Player Matchup

Vamana
Vamana
Highlifewess
Vamana
Level 138
God Stats
28W - 15L
1,567 SR
Queue Stats
95W - 92L
1,471 Elo+
Party 2
Chiron
Chiron
Mr-BluePing
Chiron
Level 28
God Stats
4W - 4L
1,730 SR
Queue Stats
29W - 23L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
blundzz
Sylvanus
Level 138
God Stats
2W - 0L
1,697 SR
Queue Stats
82W - 78L
1,517 Elo+
Party 2
Team Averages
Level 101
1,665 SR
1,519 Elo+

VS

Team Averages
Level 98
1,524 SR
1,330 Elo+
Cthulhu
Cthulhu
EXB_Gadiitano
Cthulhu
Level 37
God Stats
3W - 3L
1,463 SR
Queue Stats
3W - 10L
1,187 Elo+
Solo
Chaac
Chaac
Selcuken
Chaac
Level 149
God Stats
3W - 5L
1,609 SR
Queue Stats
21W - 20L
1,538 Elo+
Party 1
Nox
Nox
raphael1234ag
Nox
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 7 / 8
21,036
779
46,332
45,709
48,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
7 / 6 / 10
19,351
717
31,791
33,389
16,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
blundzz
Sylvanus
20
5 / 10 / 11
18,708
693
24,730
40,959
39,945
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 9 / 19
18,816
697
21,804
49,165
82,050
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Selcuken
Chaac
20
10 / 8 / 10
19,210
711
43,817
45,580
87,717
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 5 / 7
19,523
723
38,347
24,277
15,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
21
Kills
23
23
Deaths
22
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
9
19
1.28
W
Vamana
9
7
8
1.86
W
Chiron
7
6
10
2
L
Chaac
Selcuken
Chaac
10
8
10
1.88
W
Sylvanus
blundzz
Sylvanus
5
10
11
1.05
L
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,853
Damage
103,968
120,057
Taken
119,022
104,775
Mitigated
185,148
45,259
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
21,804
1,479
230
6,356
49,165
82,050
0
10,063
39,102
62,286
0
W
Vamana
46,332
22,718
1,338
14,641
45,709
48,731
1,210
19,260
26,449
18,206
133,679
W
Chiron
31,791
17,207
1,830
5,049
33,389
16,099
2,144
17,083
16,306
0
104,529
L
Chaac
Selcuken
Chaac
43,817
5,148
2,249
14,861
45,580
87,717
352
11,456
34,124
0
93,431
W
Sylvanus
blundzz
Sylvanus
24,730
8,282
9,992
12,409
40,959
39,945
672
23,866
17,093
65,563
14,315
L
38,347
3,985
0
1,846
24,277
15,381
749
6,847
17,430
105,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,095
Gold Earned
57,549
331
Minions Killed
291
0
Camps Cleared
0
1,274,184
Distance Traveled
1,287,174
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,816
697
74
3
0
412,104
2
W
Vamana
21,036
779
123
5
0
483,070
4
W
Chiron
19,351
717
132
5
0
430,714
2
L
Chaac
19,210
711
89
3
0
447,477
4
W
Sylvanus
18,708
693
76
3
0
360,400
1
L
Nox
19,523
723
128
5
0
427,593
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role