Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MkKross
Chang'e
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 61L
1,414 Elo+
Solo
Pele
Pele
alexFrost37
Pele
Level 69
God Stats
3W - 3L
1,572 SR
Queue Stats
81W - 47L
1,500 Elo+
Solo
Bellona
Bellona
gbreil52
Bellona
Level 121
God Stats
0W - 1L
1,390 SR
Queue Stats
13W - 17L
1,420 Elo+
Solo
Bakasura
Bakasura
jdisonthego
Bakasura
Level 160
God Stats
3W - 7L
1,365 SR
Queue Stats
925W - 995L
1,446 Elo+
Solo
Team Averages
Level 106
1,509 SR
1,456 Elo+

VS

Team Averages
Level 81
1,388 SR
1,470 Elo+
Sol
Sol
Fozzy805
Sol
Level 65
God Stats
1W - 2L
1,277 SR
Queue Stats
49W - 43L
1,448 Elo+
Party 2
Chang'e
Chang'e
Hzr65
Chang'e
Level 98
God Stats
5W - 5L
1,460 SR
Queue Stats
296W - 331L
1,465 Elo+
Party 1
Ravana
Ravana
LUOVEN
Ravana
Level 147
God Stats
3W - 2L
1,528 SR
Queue Stats
299W - 326L
1,451 Elo+
Solo
Bellona
Bellona
ScainerAnton
Bellona
Level 67
God Stats
1W - 2L
1,176 SR
Queue Stats
236W - 245L
1,536 Elo+
Party 1
Charybdis
Charybdis
Traskedasken
Charybdis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 43L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 4 / 16
11,837
740
31,807
13,143
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MkKross
Chang'e
18
2 / 4 / 15
10,926
683
12,158
19,127
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 9 / 10
10,595
662
11,950
24,050
10,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
gbreil52
Bellona
18
5 / 4 / 13
12,144
759
18,784
27,315
32,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
jdisonthego
Bakasura
19
10 / 5 / 10
12,333
771
15,891
24,976
18,300
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 13
12,757
797
24,850
16,686
7,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Hzr65
Chang'e
19
2 / 4 / 17
11,595
725
17,322
22,002
14,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
LUOVEN
Ravana
18
4 / 4 / 14
11,480
718
10,171
18,357
23,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
ScainerAnton
Bellona
17
1 / 6 / 18
11,536
721
10,145
27,607
29,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Traskedasken
Charybdis
20
10 / 5 / 9
13,391
837
32,478
24,024
12,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
96
22
Kills
25
26
Deaths
22
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
16
2.75
W
8
3
13
4.83
W
Chang'e
Hzr65
Chang'e
2
4
17
2.63
W
Ravana
LUOVEN
Ravana
4
4
14
2.75
L
Chang'e
MkKross
Chang'e
2
4
15
2.38
W
Bellona
ScainerAnton
Bellona
1
6
18
1.67
W
Charybdis
Traskedasken
Charybdis
10
5
9
2.9
L
2
9
10
0.78
L
Bellona
gbreil52
Bellona
5
4
13
2.88
L
Bakasura
jdisonthego
Bakasura
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,590
Damage
94,966
108,611
Taken
108,676
77,233
Mitigated
88,606
48,231
Healing
53,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
31,807
2,817
1,521
929
13,143
5,481
1,969
5,492
7,546
49,343
0
W
24,850
8,610
1,849
4,440
16,686
7,766
3,220
8,134
8,292
49,845
0
W
Chang'e
Hzr65
Chang'e
17,322
943
12,521
7,739
22,002
14,838
1,030
10,079
11,683
36,449
0
W
Ravana
LUOVEN
Ravana
10,171
1,385
1,779
6,054
18,357
23,897
0
4,926
12,716
0
18,271
L
Chang'e
MkKross
Chang'e
12,158
723
13,621
6,479
19,127
9,717
1,354
8,868
10,099
20,536
0
W
Bellona
ScainerAnton
Bellona
10,145
1,577
5,569
5,542
27,607
29,562
324
10,377
16,315
0
22,056
W
Charybdis
Traskedasken
Charybdis
32,478
10,475
2,986
4,958
24,024
12,543
3,165
11,295
12,313
0
65,068
L
11,950
4,753
2,899
3,238
24,050
10,989
1,572
8,493
15,257
0
30,352
L
Bellona
gbreil52
Bellona
18,784
3,936
3,956
5,368
27,315
32,746
330
11,073
16,040
910
28,693
L
Bakasura
jdisonthego
Bakasura
15,891
12,974
3,231
6,989
24,976
18,300
2,632
8,246
16,628
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,835
Gold Earned
60,759
162
Minions Killed
181
0
Camps Cleared
0
1,379,491
Distance Traveled
1,459,264
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,837
740
48
3
0
254,073
3
W
Sol
12,757
797
46
3
0
292,632
0
W
Chang'e
11,595
725
39
2
0
314,898
2
W
Ravana
11,480
718
15
1
0
274,665
3
L
Chang'e
10,926
683
19
1
0
289,482
0
W
Bellona
11,536
721
19
1
0
301,942
4
W
Charybdis
13,391
837
62
4
0
275,127
1
L
Pele
10,595
662
32
2
0
254,735
1
L
Bellona
12,144
759
20
1
0
296,587
1
L
Bakasura
12,333
771
43
3
0
284,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role