Player Matchup

Chaac
Chaac
Azumi_mimi
Chaac
Level 39
God Stats
1W - 0L
1,796 SR
Queue Stats
26W - 25L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hound003000
Cu Chulainn
Level 63
God Stats
7W - 2L
1,604 SR
Queue Stats
44W - 33L
1,540 Elo+
Solo
He Bo
He Bo
Myst1c-_Gh0st_-
He Bo
Level 148
God Stats
1W - 1L
1,231 SR
Queue Stats
116W - 131L
1,468 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,452 Elo+

VS

Team Averages
Level 95
1,464 SR
1,426 Elo+
Geb
Geb
AcidicJungle68
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 258L
1,399 Elo+
Solo
Cupid
Cupid
Jumbo_Shrmp11
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,590 Elo+
Solo
Olorun
Olorun
royalerage37
Olorun
Level 124
God Stats
20W - 24L
1,393 SR
Queue Stats
360W - 546L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
3
0 / 0 / 0
6,897
493
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Hound003000
Cu Chulainn
19
9 / 2 / 3
11,481
820
19,426
18,406
20,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 7
10,404
743
17,782
14,449
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,342
739
7,799
16,681
17,766
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
9,526
680
10,185
14,195
7,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
14
1 / 4 / 2
9,290
664
7,335
13,849
7,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Chaac
0
0
0
0
W
Cu Chulainn
Hound003000
Cu Chulainn
9
2
3
5.25
L
1
5
2
0.4
W
3
2
7
3.25
L
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
25,319
32,855
Taken
44,725
27,928
Mitigated
33,197
9,339
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,799
1,362
0
383
16,681
17,766
185
5,665
10,195
24,532
0
W
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Hound003000
Cu Chulainn
19,426
3,254
0
5,176
18,406
20,622
373
9,776
8,630
107
45,135
L
10,185
6,232
806
2,672
14,195
7,599
762
5,274
8,318
0
39,976
W
17,782
445
461
3,702
14,449
7,306
215
5,401
9,048
52,459
0
L
Olorun
7,335
3,939
1,297
2,129
13,849
7,832
312
7,002
6,429
30,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
29,158
123
Minions Killed
151
0
Camps Cleared
0
525,070
Distance Traveled
727,848
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,342
739
23
2
0
266,427
1
W
Chaac
6,897
493
0
0
0
206
0
W
Cu Chulainn
11,481
820
47
3
0
271,046
1
L
Cupid
9,526
680
60
4
0
239,022
0
W
He Bo
10,404
743
76
5
0
253,818
0
L
Olorun
9,290
664
68
5
0
222,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role