Player Matchup

Arachne
Arachne
AhhhSenpaiHarder
Arachne
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
43W - 51L
1,171 Elo+
Party 2
Skadi
Skadi
KenzosKindaDizzy
Skadi
Level 89
God Stats
0W - 1L
1,725 SR
Queue Stats
33W - 47L
1,171 Elo+
Party 2
Raijin
Raijin
MacMellany
Raijin
Level 129
God Stats
9W - 3L
1,699 SR
Queue Stats
177W - 187L
1,478 Elo+
Solo
Sylvanus
Sylvanus
MadHamInPan
Sylvanus
Level 123
God Stats
135W - 147L
1,508 SR
Queue Stats
645W - 677L
1,521 Elo+
Solo
Chernobog
Chernobog
Tuluz
Chernobog
Level 59
God Stats
0W - 2L
1,578 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,347 Elo+

VS

Team Averages
Level 124
1,577 SR
1,513 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
GatrieSmite
Yu Huang
Level 125
God Stats
6W - 9L
1,843 SR
Queue Stats
326W - 326L
1,552 Elo+
Solo
Ganesha
Ganesha
Schoppenaure
Ganesha
Level 138
God Stats
2W - 2L
1,546 SR
Queue Stats
150W - 163L
1,450 Elo+
Party 1
Chaac
Chaac
SkyismLX
Chaac
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
212W - 201L
1,537 Elo+
Solo
He Bo
He Bo
jamato00
He Bo
Level 148
God Stats
4W - 4L
1,496 SR
Queue Stats
122W - 115L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,327
488
3,925
15,000
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 5
6,923
462
9,350
10,659
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
MacMellany
Raijin
12
2 / 4 / 1
7,561
504
8,905
9,464
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MadHamInPan
Sylvanus
10
1 / 2 / 6
7,131
475
5,484
13,258
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Tuluz
Chernobog
11
0 / 5 / 1
6,708
447
5,811
12,696
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 5 / 6
7,113
474
8,434
12,164
4,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
GatrieSmite
Yu Huang
11
3 / 0 / 5
7,840
523
5,091
8,883
5,228
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Schoppenaure
Ganesha
11
0 / 0 / 11
7,526
502
6,393
7,902
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
SkyismLX
Chaac
14
11 / 1 / 1
9,160
611
13,293
12,595
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
jamato00
He Bo
12
2 / 2 / 7
7,661
511
7,978
9,197
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
8
Kills
17
17
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
5
6
0.8
L
3
3
2
1.33
W
Yu Huang
GatrieSmite
Yu Huang
3
0
5
5.5
L
2
3
5
1.5
L
Raijin
MacMellany
Raijin
2
4
1
0.63
L
Sylvanus
MadHamInPan
Sylvanus
1
2
6
2
W
Ganesha
Schoppenaure
Ganesha
0
0
11
5.5
W
Chaac
SkyismLX
Chaac
11
1
1
11.5
L
Chernobog
Tuluz
Chernobog
0
5
1
0.1
W
He Bo
jamato00
He Bo
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
41,189
61,077
Taken
50,741
33,133
Mitigated
29,604
15,641
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,434
2,293
0
1,194
12,164
4,767
381
2,802
9,362
0
43,154
L
3,925
2,151
0
3,098
15,000
6,226
0
5,604
9,363
0
47,415
W
Yu Huang
GatrieSmite
Yu Huang
5,091
693
0
4,043
8,883
5,228
602
3,376
5,507
46,134
0
L
9,350
3,734
0
1,580
10,659
4,362
0
2,064
8,451
0
41,092
L
Raijin
MacMellany
Raijin
8,905
720
0
1,308
9,464
3,891
504
3,802
5,556
52,575
0
L
Sylvanus
MadHamInPan
Sylvanus
5,484
969
1,865
4,250
13,258
13,331
0
4,352
8,792
17,131
4,839
W
Ganesha
Schoppenaure
Ganesha
6,393
469
803
2,528
7,902
7,291
127
2,531
5,371
20,474
0
W
Chaac
SkyismLX
Chaac
13,293
3,327
0
5,461
12,595
9,143
552
2,841
9,754
0
58,176
L
Chernobog
Tuluz
Chernobog
5,811
3,368
0
3,540
12,696
5,323
684
3,640
8,776
0
35,379
W
He Bo
jamato00
He Bo
7,978
651
0
3,543
9,197
3,175
1,057
2,174
7,023
49,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
39,300
295
Minions Killed
367
0
Camps Cleared
0
1,491,793
Distance Traveled
1,607,453
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,113
474
76
5
0
259,963
4
L
Arachne
7,327
488
73
5
0
336,362
3
W
Yu Huang
7,840
523
93
6
0
297,604
5
L
Skadi
6,923
462
55
4
0
292,354
1
L
Raijin
7,561
504
78
5
0
269,279
3
L
Sylvanus
7,131
475
30
2
0
281,090
4
W
Ganesha
7,526
502
5
0
0
449,337
7
W
Chaac
9,160
611
102
7
0
298,925
0
L
Chernobog
6,708
447
59
4
0
312,708
1
W
He Bo
7,661
511
91
6
0
301,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role