Player Matchup

Izanami
Izanami
IsamuriSenpai
Izanami
Level 41
God Stats
2W - 6L
1,216 SR
Queue Stats
58W - 78L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
Matt_Hero_Shido
Baba Yaga
Level 101
God Stats
8W - 7L
1,415 SR
Queue Stats
386W - 398L
1,382 Elo+
Solo
Arachne
Arachne
Meltin_Osborne_K
Arachne
Level 47
God Stats
5W - 3L
1,594 SR
Queue Stats
35W - 22L
1,571 Elo+
Solo
Nu Wa
Nu Wa
maggie_games
Nu Wa
Level 80
God Stats
31W - 37L
1,510 SR
Queue Stats
37W - 48L
1,383 Elo+
Solo
Maui
Maui
zon_0b00
Maui
Level 102
God Stats
3W - 0L
1,712 SR
Queue Stats
57W - 73L
1,320 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,395 Elo+

VS

Team Averages
Level 52
1,543 SR
1,318 Elo+
Hachiman
Hachiman
Joker_1919_cz
Hachiman
Level 66
God Stats
0W - 1L
1,778 SR
Queue Stats
39W - 42L
1,332 Elo+
Party 1
Bellona
Bellona
Kirder
Bellona
Level 61
God Stats
6W - 2L
1,710 SR
Queue Stats
129W - 166L
1,378 Elo+
Solo
Lancelot
Lancelot
N1C0_641O
Lancelot
Level 31
God Stats
0W - 2L
1,226 SR
Queue Stats
55W - 85L
1,303 Elo+
Solo
Chang'e
Chang'e
ToastyEef
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 70L
1,244 Elo+
Solo
Artio
Artio
evilkentaur
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 3 / 6
8,821
519
16,788
13,641
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Matt_Hero_Shido
Baba Yaga
15
0 / 0 / 1
8,751
515
6,725
9,526
7,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 4
9,718
572
11,899
15,454
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 4
9,865
580
12,180
4,680
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
12
1 / 0 / 6
8,178
481
4,914
13,119
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Joker_1919_cz
Hachiman
11
1 / 4 / 2
6,653
391
9,295
16,302
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Kirder
Bellona
15
0 / 0 / 0
8,783
517
4,499
10,873
10,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Lancelot
N1C0_641O
Lancelot
11
3 / 5 / 0
7,634
449
5,333
15,426
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
ToastyEef
Chang'e
12
0 / 2 / 0
6,921
407
5,077
10,949
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 2
6,614
389
4,882
19,620
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
3
6
1.67
L
Hachiman
Joker_1919_cz
Hachiman
1
4
2
0.5
L
Bellona
Kirder
Bellona
0
0
0
0
W
Baba Yaga
Matt_Hero_Shido
Baba Yaga
0
0
1
0.5
W
10
1
4
12
L
Lancelot
N1C0_641O
Lancelot
3
5
0
0.6
L
Chang'e
ToastyEef
Chang'e
0
2
0
0
L
0
5
2
0.2
W
3
0
4
5
W
Maui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,506
Damage
29,086
56,420
Taken
73,170
34,464
Mitigated
40,961
29,460
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
16,788
11,787
0
7,254
13,641
5,564
2,950
3,762
9,879
0
90,831
L
Hachiman
Joker_1919_cz
Hachiman
9,295
5,618
0
6,748
16,302
5,332
0
4,581
11,499
0
45,465
L
Bellona
Kirder
Bellona
4,499
988
0
2,798
10,873
10,686
0
7,444
3,211
0
61,428
W
Baba Yaga
Matt_Hero_Shido
Baba Yaga
6,725
1,283
50
6,611
9,526
7,077
581
0
9,526
61,154
0
W
11,899
7,603
0
9,242
15,454
6,941
0
1,572
13,882
0
74,124
L
Lancelot
N1C0_641O
Lancelot
5,333
2,032
0
389
15,426
6,270
0
2,465
12,755
0
55,076
L
Chang'e
ToastyEef
Chang'e
5,077
1,188
1,351
2,588
10,949
3,723
0
4,682
6,039
52,416
0
L
4,882
1,418
980
2,991
19,620
14,950
0
3,549
15,847
18,032
0
W
12,180
3,204
0
1,729
4,680
2,015
3,284
1,028
3,652
80,869
0
W
Maui
4,914
1,505
385
4,189
13,119
12,867
480
3,597
9,522
15,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
36,605
527
Minions Killed
410
0
Camps Cleared
0
1,589,651
Distance Traveled
1,547,886
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,821
519
144
8
0
277,359
1
L
Hachiman
6,653
391
74
4
0
274,120
6
L
Bellona
8,783
517
152
9
0
309,100
6
W
Baba Yaga
8,751
515
114
7
0
298,824
6
W
Arachne
9,718
572
108
6
0
404,507
2
L
Lancelot
7,634
449
81
5
0
348,362
0
L
Chang'e
6,921
407
82
5
0
308,578
2
L
Artio
6,614
389
21
1
0
307,726
2
W
Nu Wa
9,865
580
140
8
0
266,913
1
W
Maui
8,178
481
21
1
0
342,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role