Player Matchup

Medusa
Medusa
DMustangP
Medusa
Level 59
God Stats
15W - 10L
1,531 SR
Queue Stats
99W - 125L
1,287 Elo+
Solo
Khepri
Khepri
Jamz117
Khepri
Level 128
God Stats
3W - 7L
1,548 SR
Queue Stats
24W - 32L
1,538 Elo+
Party 1
Sol
Sol
NickRexsi
Sol
Level 19
God Stats
3W - 1L
1,844 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 1
Team Averages
Level 69
1,641 SR
1,554 Elo+

VS

Team Averages
Level 123
1,495 SR
1,480 Elo+
Hades
Hades
CJ-DA-_-GR3AT
Hades
Level 118
God Stats
126W - 100L
1,587 SR
Queue Stats
686W - 747L
1,462 Elo+
Solo
Cerberus
Cerberus
CPUbot117
Cerberus
Level 107
God Stats
4W - 4L
1,584 SR
Queue Stats
11W - 10L
1,623 Elo+
Solo
Odin
Odin
MNSabre57
Odin
Level 145
God Stats
0W - 2L
1,312 SR
Queue Stats
150W - 197L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DMustangP
Medusa
17
4 / 2 / 9
11,304
707
12,204
10,002
4,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Jamz117
Khepri
18
2 / 2 / 12
12,290
768
8,658
16,690
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 1 / 6
12,638
790
27,851
18,113
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
11,225
702
16,145
20,136
14,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
CPUbot117
Cerberus
16
1 / 2 / 3
11,155
697
10,853
21,606
24,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
16
1 / 7 / 2
10,426
652
7,919
17,124
7,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
5
5
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Cerberus
CPUbot117
Cerberus
1
2
3
1.25
W
Medusa
DMustangP
Medusa
4
2
9
4.25
W
Khepri
Jamz117
Khepri
2
2
12
4
L
Odin
1
7
2
0.29
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
34,917
44,805
Taken
58,866
33,187
Mitigated
45,991
21,142
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,145
808
1,368
5,336
20,136
14,556
96
12,337
7,799
61,302
0
L
Cerberus
CPUbot117
Cerberus
10,853
924
0
4,515
21,606
24,088
0
14,547
7,059
32,586
0
W
Medusa
DMustangP
Medusa
12,204
6,975
545
2,161
10,002
4,660
665
7,040
2,962
0
39,152
W
Khepri
Jamz117
Khepri
8,658
1,301
0
5,272
16,690
19,962
474
9,250
7,440
23,609
0
L
Odin
7,919
2,167
0
365
17,124
7,347
0
9,902
7,222
0
38,630
W
27,851
14,684
0
13,164
18,113
8,565
2,435
10,749
7,364
91,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
32,806
195
Minions Killed
185
0
Camps Cleared
0
861,381
Distance Traveled
839,924
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,225
702
96
6
0
263,086
5
L
Cerberus
11,155
697
34
2
0
299,013
0
W
Medusa
11,304
707
54
3
0
296,608
2
W
Khepri
12,290
768
22
1
0
267,614
1
L
Odin
10,426
652
55
3
0
277,825
4
W
Sol
12,638
790
119
7
0
297,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role