Player Matchup

Merlin
Merlin
NatalVoxy
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,446 Elo+
Solo
Thanatos
Thanatos
Reiuhz
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
TLGD Cilderf
Danzaburou
Level 86
God Stats
27W - 27L
1,416 SR
Queue Stats
276W - 328L
1,391 Elo+
Solo
Chaac
Chaac
Tekmoz
Chaac
Level 116
God Stats
37W - 38L
1,532 SR
Queue Stats
480W - 478L
1,524 Elo+
Party 1
Atlas
Atlas
grzesiek9891
Atlas
Level 46
God Stats
2W - 2L
1,799 SR
Queue Stats
41W - 53L
1,359 Elo+
Solo
Team Averages
Level 77
1,549 SR
1,460 Elo+

VS

Team Averages
Level 110
1,451 SR
1,390 Elo+
Hou Yi
Hou Yi
Thuglifebubi
Hou Yi
Level 82
God Stats
7W - 11L
1,470 SR
Queue Stats
75W - 115L
1,279 Elo+
Solo
Aphrodite
Aphrodite
davidron76
Aphrodite
Level 145
God Stats
7W - 8L
1,632 SR
Queue Stats
644W - 715L
1,443 Elo+
Solo
Bellona
Bellona
gaceloider
Bellona
Level 47
God Stats
1W - 0L
1,389 SR
Queue Stats
15W - 16L
1,388 Elo+
Solo
Chiron
Chiron
immune_bassist7
Chiron
Level 141
God Stats
58W - 57L
1,508 SR
Queue Stats
1,840W - 1,957L
1,400 Elo+
Solo
Janus
Janus
laurenceelliottt
Janus
Level 137
God Stats
4W - 6L
1,255 SR
Queue Stats
671W - 666L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NatalVoxy
Merlin
12
0 / 9 / 3
7,411
371
6,964
12,630
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Reiuhz
Thanatos
18
7 / 4 / 1
10,671
534
13,076
20,242
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TLGD Cilderf
Danzaburou
14
0 / 1 / 3
8,649
432
7,929
9,832
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Tekmoz
Chaac
14
0 / 8 / 3
8,748
437
9,365
21,396
16,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 1
7,891
395
5,466
17,791
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 1 / 2
10,291
515
7,712
11,018
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
davidron76
Aphrodite
15
2 / 2 / 10
10,017
501
7,139
18,647
15,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
gaceloider
Bellona
18
10 / 2 / 6
12,435
622
18,650
25,314
29,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 3 / 10
10,820
541
17,324
18,481
8,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 6
10,164
508
7,612
8,976
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
27
27
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
NatalVoxy
Merlin
0
9
3
0.17
L
Thanatos
Reiuhz
Thanatos
7
4
1
1.88
L
Danzaburou
TLGD Cilderf
Danzaburou
0
1
3
1.5
L
Chaac
Tekmoz
Chaac
0
8
3
0.19
W
Hou Yi
4
1
2
5
W
Aphrodite
davidron76
Aphrodite
2
2
10
3.5
W
Bellona
gaceloider
Bellona
10
2
6
6.5
L
1
5
1
0.3
W
6
3
10
3.67
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
58,437
81,891
Taken
82,436
52,887
Mitigated
61,146
27,200
Healing
39,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
NatalVoxy
Merlin
6,964
206
0
140
12,630
4,261
0
2,348
10,282
42,927
0
L
Thanatos
Reiuhz
Thanatos
13,076
3,960
0
16,029
20,242
10,934
0
4,690
15,552
0
80,676
L
Danzaburou
TLGD Cilderf
Danzaburou
7,929
2,542
0
4,403
9,832
3,914
0
1,167
8,665
0
59,365
L
Chaac
Tekmoz
Chaac
9,365
2,134
217
5,224
21,396
16,614
1,056
2,504
18,892
0
66,432
W
Hou Yi
7,712
4,520
0
5,006
11,018
4,677
1,000
1,987
9,023
0
66,410
W
Aphrodite
davidron76
Aphrodite
7,139
586
6,867
8,289
18,647
15,215
1,113
3,334
15,015
39,184
3,658
W
Bellona
gaceloider
Bellona
18,650
8,372
0
9,581
25,314
29,441
1,731
1,654
23,586
0
90,844
L
5,466
2,673
0
1,187
17,791
17,164
136
3,473
14,318
25,678
0
W
17,324
7,229
896
5,057
18,481
8,250
4,701
4,355
13,674
0
97,715
W
7,612
885
0
3,905
8,976
3,563
555
801
8,169
70,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
53,727
409
Minions Killed
569
0
Camps Cleared
0
1,682,160
Distance Traveled
1,826,797
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,411
371
57
3
0
310,527
2
L
Thanatos
10,671
534
116
6
0
414,953
0
L
Danzaburou
8,649
432
104
5
0
339,527
1
L
Chaac
8,748
437
102
5
0
339,131
0
W
Hou Yi
10,291
515
112
6
0
345,088
4
W
Aphrodite
10,017
501
68
3
0
351,816
1
W
Bellona
12,435
622
149
7
0
362,022
1
L
Atlas
7,891
395
30
2
0
278,022
1
W
Chiron
10,820
541
131
7
0
349,985
1
W
Janus
10,164
508
109
5
0
417,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role