Player Matchup

Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
DS MANT
Nu Wa
Bronze II
Level 72
God Stats
14W - 12L
1,455 SR
Queue Stats
208W - 249L
311 MMR
Solo
Mulan
Mulan
Gold III
Gr8Kahn
Mulan
Gold III
Level 119
God Stats
15W - 26L
1,371 SR
Queue Stats
517W - 528L
1,270 MMR
Solo
Horus
Horus
Silver I
lil Slattboi
Horus
Silver I
Level 121
God Stats
3W - 0L
1,435 SR
Queue Stats
121W - 130L
1,018 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,452 SR
1,120 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,543 SR
783 MMR
Loki
Loki
Bronze V
Ging_x_Freecs
Loki
Bronze V
Level 142
God Stats
7W - 22L
1,229 SR
Queue Stats
10W - 40L
227 MMR
Solo
Chernobog
Chernobog
Silver V
Miguel_Kuro
Chernobog
Silver V
Level 133
God Stats
1W - 3L
1,461 SR
Queue Stats
194W - 218L
741 MMR
Solo
Hera
Hera
Silver II
N4V0 J
Hera
Silver II
Level 88
God Stats
7W - 2L
1,808 SR
Queue Stats
65W - 70L
948 MMR
Solo
Awilix
Awilix
Silver I
SevenSoulzBR
Awilix
Silver I
Level 153
God Stats
6W - 7L
1,531 SR
Queue Stats
96W - 110L
1,172 MMR
Solo
Guan Yu
Guan Yu
Silver IV
jivinleadgenie
Guan Yu
Silver IV
Level 124
God Stats
3W - 2L
1,687 SR
Queue Stats
152W - 157L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 0 / 0
8,988
562
4,114
9,714
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
15
2 / 1 / 2
8,896
556
9,072
11,912
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
DS MANT
Nu Wa
14
4 / 1 / 5
9,306
582
12,537
6,681
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Gr8Kahn
Mulan
13
1 / 1 / 4
8,479
530
7,072
12,827
10,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 7
8,886
555
5,622
15,057
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ArachneHun BatzCliodhnaHades

VS

Bans
LancelotKaliCernunnosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,311
457
1,325
6,547
4,626
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Miguel_Kuro
Chernobog
14
2 / 1 / 0
8,275
517
7,484
15,714
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
N4V0 J
Hera
11
0 / 6 / 1
7,029
439
7,674
10,088
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
13
1 / 3 / 1
7,910
494
3,970
9,955
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,493
406
6,570
14,079
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
0
3
W
Artemis
 
Artemis
2
1
2
3
W
Nu Wa
DS MANT
Nu Wa
4
1
5
6.5
L
0
0
0
0
W
Mulan
Gr8Kahn
Mulan
1
1
4
3
L
Chernobog
Miguel_Kuro
Chernobog
2
1
0
2
L
Hera
N4V0 J
Hera
0
6
1
0.08
L
Awilix
1
3
1
0.5
L
0
3
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
27,023
56,191
Taken
56,383
39,786
Mitigated
29,465
24,448
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,114
947
0
5,325
9,714
5,317
1,548
1,540
7,964
68,271
0
W
Artemis
 
Artemis
9,072
4,676
0
7,963
11,912
4,907
1,469
1,565
10,312
0
76,040
W
Nu Wa
DS MANT
Nu Wa
12,537
2,466
0
574
6,681
2,848
3,192
2,568
3,944
66,811
0
L
1,325
32
0
2,002
6,547
4,626
162
1,358
5,189
0
30,635
W
Mulan
Gr8Kahn
Mulan
7,072
354
0
5,062
12,827
10,390
488
672
11,906
0
55,339
L
Chernobog
Miguel_Kuro
Chernobog
7,484
2,769
0
8,242
15,714
6,126
0
2,005
13,709
0
71,318
L
Hera
N4V0 J
Hera
7,674
1,323
0
990
10,088
3,849
0
5,784
4,304
57,935
0
L
Awilix
3,970
1,440
0
491
9,955
3,811
0
2,670
7,285
0
61,395
L
6,570
663
17
3,062
14,079
11,053
176
4,834
9,245
0
45,506
W
5,622
2,330
1,133
4,391
15,057
16,324
150
1,749
13,149
0
26,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
37,018
497
Minions Killed
440
0
Camps Cleared
0
1,388,622
Distance Traveled
1,485,587
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,988
562
127
8
0
300,597
2
W
Artemis
8,896
556
132
8
0
241,265
4
W
Nu Wa
9,306
582
97
6
0
275,740
0
L
Loki
7,311
457
40
3
0
320,906
0
W
Mulan
8,479
530
113
7
0
286,577
0
L
Chernobog
8,275
517
114
7
0
297,238
8
L
Hera
7,029
439
100
6
0
270,903
3
L
Awilix
7,910
494
101
6
0
302,419
2
L
Guan Yu
6,493
406
85
5
0
294,121
4
W
Horus
8,886
555
28
2
0
284,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role