Player Matchup

Hou Yi
Hou Yi
BackfischUddo
Hou Yi
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 33L
1,080 Elo+
Party 1
Nemesis
Nemesis
DjFötzi
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 50L
895 Elo+
Party 1
Sol
Sol
Fluffeluff
Sol
Level 26
God Stats
2W - 14L
1,026 SR
Queue Stats
5W - 27L
1,010 Elo+
Party 1
Bacchus
Bacchus
KupPel B0B8688
Bacchus
Level 41
God Stats
0W - 10L
1,150 SR
Queue Stats
1W - 33L
895 Elo+
Party 1
Achilles
Achilles
RanDoomnes
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 26L
941 Elo+
Party 1
Team Averages
Level 28
1,335 SR
964 Elo+

VS

Team Averages
Level 100
1,466 SR
1,405 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrainDeadChimp
Chaac
Level 69
God Stats
11W - 6L
1,644 SR
Queue Stats
244W - 279L
1,479 Elo+
Solo
Khepri
Khepri
EpicAlbatrozz
Khepri
Level 86
God Stats
2W - 0L
1,697 SR
Queue Stats
47W - 54L
1,324 Elo+
Solo
Nu Wa
Nu Wa
mugue26333
Nu Wa
Level 113
God Stats
5W - 2L
1,413 SR
Queue Stats
102W - 100L
1,324 Elo+
Solo
Chiron
Chiron
taysfais123
Chiron
Level 124
God Stats
3W - 4L
1,078 SR
Queue Stats
119W - 130L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,474
381
5,450
12,318
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DjFötzi
Nemesis
9
0 / 5 / 0
6,044
356
4,022
16,365
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,104
418
3,076
10,880
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
7,501
441
6,558
15,162
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
RanDoomnes
Achilles
10
0 / 6 / 0
6,499
382
4,061
16,744
12,653
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 6
8,648
509
9,618
9,379
5,965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 3
10,403
612
12,481
17,110
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 5
8,573
504
3,665
5,735
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
16
5 / 0 / 5
10,090
594
11,478
4,563
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
4 / 0 / 4
8,390
494
11,796
11,740
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
0
4
1
0.13
W
8
2
3
4.75
L
Nemesis
DjFötzi
Nemesis
0
5
0
0
W
1
0
5
3.5
L
0
2
0
0
L
1
3
0
0.33
L
Achilles
RanDoomnes
Achilles
0
6
0
0
W
Nu Wa
5
0
5
7.5
W
Chiron
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
49,038
71,469
Taken
48,527
43,383
Mitigated
28,052
21,308
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,618
1,521
107
4,005
9,379
5,965
1,603
228
9,151
43,936
0
L
5,450
2,335
0
4,162
12,318
5,038
0
2,893
9,425
0
36,917
W
12,481
4,045
0
6,490
17,110
9,993
6,238
871
16,239
0
94,896
L
Nemesis
DjFötzi
Nemesis
4,022
2,066
0
3,472
16,365
5,923
0
3,546
12,819
0
38,422
W
3,665
457
467
2,151
5,735
4,492
329
1,928
3,807
22,176
0
L
3,076
375
0
5,266
10,880
4,048
0
5,186
5,694
48,148
0
L
6,558
693
438
4,842
15,162
15,721
0
3,586
11,576
32,522
0
L
Achilles
RanDoomnes
Achilles
4,061
1,766
0
3,128
16,744
12,653
0
9,550
7,194
0
29,103
W
Nu Wa
11,478
3,368
199
2,242
4,563
2,013
871
2,053
2,510
71,824
0
W
Chiron
11,796
4,405
432
3,910
11,740
5,589
2,215
4,554
7,186
0
53,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
46,104
255
Minions Killed
456
0
Camps Cleared
0
1,501,080
Distance Traveled
1,558,515
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,648
509
60
4
0
320,803
1
L
Hou Yi
6,474
381
67
4
0
280,866
0
W
Chaac
10,403
612
153
9
0
316,159
6
L
Nemesis
6,044
356
57
3
0
318,190
2
W
Khepri
8,573
504
26
2
0
322,500
0
L
Sol
7,104
418
65
4
0
300,191
0
L
Bacchus
7,501
441
29
2
0
335,230
3
L
Achilles
6,499
382
37
2
0
266,603
1
W
Nu Wa
10,090
594
134
8
0
310,685
2
W
Chiron
8,390
494
83
5
0
288,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role