Player Matchup

Scylla
Scylla
Bikhu XTC
Scylla
Level 159
God Stats
5W - 5L
1,606 SR
Queue Stats
541W - 558L
1,515 Elo+
Solo
Bellona
Bellona
CamsWam
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
HGeall
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,283 Elo+
Party 1
Ares
Ares
I Sarge l
Ares
Level 66
God Stats
0W - 3L
1,313 SR
Queue Stats
4W - 11L
1,370 Elo+
Party 1
Fenrir
Fenrir
N-4-T-H-4-N-8-9
Fenrir
Level 143
God Stats
5W - 4L
1,573 SR
Queue Stats
106W - 119L
1,479 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,375 Elo+

VS

Team Averages
Level 119
1,424 SR
1,499 Elo+
Lancelot
Lancelot
I Am Loki Doki
Lancelot
Level 160
God Stats
24W - 30L
1,496 SR
Queue Stats
314W - 350L
1,465 Elo+
Solo
Odin
Odin
LorenTJ
Odin
Level 101
God Stats
1W - 0L
1,263 SR
Queue Stats
11W - 18L
1,445 Elo+
Party 2
Zeus
Zeus
Zequi_SB
Zeus
Level 102
God Stats
3W - 3L
1,509 SR
Queue Stats
38W - 37L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
amysue_
Nu Wa
Level 126
God Stats
6W - 6L
1,562 SR
Queue Stats
53W - 52L
1,468 Elo+
Solo
Susano
Susano
npjensen90
Susano
Level 107
God Stats
1W - 4L
1,289 SR
Queue Stats
25W - 20L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bikhu XTC
Scylla
15
1 / 2 / 5
9,958
996
11,004
12,813
5,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CamsWam
Bellona
15
1 / 3 / 1
8,995
900
3,512
15,456
8,905
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
HGeall
Jormungandr
15
0 / 2 / 5
10,039
1,004
7,522
16,977
18,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
14
0 / 4 / 3
8,904
890
3,469
14,989
7,379
16
5 / 2 / 2
10,705
1,071
14,688
26,111
22,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

204

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 0 / 4
10,076
1,008
10,993
7,503
3,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
LorenTJ
Odin
16
2 / 2 / 8
9,896
990
13,821
13,816
14,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
4 / 2 / 7
11,226
1,123
22,324
8,592
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
amysue_
Nu Wa
16
3 / 1 / 7
10,408
1,041
18,997
5,746
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
npjensen90
Susano
16
1 / 2 / 7
9,894
989
12,782
11,316
5,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
7
Kills
13
13
Deaths
7
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bikhu XTC
Scylla
1
2
5
1.75
L
Bellona
CamsWam
Bellona
1
3
1
0.5
L
Jormungandr
HGeall
Jormungandr
0
2
5
1.25
W
Lancelot
3
0
4
5
L
Ares
0
4
3
0.38
W
Odin
LorenTJ
Odin
2
2
8
3
L
5
2
2
3
W
Zeus
4
2
7
3.75
W
Nu Wa
amysue_
Nu Wa
3
1
7
6.5
W
Susano
npjensen90
Susano
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
78,917
86,346
Taken
46,973
62,685
Mitigated
30,435
9,177
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bikhu XTC
Scylla
11,004
1,135
0
2,717
12,813
5,889
0
4,977
7,686
43,656
0
L
Bellona
CamsWam
Bellona
3,512
1,077
0
236
15,456
8,905
0
7,704
7,520
0
11,481
L
Jormungandr
HGeall
Jormungandr
7,522
2,707
180
1,575
16,977
18,310
0
10,883
5,801
30,076
0
W
Lancelot
10,993
1,070
0
49
7,503
3,830
0
4,168
3,335
0
16,657
L
Ares
3,469
93
0
0
14,989
7,379
0
8,188
6,624
12,510
0
W
Odin
LorenTJ
Odin
13,821
5,081
0
1,644
13,816
14,742
0
6,002
7,319
0
21,989
L
14,688
3,766
0
4,469
26,111
22,202
0
9,569
16,027
0
31,721
W
Zeus
22,324
3,060
0
570
8,592
3,695
0
4,080
4,512
49,262
0
W
Nu Wa
amysue_
Nu Wa
18,997
8,460
0
576
5,746
2,568
0
2,533
3,213
38,039
0
W
Susano
npjensen90
Susano
12,782
3,098
0
970
11,316
5,600
0
5,212
6,104
0
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
51,500
176
Minions Killed
193
4
Camps Cleared
11
881,888
Distance Traveled
935,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,958
996
74
7
2
179,349
1
L
Bellona
8,995
900
16
2
0
163,326
0
L
Jormungandr
10,039
1,004
41
4
0
171,807
0
W
Lancelot
10,076
1,008
18
2
0
184,891
0
L
Ares
8,904
890
17
2
0
154,334
0
W
Odin
9,896
990
21
2
3
191,736
1
L
Fenrir
10,705
1,071
28
3
2
213,072
3
W
Zeus
11,226
1,123
59
6
5
177,912
0
W
Nu Wa
10,408
1,041
57
6
2
178,684
1
W
Susano
9,894
989
38
4
1
201,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role