Player Matchup

Sylvanus
Sylvanus
AeEsmann8
Sylvanus
Level 160
God Stats
6W - 3L
1,610 SR
Queue Stats
112W - 113L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
Brobytrolden
Danzaburou
Level 120
God Stats
10W - 13L
1,403 SR
Queue Stats
73W - 76L
1,443 Elo+
Party 2
Fenrir
Fenrir
Timmer1989
Fenrir
Level 129
God Stats
4W - 3L
1,147 SR
Queue Stats
43W - 51L
1,466 Elo+
Party 2
Ymir
Ymir
WannaBeDK
Ymir
Level 38
God Stats
10W - 5L
1,529 SR
Queue Stats
38W - 25L
1,576 Elo+
Party 2
Baba Yaga
Baba Yaga
Xroth
Baba Yaga
Level 153
God Stats
6W - 7L
1,566 SR
Queue Stats
153W - 123L
1,568 Elo+
Party 2
Team Averages
Level 120
1,451 SR
1,523 Elo+

VS

Team Averages
Level 96
1,505 SR
1,439 Elo+
Anubis
Anubis
Avalon1998
Anubis
Level 66
God Stats
5W - 5L
1,510 SR
Queue Stats
127W - 134L
1,415 Elo+
Party 1
Fenrir
Fenrir
Milzha
Fenrir
Level 156
God Stats
6W - 3L
1,478 SR
Queue Stats
208W - 202L
1,461 Elo+
Party 1
Thanatos
Thanatos
PandaRUS004
Thanatos
Level 86
God Stats
12W - 16L
1,428 SR
Queue Stats
81W - 73L
1,476 Elo+
Solo
Izanami
Izanami
Psycax
Izanami
Level 62
God Stats
10W - 12L
1,485 SR
Queue Stats
95W - 116L
1,387 Elo+
Solo
Ymir
Ymir
VaiderRises
Ymir
Level 109
God Stats
0W - 2L
1,627 SR
Queue Stats
111W - 98L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AeEsmann8
Sylvanus
18
3 / 2 / 2
12,270
614
16,752
17,135
11,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Brobytrolden
Danzaburou
17
5 / 1 / 2
12,170
609
12,648
14,253
5,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Timmer1989
Fenrir
15
4 / 2 / 4
10,107
505
7,160
16,163
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
2 / 2 / 9
11,051
553
7,605
15,360
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Xroth
Baba Yaga
16
4 / 0 / 5
10,811
541
14,585
5,116
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avalon1998
Anubis
11
0 / 8 / 1
7,606
380
4,662
16,281
8,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Milzha
Fenrir
17
0 / 3 / 3
9,760
488
9,943
19,479
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
PandaRUS004
Thanatos
13
2 / 3 / 0
8,127
406
6,316
15,241
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Psycax
Izanami
18
3 / 3 / 1
10,616
531
8,902
16,107
6,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
8,618
431
4,390
16,811
17,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
6
7
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AeEsmann8
Sylvanus
3
2
2
2
L
Anubis
Avalon1998
Anubis
0
8
1
0.06
W
Danzaburou
Brobytrolden
Danzaburou
5
1
2
6
L
Fenrir
Milzha
Fenrir
0
3
3
0.5
L
Thanatos
PandaRUS004
Thanatos
2
3
0
0.67
L
Izanami
Psycax
Izanami
3
3
1
1.17
W
Fenrir
Timmer1989
Fenrir
4
2
4
3
L
1
1
5
3.5
W
Ymir
2
2
9
3.25
W
Baba Yaga
Xroth
Baba Yaga
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,750
Damage
34,213
68,027
Taken
83,919
42,691
Mitigated
53,873
26,543
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AeEsmann8
Sylvanus
16,752
4,476
1,486
8,123
17,135
11,876
387
544
15,993
82,437
19,934
L
Anubis
Avalon1998
Anubis
4,662
174
0
4,112
16,281
8,370
0
7,182
9,099
54,495
0
W
Danzaburou
Brobytrolden
Danzaburou
12,648
7,362
0
7,145
14,253
5,918
3,813
3,670
10,529
0
113,693
L
Fenrir
Milzha
Fenrir
9,943
2,985
0
6,588
19,479
15,714
0
9,496
9,983
0
82,253
L
Thanatos
PandaRUS004
Thanatos
6,316
906
0
10,028
15,241
6,269
0
5,096
10,145
0
52,533
L
Izanami
Psycax
Izanami
8,902
7,145
0
3,906
16,107
6,100
0
5,609
10,498
0
99,714
W
Fenrir
Timmer1989
Fenrir
7,160
1,193
0
3,589
16,163
7,536
0
745
15,312
0
72,260
L
4,390
763
0
1,498
16,811
17,420
0
9,583
7,228
15,963
0
W
Ymir
7,605
2,253
0
3,887
15,360
15,197
376
3,045
12,259
36,475
1,200
W
Baba Yaga
Xroth
Baba Yaga
14,585
1,667
0
2,313
5,116
2,164
1,775
1,524
3,592
100,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,409
Gold Earned
44,727
638
Minions Killed
539
0
Camps Cleared
0
1,857,184
Distance Traveled
1,739,507
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,270
614
180
9
0
293,909
7
L
Anubis
7,606
380
107
5
0
307,906
0
W
Danzaburou
12,170
609
182
9
0
366,695
4
L
Fenrir
9,760
488
145
7
0
354,724
2
L
Thanatos
8,127
406
88
4
0
366,716
0
L
Izanami
10,616
531
171
9
0
351,872
0
W
Fenrir
10,107
505
80
4
0
427,657
2
L
Ymir
8,618
431
28
1
0
358,289
5
W
Ymir
11,051
553
36
2
0
368,114
3
W
Baba Yaga
10,811
541
160
8
0
400,809
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role