Player Matchup

Fenrir
Fenrir
DemonnHide
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,418 Elo+
Party 1
Rama
Rama
heitor18
Rama
Level 137
God Stats
0W - 2L
1,362 SR
Queue Stats
22W - 32L
1,402 Elo+
Solo
The Morrigan
The Morrigan
pr1sma7
The Morrigan
Level 23
God Stats
0W - 2L
1,169 SR
Queue Stats
10W - 18L
1,364 Elo+
Party 1
Team Averages
Level 93
1,344 SR
1,395 Elo+

VS

Team Averages
Level 72
1,428 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mrac04
Atlas
Level 82
God Stats
4W - 0L
1,283 SR
Queue Stats
9W - 4L
1,476 Elo+
Solo
Ra
Ra
Newexile
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemonnHide
Fenrir
12
3 / 4 / 1
9,098
700
7,169
12,664
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 4 / 5
8,438
649
9,332
10,986
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
pr1sma7
The Morrigan
14
4 / 7 / 4
9,325
717
9,317
9,559
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 1 / 3
10,989
845
12,246
12,362
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Mrac04
Atlas
15
4 / 2 / 9
9,652
742
6,443
12,333
16,094
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 5 / 10
9,482
729
5,206
9,844
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
15
15
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
3
10.5
L
Fenrir
DemonnHide
Fenrir
3
4
1
0.88
W
Atlas
Mrac04
Atlas
4
2
9
4.25
W
2
5
10
1.4
L
Rama
1
4
5
0.88
L
The Morrigan
pr1sma7
The Morrigan
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
23,895
33,209
Taken
34,539
17,441
Mitigated
25,201
5,740
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,246
8,429
0
5,170
12,362
5,176
2,943
1,614
10,748
0
71,107
L
Fenrir
DemonnHide
Fenrir
7,169
1,187
0
1,994
12,664
9,134
0
3,740
8,924
0
28,404
W
Atlas
Mrac04
Atlas
6,443
2,737
0
0
12,333
16,094
296
3,100
9,233
19,148
0
W
5,206
711
1,896
1,466
9,844
3,931
34
2,826
7,018
26,804
0
L
Rama
9,332
7,513
0
1,970
10,986
4,190
904
4,113
6,873
0
29,073
L
The Morrigan
pr1sma7
The Morrigan
9,317
2,786
417
1,359
9,559
4,117
0
3,967
5,561
30,594
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
30,123
103
Minions Killed
157
0
Camps Cleared
0
656,675
Distance Traveled
662,070
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,989
845
97
7
0
226,087
4
L
Fenrir
9,098
700
32
2
0
240,688
1
W
Atlas
9,652
742
22
2
0
223,461
2
W
Ra
9,482
729
38
3
0
212,522
0
L
Rama
8,438
649
37
3
0
218,049
2
L
The Morrigan
9,325
717
34
3
0
197,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role