Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AllGood405
Ishtar
Level 154
God Stats
6W - 4L
1,573 SR
Queue Stats
101W - 99L
1,533 Elo+
Solo
Kukulkan
Kukulkan
BaldGremlin2241
Kukulkan
Level 46
God Stats
7W - 7L
1,575 SR
Queue Stats
74W - 57L
1,510 Elo+
Solo
Vamana
Vamana
CRAZY HAZE101
Vamana
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 37L
1,433 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,495 Elo+

VS

Team Averages
Level 104
1,546 SR
1,415 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DomValdes
Neith
Level 160
God Stats
5W - 4L
1,540 SR
Queue Stats
96W - 107L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
FANUCS
Sylvanus
Level 10
God Stats
1W - 2L
1,688 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 1
Cupid
Cupid
MrPatoMalk
Cupid
Level 122
God Stats
3W - 3L
1,504 SR
Queue Stats
17W - 42L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 2
6,819
852
5,449
5,639
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
 
Thanatos
13
1 / 2 / 2
6,314
789
4,512
5,060
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
AllGood405
Ishtar
13
1 / 2 / 3
6,601
825
5,557
6,475
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
10
0 / 0 / 0
5,511
689
428
375
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 0
6,777
847
4,381
7,673
6,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 2 / 3
6,369
796
1,630
5,412
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
 
Poseidon
12
1 / 1 / 1
6,301
788
3,188
4,634
1,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
DomValdes
Neith
14
3 / 0 / 0
6,957
870
5,854
3,608
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
FANUCS
Sylvanus
11
0 / 0 / 2
6,133
767
2,023
6,624
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
13
1 / 2 / 2
6,320
790
4,449
6,278
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
2
3
L
Thanatos
 
Thanatos
1
2
2
1
W
Olorun
 
Olorun
1
2
3
1.25
W
Poseidon
 
Poseidon
1
1
1
1.5
L
Ishtar
AllGood405
Ishtar
1
2
3
1.25
L
Kukulkan
0
0
0
0
L
1
1
0
1
W
Neith
DomValdes
Neith
3
0
0
3
W
Sylvanus
FANUCS
Sylvanus
0
0
2
1
W
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
17,144
25,222
Taken
26,556
14,871
Mitigated
13,260
10,123
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,449
1,480
0
1,388
5,639
2,711
1,521
468
5,171
23,808
1,723
L
Thanatos
 
Thanatos
4,512
365
0
3,813
5,060
2,846
153
1,406
3,654
0
16,315
W
Olorun
 
Olorun
1,630
256
786
1,439
5,412
2,925
0
1,475
3,937
14,433
3,217
W
Poseidon
 
Poseidon
3,188
522
358
907
4,634
1,750
0
745
3,889
18,214
0
L
Ishtar
AllGood405
Ishtar
5,557
2,558
0
1,784
6,475
3,005
98
2,602
3,873
0
23,373
L
Kukulkan
428
0
0
0
375
117
0
64
311
8,392
0
L
4,381
709
1,050
2,088
7,673
6,192
478
2,237
5,436
0
16,040
W
Neith
DomValdes
Neith
5,854
1,938
0
531
3,608
1,637
511
209
3,399
0
33,771
W
Sylvanus
FANUCS
Sylvanus
2,023
505
1,670
2,423
6,624
4,217
0
1,434
5,190
3,958
0
W
Cupid
4,449
2,012
585
1,365
6,278
2,731
0
1,533
4,745
0
15,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
32,080
187
Minions Killed
173
0
Camps Cleared
0
775,196
Distance Traveled
751,138
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,819
852
49
6
0
176,391
1
L
Thanatos
6,314
789
27
3
0
179,899
4
W
Olorun
6,369
796
30
4
0
143,009
2
W
Poseidon
6,301
788
36
5
0
133,648
5
L
Ishtar
6,601
825
42
5
0
156,875
2
L
Kukulkan
5,511
689
28
4
0
71,718
2
L
Vamana
6,777
847
41
5
0
190,313
0
W
Neith
6,957
870
74
9
0
169,176
5
W
Sylvanus
6,133
767
9
1
0
139,872
0
W
Cupid
6,320
790
24
3
0
165,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role