Player Matchup

Hercules
Hercules
CarlosRHA
Hercules
Level 160
God Stats
1W - 1L
1,685 SR
Queue Stats
93W - 89L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
OGadventuredad
Cliodhna
Level 148
God Stats
3W - 5L
1,392 SR
Queue Stats
311W - 331L
1,460 Elo+
Party 3
Fafnir
Fafnir
WhyCantNameUsed
Fafnir
Level 61
God Stats
3W - 8L
1,391 SR
Queue Stats
169W - 157L
1,672 Elo+
Solo
Agni
Agni
gusgsu1
Agni
Level 64
God Stats
9W - 7L
1,523 SR
Queue Stats
24W - 24L
1,530 Elo+
Party 2
Rama
Rama
sabuteur007
Rama
Level 149
God Stats
2W - 2L
1,412 SR
Queue Stats
164W - 187L
1,418 Elo+
Party 3
Team Averages
Level 116
1,481 SR
1,523 Elo+

VS

Team Averages
Level 85
1,521 SR
1,520 Elo+
Zhong Kui
Zhong Kui
BetaRay1
Zhong Kui
Level 62
God Stats
9W - 8L
1,489 SR
Queue Stats
53W - 72L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
YesStepBr0
Ratatoskr
Level 43
God Stats
3W - 1L
1,350 SR
Queue Stats
53W - 55L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Zamią
Baron Samedi
Level 128
God Stats
5W - 8L
1,508 SR
Queue Stats
476W - 395L
1,680 Elo+
Solo
Bacchus
Bacchus
muddyshoe7
Bacchus
Level 50
God Stats
8W - 8L
1,642 SR
Queue Stats
110W - 111L
1,467 Elo+
Party 1
Ullr
Ullr
xxgoatguyxx
Ullr
Level 141
God Stats
8W - 6L
1,613 SR
Queue Stats
240W - 235L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarlosRHA
Hercules
15
0 / 7 / 0
9,229
486
2,578
22,391
26,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
15
3 / 4 / 1
8,878
467
5,606
17,194
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
7,849
413
4,273
11,550
11,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
gusgsu1
Agni
15
0 / 3 / 3
8,913
469
9,606
14,257
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 0
9,182
483
6,190
16,749
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BetaRay1
Zhong Kui
15
0 / 3 / 6
9,758
514
6,295
11,071
8,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
YesStepBr0
Ratatoskr
19
11 / 0 / 1
11,907
627
16,616
14,138
6,818
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Zamią
Baron Samedi
18
2 / 0 / 6
11,377
599
13,319
6,238
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
muddyshoe7
Bacchus
14
1 / 1 / 7
9,591
505
5,260
15,481
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 3
11,492
605
19,038
12,723
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
21
21
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BetaRay1
Zhong Kui
0
3
6
1
L
Hercules
CarlosRHA
Hercules
0
7
0
0
L
Cliodhna
3
4
1
0.88
L
0
1
1
0.5
W
Ratatoskr
YesStepBr0
Ratatoskr
11
0
1
11.5
W
Baron Samedi
Zamią
Baron Samedi
2
0
6
5
L
Agni
gusgsu1
Agni
0
3
3
0.5
W
Bacchus
muddyshoe7
Bacchus
1
1
7
4.5
L
1
6
0
0.17
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
60,528
82,141
Taken
59,651
56,192
Mitigated
46,565
20,350
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BetaRay1
Zhong Kui
6,295
1,036
0
4,812
11,071
8,843
768
4,333
6,738
75,950
0
L
Hercules
CarlosRHA
Hercules
2,578
781
0
6,186
22,391
26,293
487
9,239
12,493
0
72,275
L
Cliodhna
5,606
808
0
781
17,194
6,559
0
3,537
13,415
0
79,250
L
4,273
527
2,144
3,373
11,550
11,617
0
2,990
8,434
13,114
2,623
W
Ratatoskr
YesStepBr0
Ratatoskr
16,616
5,191
0
8,038
14,138
6,818
0
2,058
12,080
22
110,588
W
Baron Samedi
Zamią
Baron Samedi
13,319
1,950
320
4,234
6,238
7,285
132
802
5,436
93,968
0
L
Agni
gusgsu1
Agni
9,606
1,063
0
4,698
14,257
5,443
0
4,776
9,185
73,799
0
W
Bacchus
muddyshoe7
Bacchus
5,260
336
632
3,300
15,481
18,115
231
3,372
11,329
20,406
1,592
L
6,190
4,403
0
3,168
16,749
6,280
2,205
2,730
13,953
0
84,077
W
19,038
5,759
0
2,415
12,723
5,504
1,480
3,687
9,036
0
104,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
54,125
568
Minions Killed
649
0
Camps Cleared
0
1,718,383
Distance Traveled
1,896,550
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,758
514
140
7
0
346,349
6
L
Hercules
9,229
486
142
7
0
300,746
7
L
Cliodhna
8,878
467
122
6
0
397,433
2
L
Fafnir
7,849
413
11
1
0
386,973
14
W
Ratatoskr
11,907
627
152
8
0
489,472
0
W
Baron Samedi
11,377
599
172
9
0
320,847
5
L
Agni
8,913
469
139
7
0
348,025
6
W
Bacchus
9,591
505
20
1
0
384,422
6
L
Rama
9,182
483
154
8
0
285,206
6
W
Ullr
11,492
605
165
9
0
355,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role