Player Matchup

Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gnarlface
Hera
Level 124
God Stats
26W - 25L
1,401 SR
Queue Stats
533W - 574L
1,336 Elo+
Solo
Nike
Nike
bEAsSStu
Nike
Level 67
God Stats
28W - 29L
1,438 SR
Queue Stats
270W - 302L
1,392 Elo+
Solo
Hachiman
Hachiman
benji67220
Hachiman
Level 145
God Stats
1W - 5L
1,447 SR
Queue Stats
231W - 229L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
elyo61
Hun Batz
Level 145
God Stats
3W - 1L
1,843 SR
Queue Stats
317W - 283L
1,580 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,478 Elo+

VS

Team Averages
Level 117
1,551 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AceKyoki
Maui
Level 84
God Stats
7W - 5L
1,624 SR
Queue Stats
16W - 12L
1,567 Elo+
Solo
Nemesis
Nemesis
Killerbryan8212
Nemesis
Level 107
God Stats
10W - 10L
1,472 SR
Queue Stats
369W - 401L
1,312 Elo+
Solo
Izanami
Izanami
TARTARO_12
Izanami
Level 124
God Stats
21W - 12L
1,571 SR
Queue Stats
135W - 116L
1,514 Elo+
Solo
Kukulkan
Kukulkan
poolshark4041
Kukulkan
Level 146
God Stats
18W - 12L
1,589 SR
Queue Stats
130W - 138L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
1
0 / 0 / 0
4,482
280
0
0
0
Hera
10
0 / 6 / 1
6,182
386
5,113
11,149
4,322
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
12
0 / 4 / 1
7,119
445
4,103
11,072
9,156
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
benji67220
Hachiman
15
3 / 2 / 0
8,288
518
10,690
12,951
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
elyo61
Hun Batz
12
3 / 3 / 0
7,662
479
7,599
16,719
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 1
9,349
584
7,900
8,978
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
13
1 / 0 / 2
8,331
521
2,448
9,212
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 2
8,772
548
8,740
11,382
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TARTARO_12
Izanami
14
1 / 2 / 3
8,682
543
7,616
12,267
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
poolshark4041
Kukulkan
15
3 / 3 / 2
9,230
577
8,258
8,223
3,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
14
15
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
W
Chang'e
 
Chang'e
2
1
1
2.5
W
Maui
1
0
2
2
L
Hera
0
6
1
0.08
W
7
0
2
8
W
Izanami
TARTARO_12
Izanami
1
2
3
1.25
L
Nike
0
4
1
0.13
L
Hachiman
benji67220
Hachiman
3
2
0
1.5
L
Hun Batz
elyo61
Hun Batz
3
3
0
1
W
Kukulkan
poolshark4041
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
34,962
51,891
Taken
50,062
25,280
Mitigated
23,121
13,486
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
 
Chang'e
7,900
293
199
4,163
8,978
3,291
1,484
68
8,910
60,554
0
W
Maui
2,448
429
346
2,738
9,212
7,247
250
1,481
7,731
12,112
0
L
Hera
5,113
1,620
0
2,832
11,149
4,322
618
3,464
7,685
36,305
0
W
8,740
4,695
0
2,466
11,382
4,453
0
1,653
9,729
0
49,751
W
Izanami
TARTARO_12
Izanami
7,616
5,609
0
6,495
12,267
4,472
2,677
0
12,267
0
90,649
L
Nike
4,103
510
0
2,592
11,072
9,156
0
7,407
3,665
0
46,497
L
Hachiman
benji67220
Hachiman
10,690
5,196
0
3,998
12,951
4,928
40
2,326
10,625
0
64,509
L
Hun Batz
elyo61
Hun Batz
7,599
2,068
0
4,064
16,719
6,874
0
5,409
11,310
0
56,350
W
Kukulkan
poolshark4041
Kukulkan
8,258
632
0
661
8,223
3,658
128
2,184
6,039
71,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
44,364
323
Minions Killed
462
0
Camps Cleared
0
1,072,918
Distance Traveled
1,571,198
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,482
280
0
0
0
226
0
W
Chang'e
9,349
584
126
8
0
297,224
0
W
Maui
8,331
521
14
1
0
327,241
4
L
Hera
6,182
386
50
3
0
221,313
0
W
Nemesis
8,772
548
52
3
0
344,000
2
W
Izanami
8,682
543
144
9
0
304,053
1
L
Nike
7,119
445
67
4
0
231,457
2
L
Hachiman
8,288
518
111
7
0
298,793
5
L
Hun Batz
7,662
479
95
6
0
321,129
2
W
Kukulkan
9,230
577
126
8
0
298,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role