Player Matchup

Yemoja
Yemoja
LoadedhoneyB
Yemoja
Level 54
God Stats
14W - 8L
1,773 SR
Queue Stats
150W - 146L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Partunnax
Tsukuyomi
Level 96
God Stats
7W - 5L
1,573 SR
Queue Stats
18W - 28L
1,240 Elo+
Party 1
Merlin
Merlin
StyledComa3
Merlin
Level 97
God Stats
20W - 19L
1,419 SR
Queue Stats
38W - 43L
1,320 Elo+
Party 1
Amaterasu
Amaterasu
TragicPatric
Amaterasu
Level 45
God Stats
22W - 25L
1,348 SR
Queue Stats
40W - 51L
1,315 Elo+
Solo
Cupid
Cupid
katyyancha
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,247 Elo+
Party 1
Team Averages
Level 62
1,523 SR
1,299 Elo+

VS

Team Averages
Level 102
1,482 SR
1,375 Elo+
Ao Kuang
Ao Kuang
C4RLOSHEADSHOOT
Ao Kuang
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 62L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatsSensei
Ah Muzen Cab
Level 89
God Stats
6W - 4L
1,524 SR
Queue Stats
505W - 595L
1,345 Elo+
Solo
Mulan
Mulan
ItsAuroraRose
Mulan
Level 119
God Stats
8W - 6L
1,416 SR
Queue Stats
74W - 74L
1,378 Elo+
Solo
Discordia
Discordia
SKELETONComet51
Discordia
Level 106
God Stats
5W - 6L
1,369 SR
Queue Stats
345W - 378L
1,401 Elo+
Solo
Neith
Neith
mavtis
Neith
Level 61
God Stats
1W - 5L
1,600 SR
Queue Stats
19W - 21L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 0
6,306
420
2,107
16,102
9,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Partunnax
Tsukuyomi
12
1 / 3 / 0
6,801
453
3,373
10,751
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 2 / 0
6,529
435
2,378
5,155
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TragicPatric
Amaterasu
11
1 / 4 / 0
7,174
478
8,468
17,111
13,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
9
0 / 6 / 0
5,389
359
2,701
12,897
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 1 / 1
8,667
578
4,896
13,576
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
FatsSensei
Ah Muzen Cab
14
4 / 0 / 4
8,082
539
11,680
7,378
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 6
9,228
615
12,787
13,422
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
SKELETONComet51
Discordia
15
1 / 1 / 2
9,126
608
3,780
6,864
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
mavtis
Neith
13
4 / 0 / 4
7,813
521
14,357
7,241
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
16
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
1
1
6.5
W
Ah Muzen Cab
FatsSensei
Ah Muzen Cab
4
0
4
6
W
1
0
6
4
L
Yemoja
0
2
0
0
L
Tsukuyomi
Partunnax
Tsukuyomi
1
3
0
0.33
W
Discordia
SKELETONComet51
Discordia
1
1
2
2
L
Merlin
0
2
0
0
L
Amaterasu
TragicPatric
Amaterasu
1
4
0
0.25
L
Cupid
0
6
0
0
W
Neith
mavtis
Neith
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
47,500
62,016
Taken
48,481
33,059
Mitigated
27,374
15,915
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,896
2,358
0
4,728
13,576
5,143
0
609
12,967
58,270
0
W
Ah Muzen Cab
FatsSensei
Ah Muzen Cab
11,680
5,913
0
4,553
7,378
3,640
1,412
1,080
6,298
0
61,719
W
12,787
4,320
0
7,025
13,422
12,434
438
121
13,301
0
74,470
L
Yemoja
2,107
537
3,205
2,474
16,102
9,850
175
0
16,102
21,824
0
L
Tsukuyomi
Partunnax
Tsukuyomi
3,373
991
0
3,915
10,751
4,220
0
2,363
8,388
0
40,515
W
Discordia
SKELETONComet51
Discordia
3,780
0
0
1,713
6,864
2,873
0
1,648
5,216
71,629
0
L
Merlin
2,378
0
0
827
5,155
2,366
0
4,125
1,030
45,670
0
L
Amaterasu
TragicPatric
Amaterasu
8,468
4,248
0
3,118
17,111
13,129
540
2,188
14,923
0
55,955
L
Cupid
2,701
1,216
555
1,821
12,897
3,494
264
0
12,897
0
22,318
W
Neith
mavtis
Neith
14,357
6,205
0
1,990
7,241
3,284
2,647
1,027
6,214
0
48,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
42,916
339
Minions Killed
516
0
Camps Cleared
0
1,241,088
Distance Traveled
1,391,849
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,667
578
88
6
0
272,494
2
W
Ah Muzen Cab
8,082
539
91
6
0
269,457
6
W
Mulan
9,228
615
134
9
0
277,424
0
L
Yemoja
6,306
420
48
3
0
256,385
1
L
Tsukuyomi
6,801
453
73
5
0
298,194
1
W
Discordia
9,126
608
145
10
0
291,500
3
L
Merlin
6,529
435
77
5
0
160,793
1
L
Amaterasu
7,174
478
99
7
0
288,033
0
L
Cupid
5,389
359
42
3
0
237,683
0
W
Neith
7,813
521
58
4
0
280,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role