Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Shyera
Skadi
Level 68
God Stats
2W - 7L
1,207 SR
Queue Stats
83W - 117L
1,468 Elo+
Solo
Hera
Hera
VariableWool454
Hera
Level 103
God Stats
8W - 8L
1,500 SR
Queue Stats
165W - 155L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
janxxxegerdahl
Baron Samedi
Level 76
God Stats
126W - 73L
1,700 SR
Queue Stats
203W - 123L
1,652 Elo+
Party 1
Chaac
Chaac
negroponte
Chaac
Level 145
God Stats
34W - 14L
1,718 SR
Queue Stats
219W - 137L
1,658 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,552 Elo+

VS

Team Averages
Level 94
1,487 SR
1,501 Elo+
Hera
Hera
Edward_2_Newgate
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gortaks
Sylvanus
Level 140
God Stats
70W - 64L
1,493 SR
Queue Stats
284W - 231L
1,483 Elo+
Solo
Ymir
Ymir
MrWeasley
Ymir
Level 138
God Stats
0W - 2L
1,423 SR
Queue Stats
62W - 71L
1,538 Elo+
Solo
Ishtar
Ishtar
Stay-_-Loco
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
spa-wdam
Mulan
Level 158
God Stats
2W - 3L
1,519 SR
Queue Stats
60W - 78L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
10 / 4 / 5
9,471
947
13,311
15,059
13,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Shyera
Skadi
14
0 / 0 / 12
7,586
759
4,309
4,730
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 5 / 10
7,918
792
10,693
8,381
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
janxxxegerdahl
Baron Samedi
14
4 / 2 / 11
7,984
798
10,590
7,960
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
15
5 / 4 / 14
8,431
843
15,623
16,004
15,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
7,143
714
3,852
11,113
4,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Gortaks
Sylvanus
15
5 / 2 / 7
8,101
810
6,669
9,810
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
13
3 / 2 / 8
8,017
802
6,120
13,907
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
12
1 / 9 / 4
7,026
703
4,772
13,313
6,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
spa-wdam
Mulan
16
5 / 2 / 7
8,333
833
12,392
12,993
14,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
23
Kills
15
15
Deaths
23
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
4
5
3.13
L
1
8
6
0.5
L
Sylvanus
Gortaks
Sylvanus
5
2
7
4.25
L
Ymir
3
2
8
3.5
W
Skadi
Shyera
Skadi
0
0
12
6
L
Ishtar
1
9
4
0.33
W
4
5
10
1.8
W
Baron Samedi
janxxxegerdahl
Baron Samedi
4
2
11
4.75
W
Chaac
5
4
14
3
L
Mulan
spa-wdam
Mulan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,526
Damage
33,805
52,134
Taken
61,136
38,611
Mitigated
44,325
10,091
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,311
1,119
0
1,282
15,059
13,555
36
5,134
9,925
0
34,190
L
3,852
1,235
0
0
11,113
4,339
84
4,556
6,557
11,117
0
L
Sylvanus
Gortaks
Sylvanus
6,669
484
4,484
3,944
9,810
5,897
0
3,390
6,420
23,569
0
L
Ymir
6,120
1,005
0
1,348
13,907
13,713
0
6,450
7,457
16,984
0
W
Skadi
Shyera
Skadi
4,309
1,489
0
250
4,730
1,911
1,625
1,098
3,632
0
25,883
L
Ishtar
4,772
2,837
0
506
13,313
6,109
0
3,606
9,707
0
11,334
W
10,693
2,873
0
0
8,381
3,510
583
1,886
6,495
19,957
0
W
Baron Samedi
janxxxegerdahl
Baron Samedi
10,590
1,070
2,741
3,013
7,960
4,310
187
2,317
5,643
23,744
0
W
Chaac
15,623
3,365
0
2,805
16,004
15,325
284
6,206
9,798
0
32,544
L
Mulan
spa-wdam
Mulan
12,392
2,358
0
3,975
12,993
14,267
0
3,281
9,712
0
32,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
38,620
203
Minions Killed
148
0
Camps Cleared
0
953,457
Distance Traveled
916,325
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,471
947
54
5
0
217,602
0
L
Hera
7,143
714
14
1
0
148,905
1
L
Sylvanus
8,101
810
50
5
0
202,946
2
L
Ymir
8,017
802
17
2
0
196,928
3
W
Skadi
7,586
759
54
5
0
163,036
3
L
Ishtar
7,026
703
18
2
0
170,934
1
W
Hera
7,918
792
16
2
0
156,070
0
W
Baron Samedi
7,984
798
37
4
0
207,294
3
W
Chaac
8,431
843
42
4
0
209,455
0
L
Mulan
8,333
833
49
5
0
196,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role