Player Matchup

Janus
Janus
Dracaujyn
Janus
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 107L
1,503 Elo+
Party 2
He Bo
He Bo
Pyumers
He Bo
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 81L
1,521 Elo+
Party 2
Odin
Odin
Slamtown
Odin
Level 122
God Stats
6W - 5L
1,559 SR
Queue Stats
220W - 173L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
Tadashi2077
Kuzenbo
Level 144
God Stats
2W - 2L
1,493 SR
Queue Stats
219W - 229L
1,527 Elo+
Solo
Shiva
Shiva
iGUNSERK
Shiva
Level 15
God Stats
0W - 1L
1,359 SR
Queue Stats
18W - 21L
1,192 Elo+
Solo
Team Averages
Level 76
1,482 SR
1,455 Elo+

VS

Team Averages
Level 93
1,395 SR
1,476 Elo+
Cabrakan
Cabrakan
AlaskanJedi907
Cabrakan
Level 19
God Stats
2W - 0L
1,729 SR
Queue Stats
20W - 19L
1,509 Elo+
Solo
King Arthur
King Arthur
F1oW QGTM
King Arthur
Level 153
God Stats
20W - 18L
1,471 SR
Queue Stats
451W - 445L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
LeBronKJames
Baron Samedi
Level 150
God Stats
2W - 3L
1,291 SR
Queue Stats
565W - 565L
1,473 Elo+
Solo
Merlin
Merlin
OrphanVP
Merlin
Level 29
God Stats
4W - 2L
1,331 SR
Queue Stats
87W - 82L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
youngklutch28
Zhong Kui
Level 113
God Stats
3W - 5L
1,153 SR
Queue Stats
192W - 178L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dracaujyn
Janus
16
1 / 5 / 6
8,848
632
12,058
10,989
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Pyumers
He Bo
17
4 / 9 / 6
10,446
746
13,463
16,866
9,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
17
4 / 7 / 5
9,714
694
16,580
18,958
31,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Tadashi2077
Kuzenbo
17
2 / 6 / 6
9,962
712
11,070
21,059
43,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
iGUNSERK
Shiva
14
0 / 7 / 8
8,882
634
8,486
20,078
16,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
2 / 3 / 28
11,571
827
10,252
22,338
32,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
F1oW QGTM
King Arthur
20
11 / 2 / 18
12,798
914
14,955
23,821
26,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LeBronKJames
Baron Samedi
18
9 / 2 / 15
11,619
830
20,888
14,386
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
OrphanVP
Merlin
17
4 / 3 / 19
10,664
762
13,312
12,911
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
youngklutch28
Zhong Kui
18
8 / 2 / 20
11,641
832
19,952
19,055
16,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
134
11
Kills
34
34
Deaths
12
31
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
3
28
5.33
L
Janus
Dracaujyn
Janus
1
5
6
0.8
W
King Arthur
F1oW QGTM
King Arthur
11
2
18
10
W
Baron Samedi
LeBronKJames
Baron Samedi
9
2
15
8.25
W
Merlin
OrphanVP
Merlin
4
3
19
4.5
L
He Bo
Pyumers
He Bo
4
9
6
0.78
L
Odin
4
7
5
0.93
L
Kuzenbo
Tadashi2077
Kuzenbo
2
6
6
0.83
L
Shiva
iGUNSERK
Shiva
0
7
8
0.57
W
Zhong Kui
youngklutch28
Zhong Kui
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,657
Damage
79,359
87,950
Taken
92,511
109,156
Mitigated
93,989
20,638
Healing
48,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,252
1,408
1,798
5,458
22,338
32,264
1,073
7,940
13,798
17,053
0
L
Janus
Dracaujyn
Janus
12,058
1,343
1,173
671
10,989
7,822
0
6,406
4,583
29,852
0
W
King Arthur
F1oW QGTM
King Arthur
14,955
835
4,376
8,374
23,821
26,407
207
11,990
11,471
0
36,809
W
Baron Samedi
LeBronKJames
Baron Samedi
20,888
817
10,419
6,018
14,386
10,582
1,358
3,490
10,807
42,783
0
W
Merlin
OrphanVP
Merlin
13,312
953
1,764
1,779
12,911
7,908
740
4,680
8,053
31,774
0
L
He Bo
Pyumers
He Bo
13,463
1,897
2,404
1,710
16,866
9,576
0
13,748
3,118
26,818
0
L
Odin
16,580
1,729
2,334
1,629
18,958
31,759
0
14,037
4,921
0
24,266
L
Kuzenbo
Tadashi2077
Kuzenbo
11,070
3,659
1,457
2,540
21,059
43,403
0
15,432
5,627
23,371
0
L
Shiva
iGUNSERK
Shiva
8,486
1,116
2,094
4,626
20,078
16,596
0
14,781
5,297
0
18,445
W
Zhong Kui
youngklutch28
Zhong Kui
19,952
1,762
1,465
6,736
19,055
16,828
3,264
8,491
10,291
37,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
58,293
130
Minions Killed
180
0
Camps Cleared
0
1,134,006
Distance Traveled
1,244,438
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,571
827
12
1
0
243,156
0
L
Janus
8,848
632
31
2
0
243,985
2
W
King Arthur
12,798
914
51
4
0
264,164
1
W
Baron Samedi
11,619
830
41
3
0
266,250
1
W
Merlin
10,664
762
40
3
0
234,179
0
L
He Bo
10,446
746
43
3
0
204,844
0
L
Odin
9,714
694
17
1
0
240,366
3
L
Kuzenbo
9,962
712
23
2
0
254,368
1
L
Shiva
8,882
634
16
1
0
190,443
0
W
Zhong Kui
11,641
832
36
3
0
236,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role