Player Matchup

Artio
Artio
DerpWagon97
Artio
Level 126
God Stats
2W - 1L
1,495 SR
Queue Stats
304W - 263L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
DoYouKnowJoe69
Aphrodite
Level 122
God Stats
7W - 11L
1,244 SR
Queue Stats
707W - 779L
1,462 Elo+
Solo
Bastet
Bastet
Illiterate4K
Bastet
Level 127
God Stats
7W - 4L
1,718 SR
Queue Stats
215W - 186L
1,597 Elo+
Party 1
Ymir
Ymir
ape_sht_killer
Ymir
Level 149
God Stats
6W - 1L
1,623 SR
Queue Stats
121W - 124L
1,460 Elo+
Solo
Neith
Neith
psssssh
Neith
Level 81
God Stats
5W - 6L
1,447 SR
Queue Stats
230W - 237L
1,481 Elo+
Solo
Team Averages
Level 121
1,505 SR
1,517 Elo+

VS

Team Averages
Level 108
1,520 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Lugee_11
Odin
Level 159
God Stats
16W - 12L
1,669 SR
Queue Stats
370W - 360L
1,517 Elo+
Solo
Cernunnos
Cernunnos
SuperFilipino99
Cernunnos
Level 97
God Stats
0W - 3L
1,343 SR
Queue Stats
49W - 50L
1,505 Elo+
Party 2
Maui
Maui
toenailmanwich
Maui
Level 69
God Stats
2W - 2L
1,516 SR
Queue Stats
32W - 40L
1,443 Elo+
Party 2
Arachne
Arachne
xItalianStaIIion
Arachne
Level 128
God Stats
18W - 14L
1,569 SR
Queue Stats
317W - 325L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,028
548
5,111
9,077
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
DoYouKnowJoe69
Aphrodite
11
0 / 1 / 0
5,905
537
1,655
6,493
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 0 / 3
5,707
519
4,816
8,112
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 0
6,315
574
4,353
5,930
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
psssssh
Neith
11
5 / 2 / 2
6,573
598
11,048
6,699
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 3
5,850
532
5,259
5,072
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
0 / 1 / 1
5,487
499
2,604
9,633
7,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
SuperFilipino99
Cernunnos
8
0 / 2 / 2
4,728
430
4,518
9,390
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,220
475
2,601
8,775
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,741
522
3,868
9,838
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
4
5
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
3
2.5
W
2
1
3
3.5
W
Aphrodite
DoYouKnowJoe69
Aphrodite
0
1
0
0
W
Bastet
0
0
3
1.5
L
Odin
0
1
1
0.5
L
Cernunnos
SuperFilipino99
Cernunnos
0
2
2
0.5
W
1
1
0
1
W
Neith
psssssh
Neith
5
2
2
3
L
1
3
0
0.33
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
18,850
36,311
Taken
42,708
19,040
Mitigated
20,048
17,585
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,259
725
0
375
5,072
1,886
534
2,497
2,441
40,493
0
W
5,111
499
755
4,333
9,077
7,112
0
2,099
6,978
18,904
2,155
W
Aphrodite
DoYouKnowJoe69
Aphrodite
1,655
313
422
3,630
6,493
2,796
0
2,706
3,787
40,689
0
W
Bastet
4,816
1,274
0
4,444
8,112
3,028
5
1,605
6,507
0
39,025
L
Odin
2,604
434
0
2,493
9,633
7,056
0
4,264
5,062
0
35,448
L
Cernunnos
SuperFilipino99
Cernunnos
4,518
2,308
0
3,608
9,390
2,992
46
1,275
8,115
0
34,772
W
4,353
1,465
0
1,956
5,930
3,106
0
0
5,930
35,332
0
W
Neith
psssssh
Neith
11,048
4,443
0
2,045
6,699
2,998
0
1,450
5,249
0
51,422
L
2,601
930
261
2,395
8,775
4,621
0
1,346
7,429
11,774
0
L
3,868
2,602
0
1,814
9,838
3,493
0
848
8,950
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
27,026
353
Minions Killed
265
0
Camps Cleared
0
1,038,404
Distance Traveled
1,007,466
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,850
532
76
7
0
197,561
3
W
Artio
6,028
548
20
2
0
224,014
4
W
Aphrodite
5,905
537
95
9
0
192,175
1
W
Bastet
5,707
519
73
7
0
235,043
0
L
Odin
5,487
499
58
5
0
192,373
0
L
Cernunnos
4,728
430
56
5
0
178,643
0
W
Ymir
6,315
574
92
8
0
200,716
0
W
Neith
6,573
598
73
7
0
186,456
3
L
Maui
5,220
475
14
1
0
208,991
4
L
Arachne
5,741
522
61
6
0
229,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role