Player Matchup

Vulcan
Vulcan
Hortigix
Vulcan
Level 24
God Stats
1W - 1L
1,677 SR
Queue Stats
22W - 22L
1,485 Elo+
Party 2
Maui
Maui
alejandritoo_200
Maui
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,334 Elo+
Party 3
Bellona
Bellona
boozest
Bellona
Level 57
God Stats
44W - 47L
1,426 SR
Queue Stats
145W - 174L
1,415 Elo+
Solo
Heimdallr
Heimdallr
libertob
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,159 Elo+
Party 3
Da Ji
Da Ji
tearshax
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,471 Elo+
Party 2
Team Averages
Level 48
1,521 SR
1,373 Elo+

VS

Team Averages
Level 98
1,610 SR
1,398 Elo+
Persephone
Persephone
IintU
Persephone
Level 62
God Stats
24W - 32L
1,393 SR
Queue Stats
143W - 168L
1,396 Elo+
Party 1
Anhur
Anhur
Mutta97
Anhur
Level 138
God Stats
1W - 1L
1,461 SR
Queue Stats
176W - 196L
1,391 Elo+
Party 1
Mercury
Mercury
Sha63
Mercury
Level 87
God Stats
31W - 28L
1,496 SR
Queue Stats
117W - 148L
1,370 Elo+
Party 1
Bellona
Bellona
amz228375
Bellona
Level 45
God Stats
5W - 1L
1,901 SR
Queue Stats
100W - 127L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
nOeLuxii
Baron Samedi
Level 159
God Stats
11W - 2L
1,799 SR
Queue Stats
211W - 220L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hortigix
Vulcan
14
2 / 6 / 3
8,762
515
9,913
8,698
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
8,009
471
4,418
15,047
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
boozest
Bellona
14
0 / 2 / 2
8,824
519
7,223
14,677
12,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
libertob
Heimdallr
10
0 / 6 / 1
7,061
415
6,135
11,880
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
tearshax
Da Ji
14
5 / 5 / 2
9,504
559
6,411
16,762
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IintU
Persephone
16
3 / 3 / 6
10,260
604
7,217
9,590
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Mutta97
Anhur
15
2 / 1 / 6
8,964
527
7,607
12,092
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Sha63
Mercury
17
12 / 1 / 4
10,911
642
13,739
13,961
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
amz228375
Bellona
14
1 / 1 / 3
8,935
526
8,297
12,017
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
nOeLuxii
Baron Samedi
13
5 / 2 / 9
9,499
559
7,503
13,037
12,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
23
23
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Hortigix
Vulcan
2
6
3
0.58
W
Persephone
IintU
Persephone
3
3
6
2
W
Anhur
Mutta97
Anhur
2
1
6
5
W
Mercury
Sha63
Mercury
12
1
4
14
L
1
4
2
0.5
W
Bellona
amz228375
Bellona
1
1
3
2.5
L
Bellona
boozest
Bellona
0
2
2
0.5
L
Heimdallr
libertob
Heimdallr
0
6
1
0.08
W
Baron Samedi
nOeLuxii
Baron Samedi
5
2
9
4.75
L
Da Ji
tearshax
Da Ji
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
44,363
67,064
Taken
60,697
42,966
Mitigated
41,855
16,532
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Hortigix
Vulcan
9,913
2,701
0
457
8,698
3,896
0
3,001
5,697
56,637
0
W
Persephone
IintU
Persephone
7,217
362
0
2,970
9,590
4,072
492
3,754
5,833
75,824
0
W
Anhur
Mutta97
Anhur
7,607
3,306
0
6,122
12,092
4,199
942
2,048
10,044
0
62,026
W
Mercury
Sha63
Mercury
13,739
8,581
0
500
13,961
6,445
0
3,474
10,487
0
104,457
L
4,418
1,183
0
2,493
15,047
14,637
0
4,560
10,439
25,169
588
W
Bellona
amz228375
Bellona
8,297
1,929
46
2,328
12,017
14,893
0
1,445
10,572
0
51,443
L
Bellona
boozest
Bellona
7,223
2,744
0
5,611
14,677
12,507
894
1,810
11,915
0
63,159
L
Heimdallr
libertob
Heimdallr
6,135
2,894
0
2,506
11,880
3,854
1,013
2,876
9,004
0
36,262
W
Baron Samedi
nOeLuxii
Baron Samedi
7,503
848
1,488
4,540
13,037
12,246
0
4,253
8,784
29,535
3,808
L
Da Ji
tearshax
Da Ji
6,411
1,870
0
5,465
16,762
8,072
0
1,909
14,811
0
57,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
48,569
397
Minions Killed
512
0
Camps Cleared
0
1,529,986
Distance Traveled
1,740,239
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,762
515
95
6
0
329,696
2
W
Persephone
10,260
604
127
7
0
344,729
1
W
Anhur
8,964
527
116
7
0
334,900
3
W
Mercury
10,911
642
131
8
0
422,519
0
L
Maui
8,009
471
29
2
0
304,911
2
W
Bellona
8,935
526
96
6
0
327,991
1
L
Bellona
8,824
519
119
7
0
306,214
12
L
Heimdallr
7,061
415
62
4
0
264,709
1
W
Baron Samedi
9,499
559
42
2
0
310,100
5
L
Da Ji
9,504
559
92
5
0
324,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role