Player Matchup

Hades
Hades
ARTHUR A101
Hades
Level 145
God Stats
48W - 28L
1,628 SR
Queue Stats
702W - 697L
1,478 Elo+
Solo
Kukulkan
Kukulkan
CHopn
Kukulkan
Level 127
God Stats
6W - 5L
1,702 SR
Queue Stats
247W - 262L
1,483 Elo+
Solo
Da Ji
Da Ji
Cedrikfds
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 127L
1,348 Elo+
Party 1
Hachiman
Hachiman
Papadopouloscria
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1
Mulan
Mulan
acregameplays
Mulan
Level 81
God Stats
17W - 10L
1,643 SR
Queue Stats
219W - 239L
1,474 Elo+
Solo
Team Averages
Level 84
1,595 SR
1,372 Elo+

VS

Team Averages
Level 127
1,454 SR
1,493 Elo+
Awilix
Awilix
Aleeexxis
Awilix
Level 158
God Stats
3W - 2L
1,263 SR
Queue Stats
323W - 258L
1,574 Elo+
Solo
Thor
Thor
Mate_Jurado01
Thor
Level 87
God Stats
2W - 1L
1,684 SR
Queue Stats
138W - 152L
1,439 Elo+
Solo
Sol
Sol
TTGuiCrazy
Sol
Level 159
God Stats
1W - 3L
1,268 SR
Queue Stats
243W - 267L
1,387 Elo+
Solo
Janus
Janus
TuGGix
Janus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,657 Elo+
Solo
Bacchus
Bacchus
gabrieldoisk
Bacchus
Level 89
God Stats
7W - 3L
1,553 SR
Queue Stats
218W - 222L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,041
604
6,431
7,573
3,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
CHopn
Kukulkan
10
0 / 2 / 0
5,620
562
3,108
3,592
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Cedrikfds
Da Ji
8
0 / 2 / 1
4,831
483
2,080
7,215
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 4 / 0
5,030
503
3,119
6,473
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 2
4,726
473
3,811
8,416
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aleeexxis
Awilix
11
4 / 0 / 4
5,977
598
5,538
7,282
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 5
4,816
482
3,513
7,875
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 1 / 4
6,284
628
5,600
7,985
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
TuGGix
Janus
11
3 / 0 / 3
6,355
636
2,665
3,761
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
gabrieldoisk
Bacchus
9
3 / 2 / 5
6,066
607
3,674
8,263
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Awilix
Aleeexxis
Awilix
4
0
4
6
L
Kukulkan
CHopn
Kukulkan
0
2
0
0
L
Da Ji
Cedrikfds
Da Ji
0
2
1
0.25
W
0
1
5
2.5
L
2
4
0
0.5
W
4
1
4
6
W
Janus
TuGGix
Janus
3
0
3
4.5
L
0
4
2
0.25
W
Bacchus
gabrieldoisk
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
20,990
33,269
Taken
35,166
14,387
Mitigated
17,628
9,533
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
1,659
111
3,900
7,573
3,941
63
1,126
5,846
43,944
0
W
Awilix
Aleeexxis
Awilix
5,538
2,391
0
1,376
7,282
2,776
0
2,336
4,833
0
37,464
L
Kukulkan
CHopn
Kukulkan
3,108
477
0
270
3,592
1,464
58
1,225
2,367
41,336
0
L
Da Ji
Cedrikfds
Da Ji
2,080
870
0
2,154
7,215
2,447
0
1,779
5,336
0
21,200
W
3,513
697
0
2,201
7,875
3,975
0
4,518
3,355
0
22,430
L
3,119
2,649
0
1,526
6,473
2,030
50
3,986
2,487
0
18,381
W
5,600
2,701
0
4,572
7,985
2,144
1,580
779
7,164
42,983
0
W
Janus
TuGGix
Janus
2,665
282
0
964
3,761
1,397
0
1,433
2,146
44,279
0
L
3,811
916
0
1,572
8,416
4,505
0
3,823
4,551
0
20,209
W
Bacchus
gabrieldoisk
Bacchus
3,674
435
236
1,968
8,263
7,336
0
1,280
6,682
17,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
29,498
288
Minions Killed
284
0
Camps Cleared
0
895,857
Distance Traveled
1,027,177
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,041
604
92
9
0
169,126
2
W
Awilix
5,977
598
76
8
0
246,115
2
L
Kukulkan
5,620
562
89
9
0
198,369
2
L
Da Ji
4,831
483
40
4
0
199,365
1
W
Thor
4,816
482
31
3
0
185,418
3
L
Hachiman
5,030
503
26
3
0
143,671
0
W
Sol
6,284
628
68
7
0
169,848
5
W
Janus
6,355
636
86
9
0
219,018
4
L
Mulan
4,726
473
41
4
0
185,326
2
W
Bacchus
6,066
607
23
2
0
206,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role