Player Matchup

Chiron
Chiron
Marie
Chiron
Level 147
God Stats
10W - 4L
1,487 SR
Queue Stats
122W - 91L
1,657 Elo+
Party 1
Artio
Artio
MiniTheMauler
Artio
Level 122
God Stats
12W - 8L
1,741 SR
Queue Stats
134W - 107L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
TaPåMig
Cabrakan
Level 27
God Stats
1W - 0L
1,259 SR
Queue Stats
29W - 6L
1,927 Elo+
Party 1
Team Averages
Level 99
1,495 SR
1,708 Elo+

VS

Team Averages
Level 62
1,568 SR
1,418 Elo+
Janus
Janus
LielaisRukis
Janus
Level 86
God Stats
4W - 19L
1,304 SR
Queue Stats
149W - 173L
1,498 Elo+
Party 2
Mulan
Mulan
MazaisRukis
Mulan
Level 85
God Stats
2W - 1L
1,985 SR
Queue Stats
53W - 69L
1,426 Elo+
Party 2
Izanami
Izanami
UnderShoeGoblin
Izanami
Level 15
God Stats
10W - 12L
1,415 SR
Queue Stats
14W - 26L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Marie
Chiron
15
8 / 0 / 4
9,624
875
16,707
11,149
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 8
8,207
746
4,039
7,959
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
TaPåMig
Cabrakan
14
2 / 3 / 8
8,442
767
8,689
12,470
14,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,812
710
8,383
10,751
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 1
7,450
677
6,695
13,026
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
6,759
614
6,828
9,407
3,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Chiron
Marie
Chiron
8
0
4
10
L
1
4
1
0.38
W
2
0
8
6
W
Cabrakan
TaPåMig
Cabrakan
2
3
8
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
21,906
31,578
Taken
33,184
28,548
Mitigated
20,377
10,859
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,383
610
0
500
10,751
4,363
0
4,565
5,807
40,943
0
W
Chiron
Marie
Chiron
16,707
6,328
825
4,543
11,149
5,017
2,142
2,178
8,756
0
54,937
L
6,695
1,775
0
1,336
13,026
12,030
0
3,553
8,717
0
16,289
W
4,039
807
699
2,045
7,959
9,481
166
2,779
4,920
13,716
0
W
Cabrakan
TaPåMig
Cabrakan
8,689
1,325
304
2,443
12,470
14,050
452
3,462
8,771
24,898
0
L
6,828
4,145
0
634
9,407
3,984
0
3,050
5,926
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
22,021
144
Minions Killed
111
0
Camps Cleared
0
621,928
Distance Traveled
566,475
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,812
710
52
5
0
198,872
3
W
Chiron
9,624
875
84
8
0
205,918
3
L
Mulan
7,450
677
25
2
0
199,849
3
W
Artio
8,207
746
24
2
0
220,140
4
W
Cabrakan
8,442
767
36
3
0
195,870
0
L
Izanami
6,759
614
34
3
0
167,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role