Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Atik
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,553 Elo+
Solo
Aphrodite
Aphrodite
CallMeKimo
Aphrodite
Level 154
God Stats
4W - 5L
1,789 SR
Queue Stats
201W - 180L
1,577 Elo+
Party 1
Bacchus
Bacchus
VDR_DeltaPlayer
Bacchus
Level 157
God Stats
7W - 8L
1,488 SR
Queue Stats
309W - 309L
1,522 Elo+
Solo
Ishtar
Ishtar
kesco28
Ishtar
Level 144
God Stats
0W - 1L
1,715 SR
Queue Stats
89W - 80L
1,529 Elo+
Party 1
Team Averages
Level 148
1,599 SR
1,536 Elo+

VS

Team Averages
Level 131
1,472 SR
1,528 Elo+
Thoth
Thoth
Ancilla
Thoth
Level 160
God Stats
3W - 3L
1,372 SR
Queue Stats
350W - 373L
1,474 Elo+
Solo
Hel
Hel
Beenya
Hel
Level 127
God Stats
4W - 5L
1,512 SR
Queue Stats
193W - 220L
1,528 Elo+
Solo
Osiris
Osiris
Fabricius
Osiris
Level 159
God Stats
6W - 5L
1,474 SR
Queue Stats
253W - 272L
1,516 Elo+
Solo
Merlin
Merlin
GENJI0
Merlin
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 77L
1,580 Elo+
Solo
Vamana
Vamana
LBoxall
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 86L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 1
7,639
546
6,776
11,777
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Atik
Nu Wa
19
1 / 2 / 1
10,183
727
12,817
10,609
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
CallMeKimo
Aphrodite
13
0 / 1 / 1
7,744
553
3,437
8,091
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,324
595
2,813
6,565
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
kesco28
Ishtar
12
0 / 1 / 0
7,278
520
4,706
7,978
2,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ancilla
Thoth
18
4 / 0 / 5
10,400
743
18,506
7,968
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Beenya
Hel
16
1 / 0 / 6
9,438
674
1,688
6,256
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Fabricius
Osiris
15
0 / 1 / 7
10,064
719
7,216
13,841
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
GENJI0
Merlin
16
1 / 1 / 5
9,410
672
8,606
10,891
4,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
LBoxall
Vamana
17
3 / 0 / 5
9,650
689
6,662
9,628
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
9
9
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
W
Thoth
Ancilla
Thoth
4
0
5
6.5
L
Nu Wa
Atik
Nu Wa
1
2
1
0.75
W
Hel
Beenya
Hel
1
0
6
4
L
Aphrodite
CallMeKimo
Aphrodite
0
1
1
0.5
W
Osiris
Fabricius
Osiris
0
1
7
3.5
W
Merlin
GENJI0
Merlin
1
1
5
3.5
W
Vamana
LBoxall
Vamana
3
0
5
5.5
L
1
1
0
1
L
Ishtar
kesco28
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
42,678
45,020
Taken
48,584
24,071
Mitigated
31,933
25,315
Healing
34,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,776
663
1,651
2,139
11,777
5,585
0
6,577
4,718
0
10,311
W
Thoth
Ancilla
Thoth
18,506
342
1,829
1,019
7,968
3,525
2,506
4,999
2,969
44,826
0
L
Nu Wa
Atik
Nu Wa
12,817
4,065
1,136
2,765
10,609
3,598
0
7,932
2,525
40,261
0
W
Hel
Beenya
Hel
1,688
153
14,168
3,489
6,256
3,272
2,225
2,575
3,681
17,849
0
L
Aphrodite
CallMeKimo
Aphrodite
3,437
0
7,701
5,507
8,091
4,317
0
5,438
2,560
16,972
0
W
Osiris
Fabricius
Osiris
7,216
410
5,006
3,990
13,841
11,774
716
4,587
9,254
0
18,395
W
Merlin
GENJI0
Merlin
8,606
97
281
1,452
10,891
4,803
1,258
4,326
6,565
45,312
0
W
Vamana
LBoxall
Vamana
6,662
1,165
1,296
2,276
9,628
8,559
1,164
2,580
7,048
0
16,174
L
2,813
73
108
1,627
6,565
7,891
0
3,792
2,651
4,324
0
L
Ishtar
kesco28
Ishtar
4,706
1,296
841
1,840
7,978
2,680
0
5,061
2,821
0
10,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
48,962
119
Minions Killed
201
0
Camps Cleared
0
952,781
Distance Traveled
1,250,068
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,639
546
4
0
0
177,633
2
W
Thoth
10,400
743
41
3
0
228,295
1
L
Nu Wa
10,183
727
58
4
0
246,400
0
W
Hel
9,438
674
45
3
0
261,033
0
L
Aphrodite
7,744
553
33
2
0
206,700
0
W
Osiris
10,064
719
19
1
0
257,878
3
W
Merlin
9,410
672
77
6
0
246,470
0
W
Vamana
9,650
689
19
1
0
256,392
2
L
Bacchus
8,324
595
2
0
0
112,958
1
L
Ishtar
7,278
520
22
2
0
209,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role