Player Matchup

Bacchus
Bacchus
ArchBacchus5456
Bacchus
Level 59
God Stats
9W - 5L
1,533 SR
Queue Stats
86W - 85L
1,394 Elo+
Solo
Anubis
Anubis
PersonalHalo920
Anubis
Level 153
God Stats
1W - 1L
1,307 SR
Queue Stats
68W - 80L
1,416 Elo+
Party 1
Bastet
Bastet
WhiteWolf Sol
Bastet
Level 43
God Stats
7W - 0L
1,939 SR
Queue Stats
54W - 44L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
isitonumbrella
Baron Samedi
Level 160
God Stats
3W - 2L
1,366 SR
Queue Stats
189W - 197L
1,510 Elo+
Solo
Neith
Neith
moonlight_prawl9
Neith
Level 16
God Stats
2W - 3L
1,397 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Team Averages
Level 86
1,508 SR
1,443 Elo+

VS

Team Averages
Level 86
1,644 SR
1,380 Elo+
Charybdis
Charybdis
BUTTERBOT021
Charybdis
Level 123
God Stats
4W - 1L
1,880 SR
Queue Stats
310W - 299L
1,455 Elo+
Solo
Persephone
Persephone
ESTERTAB
Persephone
Level 115
God Stats
8W - 2L
1,821 SR
Queue Stats
59W - 54L
1,471 Elo+
Party 2
Scylla
Scylla
Eclip3ed
Scylla
Level 105
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Nemesis
Nemesis
Jedi Kestis
Nemesis
Level 62
God Stats
45W - 42L
1,507 SR
Queue Stats
282W - 342L
1,395 Elo+
Solo
Athena
Athena
PhantomTaco1025
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,795
566
4,272
9,213
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 3
7,305
609
6,119
7,923
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 5
6,788
566
5,870
8,264
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
isitonumbrella
Baron Samedi
10
1 / 3 / 2
6,025
502
3,875
9,116
5,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 1
5,010
418
3,216
6,809
1,960
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BUTTERBOT021
Charybdis
11
0 / 1 / 1
6,295
525
6,045
6,591
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
ESTERTAB
Persephone
11
3 / 1 / 1
7,035
586
8,223
7,167
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Eclip3ed
Scylla
10
0 / 5 / 2
5,697
475
3,396
6,153
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jedi Kestis
Nemesis
10
0 / 2 / 4
5,943
495
2,053
7,697
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
6,011
501
3,885
12,811
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
5
5
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Charybdis
BUTTERBOT021
Charybdis
0
1
1
0.5
L
Persephone
ESTERTAB
Persephone
3
1
1
3.5
L
Scylla
Eclip3ed
Scylla
0
5
2
0.2
L
Nemesis
Jedi Kestis
Nemesis
0
2
4
1
W
4
0
3
5.5
L
2
2
1
1.25
W
3
1
5
5.5
W
Baron Samedi
isitonumbrella
Baron Samedi
1
3
2
0.67
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
23,602
41,325
Taken
40,419
22,784
Mitigated
18,367
17,143
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,272
611
316
2,867
9,213
7,600
434
2,865
6,348
18,904
0
L
Charybdis
BUTTERBOT021
Charybdis
6,045
4,181
0
4,279
6,591
2,167
348
1,329
5,262
0
51,940
L
Persephone
ESTERTAB
Persephone
8,223
118
24
1,609
7,167
2,870
0
4,564
2,602
43,106
0
L
Scylla
Eclip3ed
Scylla
3,396
354
0
0
6,153
2,086
0
2,717
3,436
31,990
0
L
Nemesis
Jedi Kestis
Nemesis
2,053
1,026
0
35
7,697
2,543
458
1,521
6,176
0
37,761
W
6,119
227
0
5,684
7,923
4,360
768
4,444
3,479
55,856
0
L
3,885
907
152
3,150
12,811
8,701
0
4,135
8,676
16,920
6,456
W
5,870
1,943
0
4,352
8,264
2,978
0
1,059
7,205
0
42,110
W
Baron Samedi
isitonumbrella
Baron Samedi
3,875
420
144
3,175
9,116
5,886
451
5,340
3,776
33,242
0
W
3,216
1,488
0
605
6,809
1,960
440
1,011
5,798
0
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
30,981
290
Minions Killed
310
0
Camps Cleared
0
1,101,999
Distance Traveled
1,041,331
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,795
566
22
2
0
235,262
4
L
Charybdis
6,295
525
95
8
0
210,631
1
L
Persephone
7,035
586
66
6
0
214,487
2
L
Scylla
5,697
475
50
4
0
190,711
0
L
Nemesis
5,943
495
68
6
0
207,629
3
W
Anubis
7,305
609
100
8
0
201,947
2
L
Athena
6,011
501
31
3
0
217,873
1
W
Bastet
6,788
566
77
6
0
272,626
2
W
Baron Samedi
6,025
502
53
4
0
187,085
0
W
Neith
5,010
418
38
3
0
205,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role