Player Matchup

Tiamat
Tiamat
Agustino34
Tiamat
Level 128
God Stats
1W - 2L
1,773 SR
Queue Stats
75W - 84L
1,539 Elo+
Solo
Heimdallr
Heimdallr
CuChuTrainnn
Heimdallr
Level 152
God Stats
5W - 5L
1,650 SR
Queue Stats
291W - 271L
1,607 Elo+
Solo
Maui
Maui
Groovy GrizzIey
Maui
Level 147
God Stats
1W - 1L
1,332 SR
Queue Stats
101W - 73L
1,644 Elo+
Solo
Loki
Loki
RgvBrandon
Loki
Level 157
God Stats
65W - 36L
1,709 SR
Queue Stats
81W - 59L
1,657 Elo+
Solo
Arachne
Arachne
TheGreatGriffo
Arachne
Level 154
God Stats
2W - 1L
1,823 SR
Queue Stats
43W - 32L
1,726 Elo+
Solo
Team Averages
Level 148
1,657 SR
1,635 Elo+

VS

Team Averages
Level 140
1,588 SR
1,623 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
II Nico ll
Ne Zha
Level 160
God Stats
11W - 2L
1,857 SR
Queue Stats
408W - 159L
1,769 Elo+
Party 1
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 108
God Stats
69W - 56L
1,603 SR
Queue Stats
108W - 89L
1,580 Elo+
Solo
Arachne
Arachne
ThyFocus
Arachne
Level 155
God Stats
5W - 10L
1,494 SR
Queue Stats
420W - 332L
1,698 Elo+
Party 1
Discordia
Discordia
inkergirl90
Discordia
Level 117
God Stats
8W - 10L
1,485 SR
Queue Stats
234W - 219L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agustino34
Tiamat
12
3 / 2 / 1
7,289
521
7,033
7,102
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
CuChuTrainnn
Heimdallr
12
2 / 4 / 0
7,221
516
6,970
10,715
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 4
6,772
484
3,907
11,176
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,546
468
4,336
13,209
4,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 1
7,380
527
6,150
13,945
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 2 / 0
8,598
614
7,225
10,461
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
II Nico ll
Ne Zha
15
6 / 1 / 2
9,010
644
11,318
10,939
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
JacobWolverine1
King Arthur
12
1 / 0 / 3
7,306
522
5,901
10,511
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
ThyFocus
Arachne
13
1 / 1 / 5
7,667
548
7,096
13,281
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
inkergirl90
Discordia
12
2 / 3 / 2
7,282
520
5,945
6,229
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
0
2
L
Tiamat
Agustino34
Tiamat
3
2
1
1.75
L
Heimdallr
CuChuTrainnn
Heimdallr
2
4
0
0.5
L
0
0
4
2
W
Ne Zha
II Nico ll
Ne Zha
6
1
2
7
W
King Arthur
JacobWolverine1
King Arthur
1
0
3
2.5
L
0
5
1
0.1
L
2
3
1
0.83
W
Arachne
ThyFocus
Arachne
1
1
5
3.5
W
Discordia
inkergirl90
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
37,485
56,147
Taken
51,421
31,636
Mitigated
27,490
13,009
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,225
244
0
3,771
10,461
3,383
0
433
10,028
71,868
0
L
Tiamat
Agustino34
Tiamat
7,033
795
0
2,155
7,102
4,642
0
1,765
5,286
51,087
0
L
Heimdallr
CuChuTrainnn
Heimdallr
6,970
2,668
0
720
10,715
4,701
0
6,535
4,180
0
55,271
L
3,907
924
0
2,366
11,176
11,625
0
3,286
7,839
29,419
1,691
W
Ne Zha
II Nico ll
Ne Zha
11,318
3,330
0
6,989
10,939
7,058
244
866
10,011
0
68,702
W
King Arthur
JacobWolverine1
King Arthur
5,901
776
0
3,845
10,511
7,763
20
3,303
6,996
0
28,161
L
4,336
1,374
0
3,679
13,209
4,880
0
0
12,447
0
43,857
L
6,150
3,262
0
4,089
13,945
5,788
0
1,584
12,182
0
59,983
W
Arachne
ThyFocus
Arachne
7,096
3,932
0
6,180
13,281
6,708
390
2,601
10,542
0
56,704
W
Discordia
inkergirl90
Discordia
5,945
269
0
250
6,229
2,578
294
2,806
3,205
50,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
39,863
433
Minions Killed
515
0
Camps Cleared
0
1,307,309
Distance Traveled
1,577,874
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,598
614
119
9
0
323,343
0
L
Tiamat
7,289
521
109
8
0
257,741
2
L
Heimdallr
7,221
516
102
7
0
253,412
0
L
Maui
6,772
484
45
3
0
276,937
3
W
Ne Zha
9,010
644
133
10
0
294,417
5
W
King Arthur
7,306
522
36
3
0
328,827
5
L
Loki
6,546
468
80
6
0
207,517
3
L
Arachne
7,380
527
97
7
0
311,702
4
W
Arachne
7,667
548
122
9
0
346,955
1
W
Discordia
7,282
520
105
8
0
284,332
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role