Player Matchup

Izanami
Izanami
MrPrince106
Izanami
Level 65
God Stats
9W - 8L
1,505 SR
Queue Stats
40W - 56L
1,343 Elo+
Solo
Lancelot
Lancelot
NY4REAL06
Lancelot
Level 144
God Stats
34W - 49L
1,430 SR
Queue Stats
230W - 302L
1,375 Elo+
Solo
Ganesha
Ganesha
suddendeathI87
Ganesha
Level 104
God Stats
8W - 9L
1,365 SR
Queue Stats
285W - 465L
1,361 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,360 Elo+

VS

Team Averages
Level 67
1,662 SR
1,544 Elo+
Neith
Neith
IczlI
Neith
Level 45
God Stats
5W - 6L
1,414 SR
Queue Stats
216W - 257L
1,403 Elo+
Party 1
Terra
Terra
MagicMan4207534
Terra
Level 27
God Stats
3W - 0L
1,789 SR
Queue Stats
49W - 16L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
Ripptile
Baron Samedi
Level 129
God Stats
8W - 1L
1,782 SR
Queue Stats
91W - 61L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrPrince106
Izanami
12
1 / 2 / 1
6,851
685
4,350
8,685
3,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
NY4REAL06
Lancelot
10
2 / 5 / 1
6,799
680
6,376
10,551
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 3
7,250
725
2,718
11,215
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IczlI
Neith
13
4 / 0 / 5
8,279
828
7,037
4,153
1,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 8
7,968
797
9,917
10,649
10,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Ripptile
Baron Samedi
13
5 / 2 / 6
8,484
848
9,147
9,135
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
IczlI
Neith
4
0
5
6.5
W
3
2
8
3.5
L
Izanami
MrPrince106
Izanami
1
2
1
0.75
L
Lancelot
NY4REAL06
Lancelot
2
5
1
0.5
W
Baron Samedi
Ripptile
Baron Samedi
5
2
6
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
26,101
30,451
Taken
23,937
20,448
Mitigated
16,301
4,047
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IczlI
Neith
7,037
689
0
466
4,153
1,608
1,138
541
3,612
0
26,841
W
9,917
325
1,034
3,656
10,649
10,744
363
1,238
9,411
26,653
0
L
Izanami
MrPrince106
Izanami
4,350
3,317
173
1,122
8,685
3,938
308
6,628
1,888
0
24,530
L
Lancelot
NY4REAL06
Lancelot
6,376
1,032
0
1,371
10,551
6,664
0
5,458
4,861
0
16,163
W
Baron Samedi
Ripptile
Baron Samedi
9,147
1,210
525
2,674
9,135
3,949
36
1,036
8,099
33,162
0
L
2,718
337
0
1,381
11,215
9,846
0
6,373
4,608
10,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,900
Gold Earned
24,731
76
Minions Killed
135
0
Camps Cleared
0
545,363
Distance Traveled
602,581
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,279
828
53
5
0
206,130
2
W
Terra
7,968
797
37
4
0
223,328
1
L
Izanami
6,851
685
54
5
0
169,040
3
L
Lancelot
6,799
680
21
2
0
196,815
0
W
Baron Samedi
8,484
848
45
5
0
173,123
3
L
Ganesha
7,250
725
1
0
0
179,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role