Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Engø660
Gilgamesh
Diamond II
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
2,511 MMR
Party 1
Atlas
Atlas
Diamond II
ZetZacK
Atlas
Diamond II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
2,516 MMR
Party 1
Cupid
Cupid
Masters
wqNN
Cupid
Masters
Level 156
God Stats
5W - 4L
1,684 SR
Queue Stats
88W - 67L
2,745 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,537 SR
2,154 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,635 SR
2,439 MMR
Hel
Hel
Diamond III
 
Hel
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
CABRAdoida
Janus
Diamond I
Level 104
God Stats
6W - 12L
1,440 SR
Queue Stats
148W - 124L
2,491 MMR
Solo
Pele
Pele
Masters
MaestroDC
Pele
Masters
Level 160
God Stats
2W - 2L
1,905 SR
Queue Stats
284W - 259L
3,074 MMR
Solo
Hou Yi
Hou Yi
Masters
Merc3desMila
Hou Yi
Masters
Level 115
God Stats
32W - 27L
1,638 SR
Queue Stats
237W - 229L
2,499 MMR
Solo
Thor
Thor
Diamond II
ekiler
Thor
Diamond II
Level 150
God Stats
8W - 9L
1,693 SR
Queue Stats
77W - 54L
2,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 0
6,237
567
3,849
10,530
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
 
Ah Puch
11
0 / 4 / 2
6,078
553
6,584
8,758
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Engø660
Gilgamesh
12
0 / 1 / 0
6,744
613
2,764
7,262
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
ZetZacK
Atlas
10
1 / 4 / 2
6,029
548
4,805
12,419
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
wqNN
Cupid
10
1 / 3 / 0
5,889
535
4,579
8,874
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangChronosHades

VS

Bans
Ne ZhaSetIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 0 / 7
7,636
694
11,222
7,806
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
11
0 / 1 / 0
6,943
631
1,595
4,109
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
5 / 1 / 3
7,135
649
7,621
10,412
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
3 / 0 / 2
7,377
671
6,428
7,932
2,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
ekiler
Thor
11
4 / 2 / 5
7,265
660
5,073
9,637
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
L
Ah Puch
 
Ah Puch
0
4
2
0.25
W
Hel
 
Hel
3
0
7
6.5
W
Janus
0
1
0
0
L
Gilgamesh
Engø660
Gilgamesh
0
1
0
0
W
Pele
5
1
3
6.5
W
Hou Yi
3
0
2
4
L
Atlas
ZetZacK
Atlas
1
4
2
0.5
W
Thor
ekiler
Thor
4
2
5
3.25
L
Cupid
wqNN
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
31,939
47,843
Taken
39,896
24,892
Mitigated
18,505
20,578
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,849
755
0
8,774
10,530
4,853
0
1,906
8,624
0
40,931
L
Ah Puch
 
Ah Puch
6,584
585
0
3,034
8,758
3,682
0
5,068
3,690
48,849
0
W
Hel
 
Hel
11,222
1,243
2,803
6,003
7,806
3,594
640
4,720
3,086
69,344
0
W
Janus
1,595
319
0
743
4,109
1,495
329
0
4,109
58,805
0
L
Gilgamesh
Engø660
Gilgamesh
2,764
776
0
1,755
7,262
4,316
0
1,595
5,667
0
55,414
W
Pele
7,621
2,526
0
1,408
10,412
3,557
0
2,869
7,543
0
49,708
W
Hou Yi
6,428
3,771
0
4,525
7,932
2,966
0
1,222
6,710
0
51,637
L
Atlas
ZetZacK
Atlas
4,805
1,655
0
3,112
12,419
9,572
0
3,969
8,450
19,034
0
W
Thor
ekiler
Thor
5,073
1,982
208
3,110
9,637
6,893
168
2,845
6,792
0
19,963
L
Cupid
wqNN
Cupid
4,579
2,905
0
3,903
8,874
2,469
0
279
8,595
0
42,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
36,356
396
Minions Killed
435
0
Camps Cleared
0
1,110,324
Distance Traveled
1,209,561
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,237
567
82
7
0
242,265
2
L
Ah Puch
6,078
553
99
9
0
198,754
4
W
Hel
7,636
694
138
13
0
251,269
4
W
Janus
6,943
631
114
10
0
238,428
6
L
Gilgamesh
6,744
613
117
11
0
234,424
0
W
Pele
7,135
649
67
6
0
270,671
1
W
Hou Yi
7,377
671
95
9
0
217,540
4
L
Atlas
6,029
548
20
2
0
212,808
1
W
Thor
7,265
660
21
2
0
231,653
0
L
Cupid
5,889
535
78
7
0
222,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role