Player Matchup

Hades
Hades
Arknthgamnz21
Hades
Level 87
God Stats
0W - 1L
1,478 SR
Queue Stats
25W - 33L
1,366 Elo+
Party 1
Horus
Horus
Helaxern906
Horus
Level 99
God Stats
1W - 2L
1,470 SR
Queue Stats
126W - 154L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
I ACZiN0 I
Baba Yaga
Level 109
God Stats
4W - 3L
1,575 SR
Queue Stats
438W - 509L
1,384 Elo+
Solo
Fenrir
Fenrir
bunny232394
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,208 Elo+
Solo
Discordia
Discordia
sokiboi78
Discordia
Level 160
God Stats
1W - 1L
1,462 SR
Queue Stats
497W - 582L
1,397 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,352 Elo+

VS

Team Averages
Level 93
1,543 SR
1,382 Elo+
Ao Kuang
Ao Kuang
FiLtHy_Napkin
Ao Kuang
Level 89
God Stats
7W - 2L
1,658 SR
Queue Stats
172W - 158L
1,401 Elo+
Solo
Hun Batz
Hun Batz
Foxdaddy777
Hun Batz
Level 64
God Stats
7W - 8L
1,377 SR
Queue Stats
196W - 239L
1,353 Elo+
Solo
Guan Yu
Guan Yu
QCVersace
Guan Yu
Level 76
God Stats
5W - 2L
1,511 SR
Queue Stats
352W - 361L
1,415 Elo+
Solo
Medusa
Medusa
cantbcspaghetti
Medusa
Level 136
God Stats
4W - 2L
1,666 SR
Queue Stats
314W - 329L
1,336 Elo+
Solo
Fafnir
Fafnir
stephenzhu
Fafnir
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 311L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 8
13,602
618
27,538
25,028
25,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 2
6,253
284
0
768
0
Baba Yaga
I ACZiN0 I
Baba Yaga
20
6 / 5 / 8
15,600
709
36,126
24,456
15,740
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
1 / 7 / 4
11,016
501
2,547
13,626
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
sokiboi78
Discordia
20
7 / 5 / 6
14,849
675
41,356
17,216
10,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FiLtHy_Napkin
Ao Kuang
20
7 / 3 / 8
15,287
695
15,433
24,283
23,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Foxdaddy777
Hun Batz
20
10 / 6 / 11
15,611
710
25,260
26,193
14,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
QCVersace
Guan Yu
20
5 / 5 / 14
14,794
672
15,247
51,182
65,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
9,240
420
0
0
0
Fafnir
stephenzhu
Fafnir
20
3 / 6 / 16
15,197
691
9,159
36,979
56,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
18
Kills
25
25
Deaths
20
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
W
Ao Kuang
FiLtHy_Napkin
Ao Kuang
7
3
8
3.67
W
Hun Batz
Foxdaddy777
Hun Batz
10
6
11
2.58
L
0
1
2
1
L
Baba Yaga
I ACZiN0 I
Baba Yaga
6
5
8
2
W
Guan Yu
QCVersace
Guan Yu
5
5
14
2.4
L
Fenrir
1
7
4
0.43
W
0
0
0
0
L
Discordia
sokiboi78
Discordia
7
5
6
2
W
Fafnir
stephenzhu
Fafnir
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,567
Damage
65,099
81,094
Taken
138,637
59,225
Mitigated
158,871
29,984
Healing
61,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,538
1,338
2,120
7,135
25,028
25,918
68
7,205
17,823
49,194
0
W
Ao Kuang
FiLtHy_Napkin
Ao Kuang
15,433
5,538
1,028
7,279
24,283
23,356
2,741
19,039
5,200
47,984
0
W
Hun Batz
Foxdaddy777
Hun Batz
25,260
2,846
3,079
3,300
26,193
14,249
2,122
18,692
6,299
0
60,528
L
0
0
0
0
768
0
0
0
768
0
0
L
Baba Yaga
I ACZiN0 I
Baba Yaga
36,126
3,729
1,369
11,503
24,456
15,740
547
9,423
15,033
74,052
0
W
Guan Yu
QCVersace
Guan Yu
15,247
3,080
14,198
25,882
51,182
65,038
1,046
37,265
13,821
0
33,214
L
Fenrir
2,547
733
175
1,033
13,626
6,687
0
4,186
9,440
0
3,995
W
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
sokiboi78
Discordia
41,356
3,194
2,127
4,522
17,216
10,880
699
3,778
13,438
80,029
0
W
Fafnir
stephenzhu
Fafnir
9,159
3,642
905
6,218
36,979
56,228
2,414
30,024
6,809
27,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,320
Gold Earned
70,129
181
Minions Killed
171
0
Camps Cleared
0
1,328,108
Distance Traveled
1,480,763
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,602
618
47
2
0
356,426
0
W
Ao Kuang
15,287
695
61
3
0
285,905
0
W
Hun Batz
15,611
710
55
3
0
416,635
0
L
Horus
6,253
284
0
0
0
0
0
L
Baba Yaga
15,600
709
65
3
0
383,432
0
W
Guan Yu
14,794
672
19
1
0
414,656
0
L
Fenrir
11,016
501
4
0
0
236,481
5
W
Medusa
9,240
420
0
0
0
0
0
L
Discordia
14,849
675
65
3
0
351,769
1
W
Fafnir
15,197
691
36
2
0
363,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role