Player Matchup

Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BetaRay1
Chernobog
Level 62
God Stats
4W - 6L
1,540 SR
Queue Stats
53W - 72L
1,446 Elo+
Solo
Agni
Agni
DeathPotat0
Agni
Level 155
God Stats
11W - 5L
1,501 SR
Queue Stats
73W - 75L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
FiggyShotz
Erlang Shen
Level 118
God Stats
8W - 10L
1,508 SR
Queue Stats
632W - 685L
1,488 Elo+
Solo
Bacchus
Bacchus
coooooooola
Bacchus
Level 160
God Stats
9W - 5L
1,664 SR
Queue Stats
294W - 312L
1,456 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,492 Elo+

VS

Team Averages
Level 31
1,486 SR
1,432 Elo+
Shiva
Shiva
Beefwrapp
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 1
Thor
Thor
Duckleaf
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
FaceManPie
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 1
Izanami
Izanami
Omoni
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 1
Fafnir
Fafnir
WhyCantNameUsed
Fafnir
Level 61
God Stats
3W - 8L
1,429 SR
Queue Stats
169W - 157L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 0 / 0
8,127
677
4,590
6,653
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
BetaRay1
Chernobog
12
1 / 1 / 2
7,003
584
3,423
7,983
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 3
8,000
667
9,761
4,800
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
FiggyShotz
Erlang Shen
10
3 / 0 / 0
6,313
526
3,718
8,703
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
coooooooola
Bacchus
8
0 / 1 / 3
5,817
485
4,326
6,129
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Beefwrapp
Shiva
9
0 / 2 / 0
5,334
445
2,823
7,532
3,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
0 / 3 / 0
5,431
453
3,433
10,732
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,674
473
3,611
9,220
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Omoni
Izanami
11
1 / 1 / 1
6,160
513
5,893
7,163
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 0 / 2
5,730
478
2,096
5,843
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
2
2
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
L
Shiva
Beefwrapp
Shiva
0
2
0
0
W
Chernobog
BetaRay1
Chernobog
1
1
2
2
W
4
0
3
5.5
L
Thor
0
3
0
0
L
1
5
1
0.3
W
Erlang Shen
FiggyShotz
Erlang Shen
3
0
0
3
L
Izanami
Omoni
Izanami
1
1
1
1.5
L
0
0
2
1
W
Bacchus
coooooooola
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
17,856
34,268
Taken
40,490
18,296
Mitigated
17,990
14,693
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,590
2,540
0
3,518
6,653
4,768
282
0
6,653
0
65,311
L
Shiva
Beefwrapp
Shiva
2,823
874
210
1,195
7,532
3,471
0
377
7,155
0
30,157
W
Chernobog
BetaRay1
Chernobog
3,423
2,029
0
2,988
7,983
3,449
0
1,522
6,461
0
59,401
W
9,761
917
0
900
4,800
1,808
0
1,048
3,752
59,043
0
L
Thor
3,433
1,573
0
2,580
10,732
3,870
0
1,421
9,311
0
34,622
L
3,611
970
427
1,431
9,220
3,619
99
6,005
3,215
33,694
0
W
Erlang Shen
FiggyShotz
Erlang Shen
3,718
1,930
0
4,386
8,703
4,621
0
1,732
6,971
0
38,121
L
Izanami
Omoni
Izanami
5,893
3,690
0
2,861
7,163
2,395
0
2,951
4,212
0
54,658
L
2,096
604
1,576
2,794
5,843
4,635
0
2,345
3,498
8,851
0
W
Bacchus
coooooooola
Bacchus
4,326
595
217
2,684
6,129
3,650
0
1,405
4,724
14,535
4,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
28,329
419
Minions Killed
309
0
Camps Cleared
0
1,181,076
Distance Traveled
1,207,834
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,127
677
120
10
0
238,631
7
L
Shiva
5,334
445
54
5
0
259,716
4
W
Chernobog
7,003
584
101
8
0
232,756
4
W
Agni
8,000
667
104
9
0
263,480
4
L
Thor
5,431
453
73
6
0
233,518
2
L
Ra
5,674
473
65
5
0
229,476
0
W
Erlang Shen
6,313
526
69
6
0
289,129
0
L
Izanami
6,160
513
107
9
0
234,475
3
L
Fafnir
5,730
478
10
1
0
250,649
7
W
Bacchus
5,817
485
25
2
0
157,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role