Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DanteValentine7
Neith
Level 158
God Stats
15W - 21L
1,462 SR
Queue Stats
199W - 221L
1,440 Elo+
Solo
Lancelot
Lancelot
Hakujitu
Lancelot
Level 117
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 9L
1,683 Elo+
Party 1
Gilgamesh
Gilgamesh
Sa1ieri
Gilgamesh
Level 123
God Stats
3W - 4L
1,520 SR
Queue Stats
13W - 12L
1,620 Elo+
Party 1
Poseidon
Poseidon
WhiteBirdBrrrr
Poseidon
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 193L
1,462 Elo+
Solo
Team Averages
Level 144
1,538 SR
1,541 Elo+

VS

Team Averages
Level 110
1,452 SR
1,537 Elo+
Cerberus
Cerberus
Mr Painkiler666
Cerberus
Level 129
God Stats
2W - 1L
1,544 SR
Queue Stats
16W - 16L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
NuggetMain
Gilgamesh
Level 155
God Stats
1W - 3L
1,503 SR
Queue Stats
9W - 14L
1,484 Elo+
Party 2
Neith
Neith
Stupidmonkey64
Neith
Level 160
God Stats
1W - 3L
1,280 SR
Queue Stats
42W - 42L
1,537 Elo+
Party 2
Chang'e
Chang'e
ajsama00
Chang'e
Level 17
God Stats
2W - 0L
1,434 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 2
Janus
Janus
brutetactics91
Janus
Level 88
God Stats
9W - 8L
1,499 SR
Queue Stats
113W - 118L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 4 / 4
7,621
635
5,185
8,565
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 1
7,932
661
4,948
5,681
2,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Hakujitu
Lancelot
15
3 / 4 / 3
8,723
727
14,095
15,823
9,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Sa1ieri
Gilgamesh
16
4 / 4 / 3
9,259
772
11,103
17,184
15,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
15
1 / 8 / 6
8,419
702
7,780
13,654
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 3 / 5
9,993
833
5,865
17,648
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
NuggetMain
Gilgamesh
17
3 / 1 / 4
10,454
871
5,705
11,551
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 3 / 12
9,845
820
15,045
11,489
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ajsama00
Chang'e
16
4 / 2 / 7
9,231
769
10,677
12,644
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 0 / 8
9,403
784
13,927
6,885
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
9
Kills
21
21
Deaths
9
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
4
0.5
L
1
1
1
1.5
L
Lancelot
Hakujitu
Lancelot
3
4
3
1.13
W
Cerberus
5
3
5
2.5
W
Gilgamesh
NuggetMain
Gilgamesh
3
1
4
5
L
Gilgamesh
Sa1ieri
Gilgamesh
4
4
3
1.38
W
5
3
12
3.67
L
Poseidon
1
8
6
0.5
W
Chang'e
ajsama00
Chang'e
4
2
7
3.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,111
Damage
51,219
60,907
Taken
60,217
36,506
Mitigated
44,144
3,468
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,185
412
0
872
8,565
3,375
0
3,927
4,638
18,998
0
L
4,948
1,162
0
397
5,681
2,497
306
1,883
3,798
0
17,136
L
Lancelot
Hakujitu
Lancelot
14,095
1,773
0
1,147
15,823
9,992
0
9,334
6,489
56
26,844
W
Cerberus
5,865
672
0
4,236
17,648
17,443
645
4,018
13,630
27,712
0
W
Gilgamesh
NuggetMain
Gilgamesh
5,705
839
1,664
1,373
11,551
11,283
894
2,860
8,691
0
35,263
L
Gilgamesh
Sa1ieri
Gilgamesh
11,103
2,832
0
468
17,184
15,500
0
9,667
7,517
192
29,118
W
15,045
5,361
0
2,829
11,489
6,403
2,692
2,450
9,039
0
40,818
L
Poseidon
7,780
1,355
0
584
13,654
5,142
18
5,658
7,996
29,065
0
W
Chang'e
ajsama00
Chang'e
10,677
1,475
3,198
3,705
12,644
5,961
469
1,987
10,657
27,027
0
W
13,927
715
146
2,518
6,885
3,054
1,359
1,883
5,002
35,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
48,926
166
Minions Killed
281
0
Camps Cleared
0
1,108,271
Distance Traveled
1,229,776
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,621
635
33
3
0
145,175
0
L
Neith
7,932
661
34
3
0
180,565
4
L
Lancelot
8,723
727
23
2
0
285,064
3
W
Cerberus
9,993
833
47
4
0
251,468
1
W
Gilgamesh
10,454
871
70
6
0
258,885
0
L
Gilgamesh
9,259
772
33
3
0
275,849
1
W
Neith
9,845
820
49
4
0
224,457
3
L
Poseidon
8,419
702
43
4
0
221,618
1
W
Chang'e
9,231
769
50
4
0
235,385
0
W
Janus
9,403
784
65
5
0
259,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role