Player Matchup

Tyr
Tyr
HashiraRage
Tyr
Level 89
God Stats
8W - 6L
1,501 SR
Queue Stats
319W - 469L
1,372 Elo+
Solo
Hel
Hel
InvisibleSnit
Hel
Level 96
God Stats
69W - 74L
1,544 SR
Queue Stats
73W - 89L
1,438 Elo+
Solo
Neith
Neith
Ptm PopDog
Neith
Level 80
God Stats
6W - 10L
1,321 SR
Queue Stats
90W - 93L
1,422 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,411 Elo+

VS

Team Averages
Level 35
1,430 SR
1,030 Elo+
Cliodhna
Cliodhna
DomatesliMakarna
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,201 Elo+
Party 1
Hades
Hades
PincirWizzard
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 39L
1,174 Elo+
Party 1
Chaac
Chaac
ViciousKfc
Chaac
Level 13
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 16L
717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
12,126
713
19,396
20,834
28,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 7
12,220
719
15,956
15,506
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
3 / 0 / 8
11,993
705
15,852
11,612
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 5
10,957
645
14,904
21,708
11,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 5 / 0
11,297
665
15,472
20,228
16,254
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
13
0 / 4 / 4
9,601
565
4,919
17,727
16,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
4
2
6
3.5
W
4
3
7
2.5
L
5
5
0
1
W
Neith
3
0
8
7
L
Chaac
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
35,295
47,952
Taken
59,663
41,404
Mitigated
43,459
24,494
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,904
607
0
5,727
21,708
11,059
0
7,291
14,417
0
70,797
W
19,396
2,454
171
2,417
20,834
28,239
350
4,490
16,344
0
53,531
W
15,956
225
9,502
10,083
15,506
7,726
770
6,449
9,057
72,283
0
L
15,472
675
1,383
4,667
20,228
16,254
0
5,021
15,207
39,625
0
W
Neith
15,852
7,558
339
1,982
11,612
5,439
2,122
4,555
7,057
0
49,275
L
Chaac
4,919
1,063
630
3,037
17,727
16,146
0
3,671
14,056
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
31,855
225
Minions Killed
156
0
Camps Cleared
0
1,024,023
Distance Traveled
909,065
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,957
645
87
5
0
362,700
3
W
Tyr
12,126
713
53
3
0
353,141
0
W
Hel
12,220
719
103
6
0
333,435
0
L
Hades
11,297
665
40
2
0
287,779
3
W
Neith
11,993
705
69
4
0
337,447
3
L
Chaac
9,601
565
29
2
0
258,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role