Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IITJBII
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Xiko71
Amaterasu
Level 124
God Stats
2W - 2L
1,330 SR
Queue Stats
363W - 329L
1,585 Elo+
Solo
Team Averages
Level 120
1,443 SR
1,568 Elo+

VS

Team Averages
Level 66
1,616 SR
1,524 Elo+
Agni
Agni
Bìll
Agni
Level 127
God Stats
4W - 1L
2,028 SR
Queue Stats
913W - 136L
1,928 Elo+
Solo
Tyr
Tyr
KOT801MACHAR
Tyr
Level 42
God Stats
17W - 26L
1,375 SR
Queue Stats
70W - 118L
1,314 Elo+
Party 1
Mercury
Mercury
by_baA-1
Mercury
Level 28
God Stats
6W - 9L
1,444 SR
Queue Stats
69W - 104L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 0 / 8
7,837
712
5,201
7,195
3,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
IITJBII
He Bo
14
5 / 0 / 3
8,478
771
9,513
4,313
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Xiko71
Amaterasu
13
3 / 0 / 6
8,438
767
5,325
12,098
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bìll
Agni
14
0 / 0 / 0
7,431
676
8,130
5,636
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
6,636
603
3,254
9,510
7,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
by_baA-1
Mercury
9
0 / 5 / 0
6,436
585
1,998
8,408
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
8
5
L
Agni
Bìll
Agni
0
0
0
0
W
He Bo
IITJBII
He Bo
5
0
3
6.5
L
0
4
0
0
W
Amaterasu
Xiko71
Amaterasu
3
0
6
6
L
Mercury
by_baA-1
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
13,382
23,606
Taken
23,554
15,532
Mitigated
13,893
6,042
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,201
141
0
250
7,195
3,156
0
2,768
4,427
0
32,159
L
Agni
Bìll
Agni
8,130
627
0
750
5,636
2,057
0
1,847
3,789
48,074
0
W
He Bo
IITJBII
He Bo
9,513
382
0
178
4,313
1,917
0
2,533
1,780
39,116
0
L
3,254
105
0
421
9,510
7,863
0
4,185
5,325
0
8,983
W
Amaterasu
Xiko71
Amaterasu
5,325
995
1,617
3,997
12,098
10,459
224
2,949
9,149
0
21,014
L
Mercury
by_baA-1
Mercury
1,998
264
0
619
8,408
3,973
0
3,499
4,909
0
16,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
20,503
158
Minions Killed
139
0
Camps Cleared
0
682,912
Distance Traveled
654,012
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,837
712
51
5
0
230,737
3
L
Agni
7,431
676
88
8
0
210,162
2
W
He Bo
8,478
771
75
7
0
202,785
5
L
Tyr
6,636
603
23
2
0
228,424
2
W
Amaterasu
8,438
767
32
3
0
249,390
3
L
Mercury
6,436
585
28
3
0
215,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role