Player Matchup

Neith
Neith
Black-Cat__FR
Neith
Level 66
God Stats
9W - 15L
1,443 SR
Queue Stats
158W - 201L
1,304 Elo+
Party 1
Atlas
Atlas
Catman_Mo
Atlas
Level 160
God Stats
76W - 77L
1,585 SR
Queue Stats
710W - 712L
1,399 Elo+
Solo
Sylvanus
Sylvanus
ExoTicAlmOSs
Sylvanus
Level 90
God Stats
6W - 5L
1,426 SR
Queue Stats
182W - 175L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hugo-Skye
Morgan Le Fay
Level 107
God Stats
8W - 9L
1,461 SR
Queue Stats
360W - 418L
1,371 Elo+
Party 1
Pele
Pele
ThePaleOne1986
Pele
Level 125
God Stats
13W - 13L
1,390 SR
Queue Stats
281W - 300L
1,391 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,374 Elo+

VS

Team Averages
Level 125
1,440 SR
1,412 Elo+
Anhur
Anhur
ClashBank95
Anhur
Level 160
God Stats
1W - 4L
1,377 SR
Queue Stats
186W - 195L
1,400 Elo+
Party 2
He Bo
He Bo
Jadevis
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,502 Elo+
Party 2
Fenrir
Fenrir
TRASH_KILLER_GR
Fenrir
Level 57
God Stats
9W - 15L
1,380 SR
Queue Stats
25W - 37L
1,334 Elo+
Party 3
King Arthur
King Arthur
X-KAOS-
King Arthur
Level 143
God Stats
54W - 80L
1,429 SR
Queue Stats
742W - 710L
1,401 Elo+
Solo
Ares
Ares
gangster91-OD
Ares
Level 109
God Stats
19W - 22L
1,512 SR
Queue Stats
43W - 44L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
12,218
555
14,933
14,670
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Catman_Mo
Atlas
17
5 / 0 / 4
11,746
534
12,773
17,781
23,183
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
ExoTicAlmOSs
Sylvanus
18
2 / 3 / 2
11,037
502
13,276
23,785
24,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Hugo-Skye
Morgan Le Fay
19
5 / 1 / 3
11,850
539
16,813
9,524
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 5 / 4
10,906
496
8,237
23,140
10,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
9,961
453
7,972
19,727
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Jadevis
He Bo
18
3 / 5 / 1
10,672
485
6,464
17,920
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 3
8,861
403
5,350
20,241
8,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
X-KAOS-
King Arthur
19
4 / 2 / 2
11,640
529
23,319
23,289
22,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 3
9,694
441
10,917
18,314
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
19
Kills
13
13
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
W
Atlas
Catman_Mo
Atlas
5
0
4
7
L
1
4
2
0.5
W
Sylvanus
ExoTicAlmOSs
Sylvanus
2
3
2
1
W
Morgan Le Fay
Hugo-Skye
Morgan Le Fay
5
1
3
6.5
L
He Bo
Jadevis
He Bo
3
5
1
0.7
L
1
5
3
0.5
W
2
5
4
0.8
L
King Arthur
X-KAOS-
King Arthur
4
2
2
2.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,032
Damage
54,022
88,900
Taken
99,491
71,842
Mitigated
62,930
31,044
Healing
24,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,933
6,030
0
4,724
14,670
6,982
3,078
1,703
12,967
0
104,143
W
Atlas
Catman_Mo
Atlas
12,773
4,988
4,181
4,003
17,781
23,183
300
5,326
12,455
41,464
2,504
L
7,972
2,768
0
4,538
19,727
6,314
828
3,751
15,976
0
86,854
W
Sylvanus
ExoTicAlmOSs
Sylvanus
13,276
2,661
1,461
11,560
23,785
24,793
768
3,783
20,002
70,848
17,437
W
Morgan Le Fay
Hugo-Skye
Morgan Le Fay
16,813
2,540
289
2,070
9,524
5,893
100
2,954
6,570
92,097
1,996
L
He Bo
Jadevis
He Bo
6,464
559
0
2,885
17,920
7,408
546
11,077
6,843
88,024
0
L
5,350
747
0
1,666
20,241
8,765
0
4,246
15,995
0
69,068
W
8,237
1,374
0
2,756
23,140
10,991
0
5,006
18,134
0
110,627
L
King Arthur
X-KAOS-
King Arthur
23,319
4,025
0
10,018
23,289
22,532
0
12,290
10,866
1,391
106,444
L
10,917
44
695
5,084
18,314
17,911
66
9,738
8,576
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
50,828
665
Minions Killed
571
0
Camps Cleared
0
2,087,550
Distance Traveled
1,952,272
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,218
555
158
7
0
383,665
3
W
Atlas
11,746
534
41
2
0
459,068
3
L
Anhur
9,961
453
127
6
0
348,449
4
W
Sylvanus
11,037
502
159
7
0
353,271
1
W
Morgan Le Fay
11,850
539
161
7
0
436,565
0
L
He Bo
10,672
485
143
7
0
370,160
3
L
Fenrir
8,861
403
87
4
0
404,330
0
W
Pele
10,906
496
146
7
0
454,981
5
L
King Arthur
11,640
529
183
8
0
418,520
3
L
Ares
9,694
441
31
1
0
410,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role