Player Matchup

Heimdallr
Heimdallr
Bronze I
BadDalkiir09
Heimdallr
Bronze I
Level 94
God Stats
1W - 2L
1,432 SR
Queue Stats
12W - 27L
908 MMR
Party 1
Vulcan
Vulcan
Silver III
SideShowFrog
Vulcan
Silver III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 381L
865 MMR
Solo
Ne Zha
Ne Zha
Silver I
aDria797
Ne Zha
Silver I
Level 109
God Stats
24W - 18L
1,529 SR
Queue Stats
202W - 208L
1,208 MMR
Solo
Zeus
Zeus
Gold IV
astonch07
Zeus
Gold IV
Level 142
God Stats
64W - 50L
1,612 SR
Queue Stats
251W - 250L
1,236 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
e-d-l-g
Cu Chulainn
Silver IV
Level 107
God Stats
3W - 7L
1,465 SR
Queue Stats
12W - 20L
1,235 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,508 SR
1,090 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,452 SR
1,093 MMR
Skadi
Skadi
Silver I
BossoCK998
Skadi
Silver I
Level 129
God Stats
0W - 1L
1,401 SR
Queue Stats
155W - 167L
1,113 MMR
Solo
Kali
Kali
Silver II
KidValde
Kali
Silver II
Level 103
God Stats
1W - 3L
1,442 SR
Queue Stats
14W - 21L
1,327 MMR
Solo
Merlin
Merlin
Silver I
Kushimota_
Merlin
Silver I
Level 147
God Stats
0W - 2L
1,327 SR
Queue Stats
120W - 130L
1,163 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
NK_SOUSAaa
Sun Wukong
Silver IV
Level 103
God Stats
3W - 3L
1,522 SR
Queue Stats
48W - 61L
790 MMR
Solo
Cerberus
Cerberus
Silver V
RICK27-98
Cerberus
Silver V
Level 123
God Stats
7W - 12L
1,571 SR
Queue Stats
17W - 31L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadDalkiir09
Heimdallr
20
4 / 2 / 18
17,429
484
29,800
26,221
13,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
20
5 / 8 / 14
16,865
468
39,190
26,762
16,247
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
aDria797
Ne Zha
20
8 / 3 / 16
19,653
546
25,722
41,020
30,325
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
6 / 8 / 11
17,943
498
28,164
28,881
13,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
e-d-l-g
Cu Chulainn
20
10 / 0 / 12
20,292
564
45,428
35,374
57,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
SusanoArtemisAresThor

VS

Bans
King ArthurHadesPoseidonYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
7 / 9 / 6
16,552
460
24,244
45,183
22,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
20
7 / 7 / 6
16,158
449
21,125
41,379
26,910
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Kushimota_
Merlin
20
2 / 6 / 6
15,780
438
14,158
25,392
12,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
NK_SOUSAaa
Sun Wukong
20
3 / 5 / 4
16,159
449
24,001
42,141
60,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
RICK27-98
Cerberus
20
2 / 6 / 9
14,929
415
20,581
58,876
54,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
52
33
Kills
21
21
Deaths
33
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BadDalkiir09
Heimdallr
4
2
18
6.5
L
Skadi
7
9
6
1.11
L
Kali
7
7
6
1.43
L
Merlin
Kushimota_
Merlin
2
6
6
0.83
L
Sun Wukong
NK_SOUSAaa
Sun Wukong
3
5
4
1
L
Cerberus
RICK27-98
Cerberus
2
6
9
1.08
W
Vulcan
5
8
14
1.5
W
Ne Zha
aDria797
Ne Zha
8
3
16
5.33
W
Zeus
6
8
11
1.44
W
Cu Chulainn
e-d-l-g
Cu Chulainn
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,304
Damage
104,109
158,258
Taken
212,971
131,783
Mitigated
176,266
55,799
Healing
52,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BadDalkiir09
Heimdallr
29,800
14,956
0
11,342
26,221
13,993
5,264
5,200
21,021
0
117,203
L
Skadi
24,244
9,811
0
6,868
45,183
22,027
1,236
13,440
31,743
0
175,454
L
Kali
21,125
8,641
0
9,514
41,379
26,910
29
15,428
25,951
38
149,976
L
Merlin
Kushimota_
Merlin
14,158
338
72
3,581
25,392
12,153
79
9,814
15,578
151,452
0
L
Sun Wukong
NK_SOUSAaa
Sun Wukong
24,001
2,186
0
12,655
42,141
60,510
51
8,857
33,284
0
140,005
L
Cerberus
RICK27-98
Cerberus
20,581
864
695
19,233
58,876
54,666
177
25,546
33,330
78,346
8,201
W
Vulcan
39,190
17,809
980
7,301
26,762
16,247
1,158
6,904
19,858
137,960
0
W
Ne Zha
aDria797
Ne Zha
25,722
5,362
0
14,938
41,020
30,325
2,717
8,610
32,253
21
218,342
W
Zeus
28,164
3,305
0
13,213
28,881
13,463
5,686
9,482
19,399
165,835
0
W
Cu Chulainn
e-d-l-g
Cu Chulainn
45,428
5,030
0
8,025
35,374
57,755
1,317
7,222
28,152
19,491
150,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,182
Gold Earned
79,578
951
Minions Killed
1,015
0
Camps Cleared
0
3,453,768
Distance Traveled
3,336,844
33
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,429
484
135
4
0
639,298
1
L
Skadi
16,552
460
243
7
0
615,926
10
L
Kali
16,158
449
167
5
0
735,634
8
L
Merlin
15,780
438
264
7
0
595,441
17
L
Sun Wukong
16,159
449
237
7
0
765,933
6
L
Cerberus
14,929
415
104
3
0
623,910
3
W
Vulcan
16,865
468
152
4
0
664,834
2
W
Ne Zha
19,653
546
215
6
0
790,816
6
W
Zeus
17,943
498
222
6
0
591,140
12
W
Cu Chulainn
20,292
564
227
6
0
767,680
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role