Player Matchup

Cernunnos
Cernunnos
Gold IV
BląckSoul
Cernunnos
Gold IV
Level 160
God Stats
3W - 1L
1,506 SR
Queue Stats
23W - 3L
1,752 MMR
Party 1
Maui
Maui
Gold I
NiñoPie
Maui
Gold I
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 4L
1,910 MMR
Party 1
Fafnir
Fafnir
Gold V
Tragol
Fafnir
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,721 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,502 SR
1,794 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,431 SR
1,285 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze V
nagaro007
Ares
Bronze V
Level 108
God Stats
0W - 2L
1,379 SR
Queue Stats
3W - 11L
1,140 MMR
Solo
Cthulhu
Cthulhu
Silver II
phoenixzero47
Cthulhu
Silver II
Level 108
God Stats
2W - 7L
1,414 SR
Queue Stats
124W - 165L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BląckSoul
Cernunnos
14
4 / 0 / 7
8,160
907
13,860
10,093
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
4 / 1 / 8
8,249
917
5,299
9,624
9,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
Tragol
Fafnir
13
4 / 1 / 7
7,843
871
8,402
9,585
10,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAh Muzen CabVulcanFenrir

VS

Bans
IshtarBaron SamediHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 1
6,996
777
5,101
10,691
8,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
1 / 4 / 1
6,565
729
4,992
11,968
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
8
0 / 5 / 2
5,690
632
6,799
10,188
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
1
0.5
W
Cernunnos
BląckSoul
Cernunnos
4
0
7
7.5
W
Maui
4
1
8
8
W
Fafnir
Tragol
Fafnir
4
1
7
7.5
L
Ares
1
4
1
0.38
L
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
16,892
29,302
Taken
32,847
25,152
Mitigated
20,700
14,118
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,101
1,504
913
1,883
10,691
8,021
0
3,987
6,704
0
19,188
W
Cernunnos
BląckSoul
Cernunnos
13,860
6,326
0
6,367
10,093
4,970
2,555
4,942
5,151
0
63,110
W
Maui
5,299
1,646
1,700
2,311
9,624
9,226
28
3,115
6,509
17,121
0
W
Fafnir
Tragol
Fafnir
8,402
1,991
516
3,224
9,585
10,956
258
3,783
5,802
19,399
0
L
Ares
4,992
35
0
2,137
11,968
8,004
0
5,478
6,373
14,934
0
L
Cthulhu
6,799
543
1,264
1,403
10,188
4,675
0
4,070
6,036
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
19,251
138
Minions Killed
82
0
Camps Cleared
0
560,695
Distance Traveled
457,597
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,996
777
47
5
0
163,848
1
W
Cernunnos
8,160
907
98
11
0
178,924
2
W
Maui
8,249
917
11
1
0
189,701
1
W
Fafnir
7,843
871
29
3
0
192,070
1
L
Ares
6,565
729
14
2
0
161,186
4
L
Cthulhu
5,690
632
21
2
0
132,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role