Player Matchup

Sol
Sol
BallbagMcgee
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,605 Elo+
Solo
Chaac
Chaac
VanillaSupremo
Chaac
Level 29
God Stats
2W - 2L
1,704 SR
Queue Stats
121W - 142L
1,511 Elo+
Solo
Tiamat
Tiamat
XxRunAwayxX
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 54L
1,615 Elo+
Party 1
Ganesha
Ganesha
Zedin
Ganesha
Level 146
God Stats
3W - 4L
1,420 SR
Queue Stats
528W - 496L
1,616 Elo+
Party 1
Hades
Hades
yolkderived
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,548 Elo+
Solo
Team Averages
Level 49
1,525 SR
1,579 Elo+

VS

Team Averages
Level 123
1,492 SR
1,532 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Khal33i
Fenrir
Level 143
God Stats
3W - 2L
1,666 SR
Queue Stats
317W - 285L
1,582 Elo+
Solo
Kukulkan
Kukulkan
ReadnRainJoe
Kukulkan
Level 25
God Stats
1W - 3L
1,253 SR
Queue Stats
137W - 201L
1,385 Elo+
Solo
Discordia
Discordia
Rosco XL
Discordia
Level 157
God Stats
3W - 1L
1,540 SR
Queue Stats
155W - 126L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,558
912
770
1,340
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 4 / 1
5,619
1,124
2,310
6,403
5,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
8
0 / 2 / 0
4,711
942
888
2,277
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Zedin
Ganesha
10
0 / 3 / 3
5,209
1,042
2,006
6,199
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,605
921
1,712
2,760
1,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 10
6,745
1,349
1,423
5,754
5,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
 
Chaac
10
1 / 1 / 9
6,123
1,225
1,855
6,100
5,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Khal33i
Fenrir
11
8 / 1 / 2
7,231
1,446
6,012
3,824
2,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ReadnRainJoe
Kukulkan
11
1 / 1 / 7
6,213
1,243
2,001
2,700
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Rosco XL
Discordia
12
1 / 0 / 10
6,853
1,371
6,021
2,065
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
11
11
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
10
5
W
Chaac
 
Chaac
1
1
9
5.5
L
0
0
0
0
W
Fenrir
Khal33i
Fenrir
8
1
2
9
W
Kukulkan
ReadnRainJoe
Kukulkan
1
1
7
4.5
W
Discordia
Rosco XL
Discordia
1
0
10
6
L
2
4
1
0.63
L
Tiamat
0
2
0
0
L
Ganesha
Zedin
Ganesha
0
3
3
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,686
Damage
17,312
18,979
Taken
20,443
15,149
Mitigated
16,026
1,623
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,423
664
654
2,271
5,754
5,497
1,103
1,563
4,191
1,966
0
W
Chaac
 
Chaac
1,855
445
538
1,195
6,100
5,910
290
1,260
4,840
0
4,779
L
770
240
161
794
1,340
646
0
953
387
3,668
0
W
Fenrir
Khal33i
Fenrir
6,012
2,091
407
950
3,824
2,308
1,457
805
3,019
0
9,784
W
Kukulkan
ReadnRainJoe
Kukulkan
2,001
183
329
293
2,700
1,443
1,022
1,185
1,515
6,005
0
W
Discordia
Rosco XL
Discordia
6,021
1,157
755
595
2,065
868
3,050
563
1,502
22,341
0
L
2,310
97
0
314
6,403
5,164
0
2,607
3,796
0
5,314
L
Tiamat
888
118
0
62
2,277
1,654
0
1,126
1,151
3,489
0
L
Ganesha
Zedin
Ganesha
2,006
57
0
116
6,199
5,876
0
2,623
3,576
5,744
0
L
1,712
27
0
176
2,760
1,809
0
2,136
624
3,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
33,165
24
Minions Killed
63
0
Camps Cleared
0
289,212
Distance Traveled
504,116
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,745
1,349
0
0
0
95,971
1
W
Chaac
6,123
1,225
6
1
0
84,119
0
L
Sol
4,558
912
4
1
0
56,959
0
W
Fenrir
7,231
1,446
10
2
0
122,139
2
W
Kukulkan
6,213
1,243
12
2
0
120,699
2
W
Discordia
6,853
1,371
35
7
0
81,188
0
L
Chaac
5,619
1,124
8
2
0
69,770
0
L
Tiamat
4,711
942
9
2
0
45,127
0
L
Ganesha
5,209
1,042
0
0
0
72,680
0
L
Hades
4,605
921
3
1
0
44,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role