stats
659W - 517L
1,618 Elo+
Solo
Team Averages
Level 141
1,531 SR
1,505 Elo+

VS

Team Averages
Level 84
1,478 SR
1,437 Elo+
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Crystyx
Ah Puch
Level 82
God Stats
2W - 1L
1,532 SR
Queue Stats
27W - 40L
1,418 Elo+
Solo
Ishtar
Ishtar
Mar5h4ll
Ishtar
Level 116
God Stats
5W - 6L
1,412 SR
Queue Stats
266W - 316L
1,434 Elo+
Party 1
Atlas
Atlas
RedBearCat
Atlas
Level 50
God Stats
6W - 3L
1,538 SR
Queue Stats
251W - 281L
1,413 Elo+
Party 1
Achilles
Achilles
YUNG_ZeTToN
Achilles
Level 28
God Stats
18W - 20L
1,410 SR
Queue Stats
37W - 47L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HEHE4LIFE
Nu Wa
18
1 / 1 / 5
10,643
710
17,281
6,445
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
2 / 7 / 2
9,767
651
12,632
23,664
13,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Wisherson
Anhur
17
3 / 4 / 3
10,058
671
5,168
11,756
5,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chaac
el_gabo03
Chaac
17
2 / 4 / 5
10,364
691
13,227
18,784
17,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ovatsug 96
Cerberus
16
2 / 2 / 5
10,387
692
13,018
20,580
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
5 / 3 / 7
11,060
737
17,230
20,569
10,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Crystyx
Ah Puch
18
2 / 2 / 10
10,773
718
18,064
11,418
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Mar5h4ll
Ishtar
18
3 / 2 / 6
10,674
712
10,504
13,256
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
16
1 / 2 / 11
10,206
680
8,741
15,675
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
YUNG_ZeTToN
Achilles
18
7 / 2 / 5
10,798
720
17,797
20,464
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
10
Kills
18
18
Deaths
11
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
7
2.83
W
Ah Puch
Crystyx
Ah Puch
2
2
10
3.5
L
Nu Wa
HEHE4LIFE
Nu Wa
1
1
5
3.5
L
Vamana
2
7
2
0.43
W
Ishtar
Mar5h4ll
Ishtar
3
2
6
3
W
Atlas
1
2
11
3.25
L
Anhur
Wisherson
Anhur
3
4
3
1.13
W
Achilles
YUNG_ZeTToN
Achilles
7
2
5
4.75
L
Chaac
el_gabo03
Chaac
2
4
5
1.13
L
Cerberus
ovatsug 96
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,326
Damage
72,336
81,229
Taken
81,382
62,535
Mitigated
58,133
14,365
Healing
20,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,230
5,127
0
6,347
20,569
10,521
1,782
4,701
15,868
0
47,995
W
Ah Puch
Crystyx
Ah Puch
18,064
2,508
283
2,948
11,418
5,194
427
4,717
6,701
53,016
0
L
Nu Wa
HEHE4LIFE
Nu Wa
17,281
4,349
0
500
6,445
2,800
783
1,335
5,069
55,497
0
L
Vamana
12,632
8,791
0
3,705
23,664
13,571
0
6,877
16,443
0
36,542
W
Ishtar
Mar5h4ll
Ishtar
10,504
5,952
0
3,736
13,256
5,471
0
6,411
6,845
0
47,089
W
Atlas
8,741
3,502
0
620
15,675
17,666
0
6,906
8,769
28,676
0
L
Anhur
Wisherson
Anhur
5,168
3,251
0
788
11,756
5,540
144
3,682
7,830
0
24,489
W
Achilles
YUNG_ZeTToN
Achilles
17,797
3,449
0
6,480
20,464
19,281
0
7,564
12,900
0
41,033
L
Chaac
el_gabo03
Chaac
13,227
3,286
0
4,481
18,784
17,149
227
6,268
12,093
0
33,714
L
Cerberus
ovatsug 96
Cerberus
13,018
399
0
4,891
20,580
23,475
0
8,643
11,601
28,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
53,511
332
Minions Killed
319
0
Camps Cleared
0
1,384,642
Distance Traveled
1,521,578
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,060
737
73
5
0
351,177
3
W
Ah Puch
10,773
718
79
5
0
292,049
0
L
Nu Wa
10,643
710
106
7
0
271,342
2
L
Vamana
9,767
651
54
4
0
292,355
3
W
Ishtar
10,674
712
78
5
0
271,014
1
W
Atlas
10,206
680
52
3
0
295,657
0
L
Anhur
10,058
671
63
4
0
253,673
0
W
Achilles
10,798
720
37
2
0
311,681
2
L
Chaac
10,364
691
62
4
0
285,271
0
L
Cerberus
10,387
692
47
3
0
282,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role