Player Matchup

Morgan Le Fay
Morgan Le Fay
Rexmoly_2005
Morgan Le Fay
Level 69
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 15L
1,376 Elo+
Solo
Xing Tian
Xing Tian
SDuxey
Xing Tian
Level 68
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 14L
1,143 Elo+
Party 2
Amaterasu
Amaterasu
fatgoblinre-tard
Amaterasu
Level 47
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 13L
1,186 Elo+
Party 2
Team Averages
Level 61
1,728 SR
1,235 Elo+

VS

Team Averages
Level 59
1,301 SR
1,230 Elo+
Da Ji
Da Ji
Grandeur_zz
Da Ji
Level 118
God Stats
0W - 2L
1,237 SR
Queue Stats
311W - 359L
1,426 Elo+
Solo
Chaac
Chaac
MrSal667
Chaac
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 94L
1,156 Elo+
Party 1
Janus
Janus
Primus91160
Janus
Level 15
God Stats
2W - 13L
1,166 SR
Queue Stats
9W - 63L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rexmoly_2005
Morgan Le Fay
20
11 / 4 / 5
14,405
800
24,034
19,081
9,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
SDuxey
Xing Tian
18
3 / 3 / 12
13,796
766
8,746
34,227
35,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
17
3 / 2 / 9
12,066
670
12,134
21,867
11,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 2
13,208
734
16,565
22,832
9,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MrSal667
Chaac
18
2 / 4 / 3
11,373
632
11,520
22,985
29,281
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 4
11,144
619
23,626
11,050
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
9
9
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
9
2
0.78
L
Chaac
MrSal667
Chaac
2
4
3
0.88
L
1
5
4
0.6
W
Morgan Le Fay
Rexmoly_2005
Morgan Le Fay
11
4
5
3.38
W
Xing Tian
SDuxey
Xing Tian
3
3
12
3
W
Amaterasu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,914
Damage
51,711
75,175
Taken
56,867
56,895
Mitigated
43,865
30,145
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,565
5,689
0
1,296
22,832
9,802
345
14,815
8,017
0
53,292
L
Chaac
MrSal667
Chaac
11,520
1,675
0
2,808
22,985
29,281
488
12,057
10,928
0
37,190
L
23,626
1,453
0
250
11,050
4,782
612
6,028
5,022
59,088
0
W
Morgan Le Fay
Rexmoly_2005
Morgan Le Fay
24,034
3,536
1,133
5,750
19,081
9,199
1,985
5,666
13,415
83,227
0
W
Xing Tian
SDuxey
Xing Tian
8,746
1,578
263
13,201
34,227
35,787
568
11,785
22,442
39,106
0
W
Amaterasu
12,134
6,790
1,182
8,616
21,867
11,909
481
6,574
15,293
0
35,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
35,725
166
Minions Killed
167
0
Camps Cleared
0
1,021,580
Distance Traveled
880,899
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,208
734
56
3
0
280,001
1
L
Chaac
11,373
632
32
2
0
327,356
0
L
Janus
11,144
619
79
4
0
273,542
3
W
Morgan Le Fay
14,405
800
102
6
0
314,179
1
W
Xing Tian
13,796
766
41
2
0
324,964
3
W
Amaterasu
12,066
670
23
1
0
382,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role