Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DrRimens
Pele
Level 160
God Stats
1W - 1L
1,878 SR
Queue Stats
192W - 173L
1,587 Elo+
Party 1
Anhur
Anhur
NamelessChampion
Anhur
Level 160
God Stats
5W - 9L
1,634 SR
Queue Stats
295W - 206L
1,660 Elo+
Solo
Chernobog
Chernobog
NeroWarg
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
vahuro
Sylvanus
Level 151
God Stats
3W - 4L
1,421 SR
Queue Stats
302W - 301L
1,563 Elo+
Solo
Team Averages
Level 158
1,587 SR
1,577 Elo+

VS

Team Averages
Level 132
1,542 SR
1,612 Elo+
Ra
Ra
ITSIOIO
Ra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 58L
1,620 Elo+
Solo
Chaac
Chaac
ImDawn
Chaac
Level 147
God Stats
3W - 0L
1,968 SR
Queue Stats
103W - 92L
1,553 Elo+
Solo
Chiron
Chiron
KrettEU
Chiron
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 99L
1,738 Elo+
Solo
Danzaburou
Danzaburou
Nebuuh
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 356L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nightman1992
Kumbhakarna
Level 65
God Stats
3W - 1L
1,241 SR
Queue Stats
245W - 191L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
1 / 4 / 9
9,367
585
9,731
19,589
19,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
18
4 / 5 / 5
10,639
665
20,252
22,691
15,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 5 / 6
9,449
591
14,076
17,815
10,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
NeroWarg
Chernobog
18
2 / 3 / 8
10,236
640
17,326
17,334
10,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
vahuro
Sylvanus
17
2 / 5 / 7
10,518
657
8,604
25,434
35,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
11,381
711
18,768
11,321
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
ImDawn
Chaac
18
5 / 3 / 12
11,424
714
20,577
23,527
25,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
KrettEU
Chiron
20
8 / 3 / 13
12,025
752
28,677
20,706
12,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Nebuuh
Danzaburou
17
2 / 3 / 9
10,874
680
17,212
17,365
10,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Nightman1992
Kumbhakarna
20
2 / 1 / 18
12,050
753
10,053
22,054
34,542
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
11
Kills
22
22
Deaths
11
35
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
9
1.38
L
Pele
4
5
5
1.3
W
5
1
10
10
W
Chaac
ImDawn
Chaac
5
3
12
3.67
W
Chiron
KrettEU
Chiron
8
3
13
4.83
L
2
5
6
1
W
Danzaburou
Nebuuh
Danzaburou
2
3
9
2.17
L
Chernobog
NeroWarg
Chernobog
2
3
8
2
W
Kumbhakarna
Nightman1992
Kumbhakarna
2
1
18
11
L
Sylvanus
vahuro
Sylvanus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,989
Damage
95,287
102,863
Taken
94,973
91,487
Mitigated
90,318
40,899
Healing
45,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,731
946
1,209
5,654
19,589
19,286
210
5,776
13,813
0
15,646
L
Pele
20,252
2,086
954
6,990
22,691
15,523
592
6,852
15,839
0
37,581
W
18,768
1,004
12,176
3,706
11,321
7,281
451
1,527
9,541
39,540
0
W
Chaac
ImDawn
Chaac
20,577
3,730
1,423
8,045
23,527
25,552
1,391
1,846
21,498
0
39,351
W
Chiron
KrettEU
Chiron
28,677
10,016
3,657
6,112
20,706
12,658
2,296
1,449
18,906
0
66,819
L
14,076
8,300
647
1,634
17,815
10,132
648
5,204
12,611
0
20,370
W
Danzaburou
Nebuuh
Danzaburou
17,212
6,090
1,056
5,317
17,365
10,285
3,621
1,821
15,314
0
32,025
L
Chernobog
NeroWarg
Chernobog
17,326
8,589
2,328
3,860
17,334
10,858
412
5,492
11,842
0
57,282
W
Kumbhakarna
Nightman1992
Kumbhakarna
10,053
199
938
2,830
22,054
34,542
217
1,961
19,856
12,850
0
L
Sylvanus
vahuro
Sylvanus
8,604
870
10,294
7,329
25,434
35,688
90
5,497
19,937
12,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
57,754
164
Minions Killed
207
0
Camps Cleared
0
1,260,222
Distance Traveled
1,490,082
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,367
585
7
0
0
237,634
1
L
Pele
10,639
665
33
2
0
259,169
4
W
Ra
11,381
711
46
3
0
326,435
0
W
Chaac
11,424
714
49
3
0
295,197
0
W
Chiron
12,025
752
66
4
0
265,918
0
L
Anhur
9,449
591
17
1
0
266,703
0
W
Danzaburou
10,874
680
35
2
0
287,225
0
L
Chernobog
10,236
640
98
6
0
265,847
1
W
Kumbhakarna
12,050
753
11
1
0
315,307
0
L
Sylvanus
10,518
657
9
1
0
230,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role