Player Matchup

Izanami
Izanami
AboArmin
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Excalibur_Faith
Sol
Level 159
God Stats
31W - 29L
1,553 SR
Queue Stats
539W - 547L
1,536 Elo+
Solo
Tyr
Tyr
ItsNayzzz
Tyr
Level 129
God Stats
1W - 2L
1,652 SR
Queue Stats
84W - 85L
1,543 Elo+
Solo
Janus
Janus
ShooterKnight
Janus
Level 146
God Stats
15W - 21L
1,471 SR
Queue Stats
399W - 424L
1,516 Elo+
Solo
Lancelot
Lancelot
jorgeghost
Lancelot
Level 160
God Stats
2W - 5L
1,517 SR
Queue Stats
136W - 130L
1,515 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,522 Elo+

VS

Team Averages
Level 127
1,547 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BrunoPereiraOne
Neith
Level 113
God Stats
3W - 1L
1,651 SR
Queue Stats
33W - 23L
1,608 Elo+
Party 1
Nike
Nike
BrunoPereiraTwo
Nike
Level 159
God Stats
4W - 6L
1,497 SR
Queue Stats
101W - 100L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Davide08d
Erlang Shen
Level 99
God Stats
16W - 14L
1,500 SR
Queue Stats
374W - 538L
1,466 Elo+
Solo
Kukulkan
Kukulkan
MagmaFade
Kukulkan
Level 106
God Stats
5W - 3L
1,585 SR
Queue Stats
84W - 79L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AboArmin
Izanami
13
0 / 7 / 3
7,501
682
3,843
13,142
4,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 2
8,662
787
10,791
12,844
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 2
8,456
769
9,570
17,193
17,706
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 3 / 2
8,429
766
9,471
8,316
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
jorgeghost
Lancelot
15
0 / 4 / 3
8,269
752
7,252
12,416
5,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 1 / 6
8,963
815
8,938
11,383
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 7
8,832
803
14,811
9,815
4,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 3 / 8
9,298
845
16,046
16,855
12,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Davide08d
Erlang Shen
15
2 / 1 / 7
8,731
794
5,491
13,873
13,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MagmaFade
Kukulkan
16
2 / 1 / 10
8,748
795
10,121
5,779
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
22
22
Deaths
6
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
6
8
L
Izanami
AboArmin
Izanami
0
7
3
0.21
W
5
0
7
8.5
W
8
3
8
4
W
Erlang Shen
Davide08d
Erlang Shen
2
1
7
5.5
L
2
5
2
0.6
L
2
3
2
1
W
Kukulkan
MagmaFade
Kukulkan
2
1
10
7
L
2
3
2
1
L
Lancelot
jorgeghost
Lancelot
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
55,407
63,911
Taken
57,705
37,677
Mitigated
39,154
13,809
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,938
2,932
0
5,503
11,383
6,495
195
3,843
7,479
0
29,047
L
Izanami
AboArmin
Izanami
3,843
2,365
0
861
13,142
4,950
0
3,749
9,393
0
13,829
W
14,811
7,867
0
3,383
9,815
4,328
273
3,806
5,718
0
40,893
W
16,046
2,999
0
2,710
16,855
12,089
80
5,199
11,576
0
24,938
W
Erlang Shen
Davide08d
Erlang Shen
5,491
2,179
1,825
3,420
13,873
13,575
298
4,305
9,316
0
18,189
L
10,791
3,304
0
4,274
12,844
5,765
698
922
11,922
33,152
2,827
L
9,570
2,081
0
5,409
17,193
17,706
0
2,381
14,812
0
28,603
W
Kukulkan
MagmaFade
Kukulkan
10,121
1,432
0
250
5,779
2,667
486
1,248
4,463
40,909
0
L
9,471
660
0
1,259
8,316
3,538
0
1,856
6,460
30,886
0
L
Lancelot
jorgeghost
Lancelot
7,252
1,444
0
2,006
12,416
5,718
0
1,213
11,203
0
33,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
44,572
248
Minions Killed
218
0
Camps Cleared
0
1,196,391
Distance Traveled
1,233,166
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,963
815
55
5
0
264,930
0
L
Izanami
7,501
682
20
2
0
221,284
0
W
Neith
8,832
803
46
4
0
220,316
0
W
Nike
9,298
845
21
2
0
243,724
1
W
Erlang Shen
8,731
794
18
2
0
263,826
0
L
Sol
8,662
787
59
5
0
215,760
0
L
Tyr
8,456
769
44
4
0
284,036
4
W
Kukulkan
8,748
795
78
7
0
240,370
4
L
Janus
8,429
766
54
5
0
232,558
1
L
Lancelot
8,269
752
71
6
0
242,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role