Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AmosTrask99
Anubis
Level 116
God Stats
3W - 2L
1,677 SR
Queue Stats
105W - 72L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DainIronfoot98
Morgan Le Fay
Level 75
God Stats
3W - 1L
1,809 SR
Queue Stats
34W - 32L
1,398 Elo+
Party 1
Charybdis
Charybdis
GAGAAO
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,454 Elo+
Solo
Terra
Terra
Nolirte
Terra
Level 93
God Stats
3W - 0L
1,698 SR
Queue Stats
266W - 287L
1,437 Elo+
Solo
Team Averages
Level 86
1,637 SR
1,466 Elo+

VS

Team Averages
Level 63
1,523 SR
1,357 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Arantir23
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,110 Elo+
Party 2
Arachne
Arachne
roflanpominkin
Arachne
Level 65
God Stats
13W - 9L
1,615 SR
Queue Stats
366W - 416L
1,452 Elo+
Solo
Nu Wa
Nu Wa
smiteforidiotas
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,276 Elo+
Solo
He Bo
He Bo
Вишенька
He Bo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 142L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 7
8,425
843
6,978
12,685
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
3 / 1 / 5
7,808
781
5,327
3,306
2,175
Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DainIronfoot98
Morgan Le Fay
14
2 / 0 / 5
7,618
762
6,855
5,876
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
GAGAAO
Charybdis
12
3 / 3 / 4
7,274
727
9,696
8,157
4,148
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Nolirte
Terra
14
1 / 0 / 7
7,377
738
5,741
10,404
10,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 4
6,679
668
4,590
13,780
11,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Arantir23
Horus
10
0 / 2 / 1
6,560
656
2,041
7,943
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 2
7,057
706
7,563
6,648
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 3
7,203
720
11,078
3,105
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 2
6,974
697
7,168
6,797
2,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
10
Kills
5
5
Deaths
10
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
7
4.5
L
King Arthur
 
King Arthur
0
5
4
0.4
W
Anubis
3
1
5
5.5
L
Horus
Arantir23
Horus
0
2
1
0.25
W
Morgan Le Fay
DainIronfoot98
Morgan Le Fay
2
0
5
4.5
W
Charybdis
GAGAAO
Charybdis
3
3
4
1.67
W
Terra
Nolirte
Terra
1
0
7
4.5
L
3
1
2
4
L
1
0
3
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
32,440
40,428
Taken
38,273
32,992
Mitigated
24,937
17,565
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,978
2,331
1,387
1,469
12,685
13,684
28
5,888
6,797
24,722
0
L
King Arthur
 
King Arthur
4,590
509
1,300
1,792
13,780
11,994
0
6,476
7,304
0
6,814
W
Anubis
5,327
257
759
1,009
3,306
2,175
124
1,232
2,074
26,755
0
L
Horus
Arantir23
Horus
2,041
914
635
1,969
7,943
5,242
0
6,674
1,269
0
4,115
W
Morgan Le Fay
DainIronfoot98
Morgan Le Fay
6,855
715
1,226
1,049
5,876
2,926
0
3,574
2,302
23,384
0
W
Charybdis
GAGAAO
Charybdis
9,696
6,260
270
249
8,157
4,148
127
3,130
5,027
0
19,841
W
Terra
Nolirte
Terra
5,741
523
5,343
4,804
10,404
10,059
104
4,422
5,982
13,794
0
L
7,563
6,039
985
2,278
6,648
3,310
0
4,727
1,921
0
9,375
L
11,078
2,820
1,340
1,609
3,105
1,443
0
2,677
428
36,379
0
L
7,168
1,121
440
1,491
6,797
2,948
0
4,347
2,450
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
34,473
153
Minions Killed
79
0
Camps Cleared
0
936,152
Distance Traveled
904,382
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,425
843
37
4
0
186,122
5
L
King Arthur
6,679
668
8
1
0
154,179
2
W
Anubis
7,808
781
41
4
0
162,281
1
L
Horus
6,560
656
4
0
0
116,317
0
W
Morgan Le Fay
7,618
762
33
3
0
206,231
0
W
Charybdis
7,274
727
25
3
0
159,534
1
W
Terra
7,377
738
17
2
0
221,984
0
L
Arachne
7,057
706
3
0
0
242,860
2
L
Nu Wa
7,203
720
39
4
0
201,657
1
L
He Bo
6,974
697
25
3
0
189,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role