Player Matchup

Ra
Ra
ColumnarCarton5
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
POSTERB0Y
Jormungandr
Level 63
God Stats
77W - 63L
1,563 SR
Queue Stats
164W - 199L
1,453 Elo+
Solo
Bellona
Bellona
SocietyOfRebels
Bellona
Level 85
God Stats
1W - 3L
1,314 SR
Queue Stats
89W - 103L
1,375 Elo+
Party 1
Vamana
Vamana
TheGayStoners
Vamana
Level 104
God Stats
2W - 1L
1,291 SR
Queue Stats
87W - 116L
1,348 Elo+
Party 1
Izanami
Izanami
soulpun8621
Izanami
Level 143
God Stats
5W - 4L
1,545 SR
Queue Stats
52W - 52L
1,431 Elo+
Solo
Team Averages
Level 99
1,443 SR
1,414 Elo+

VS

Team Averages
Level 116
1,503 SR
1,435 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Pushyx
Hel
Level 128
God Stats
5W - 6L
1,452 SR
Queue Stats
157W - 167L
1,408 Elo+
Solo
Nemesis
Nemesis
lllClxtchh
Nemesis
Level 46
God Stats
2W - 6L
1,507 SR
Queue Stats
75W - 87L
1,400 Elo+
Solo
Hou Yi
Hou Yi
mezabizz
Hou Yi
Level 88
God Stats
19W - 19L
1,558 SR
Queue Stats
79W - 93L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,368
598
5,236
5,638
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
POSTERB0Y
Jormungandr
11
3 / 0 / 3
7,140
510
4,709
7,294
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
7,329
524
5,224
13,420
12,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
4 / 2 / 2
8,268
591
9,099
9,794
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
soulpun8621
Izanami
12
1 / 0 / 4
7,444
532
6,794
7,745
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 2 / 0
7,700
550
10,483
11,169
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
 
Discordia
13
0 / 1 / 0
6,609
472
2,990
7,616
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Pushyx
Hel
8
0 / 6 / 0
5,598
400
3,631
10,679
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
lllClxtchh
Nemesis
12
1 / 1 / 1
7,064
505
3,583
11,080
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
mezabizz
Hou Yi
11
0 / 1 / 0
5,916
423
3,564
8,654
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
5
5
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
2
0
2
L
Discordia
 
Discordia
0
1
0
0
W
3
0
1
3.5
W
Jormungandr
POSTERB0Y
Jormungandr
3
0
3
4.5
L
Hel
Pushyx
Hel
0
6
0
0
W
0
3
1
0.17
W
4
2
2
2.5
L
Nemesis
lllClxtchh
Nemesis
1
1
1
1.5
L
Hou Yi
mezabizz
Hou Yi
0
1
0
0
W
Izanami
soulpun8621
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
24,251
43,891
Taken
49,198
30,228
Mitigated
22,584
17,984
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,483
4,131
0
2,810
11,169
8,538
0
701
10,468
53,259
0
L
Discordia
 
Discordia
2,990
544
0
625
7,616
2,858
0
1,932
5,684
55,483
0
W
5,236
616
651
3,291
5,638
2,400
0
2,885
2,753
66,799
0
W
Jormungandr
POSTERB0Y
Jormungandr
4,709
1,635
197
1,932
7,294
6,433
0
1,698
5,596
30,053
2,991
L
Hel
Pushyx
Hel
3,631
549
1,078
3,864
10,679
3,910
0
3,175
7,504
20,848
0
W
5,224
1,558
0
3,542
13,420
12,846
0
8,486
4,934
0
47,269
W
9,099
5,020
0
4,248
9,794
5,694
0
2,924
6,870
0
69,061
L
Nemesis
lllClxtchh
Nemesis
3,583
1,676
0
1,235
11,080
4,358
0
1,434
9,646
0
56,590
L
Hou Yi
mezabizz
Hou Yi
3,564
1,576
0
2,461
8,654
2,920
0
2,347
6,307
0
41,903
W
Izanami
soulpun8621
Izanami
6,794
4,164
0
4,123
7,745
2,855
1,214
1,465
6,280
0
66,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
32,887
462
Minions Killed
382
0
Camps Cleared
0
1,314,496
Distance Traveled
1,344,447
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,700
550
91
7
0
254,330
1
L
Discordia
6,609
472
92
7
0
261,609
5
W
Ra
8,368
598
118
8
0
277,970
1
W
Jormungandr
7,140
510
52
4
0
239,624
0
L
Hel
5,598
400
31
2
0
253,659
0
W
Bellona
7,329
524
86
6
0
251,897
0
W
Vamana
8,268
591
92
7
0
275,433
5
L
Nemesis
7,064
505
106
8
0
316,975
0
L
Hou Yi
5,916
423
62
4
0
257,874
5
W
Izanami
7,444
532
114
8
0
269,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role