Player Matchup

Ymir
Ymir
Diamond IV
H1H2
Ymir
Diamond IV
Level 160
God Stats
0W - 4L
1,627 SR
Queue Stats
149W - 124L
2,183 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Lucker37
Zhong Kui
Diamond V
Level 160
God Stats
1W - 5L
1,634 SR
Queue Stats
251W - 233L
2,054 MMR
Solo
Bastet
Bastet
Platinum I
MiidOrFeeeD
Bastet
Platinum I
Level 93
God Stats
8W - 8L
1,648 SR
Queue Stats
407W - 399L
1,958 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Willis_Squad
Morgan Le Fay
Diamond I
Level 98
God Stats
14W - 7L
1,872 SR
Queue Stats
472W - 475L
2,590 MMR
Solo
Cernunnos
Cernunnos
Platinum II
YBlZZY
Cernunnos
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,922 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,656 SR
2,141 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,537 SR
2,074 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
DrToZ
Tyr
Diamond V
Level 154
God Stats
7W - 10L
1,615 SR
Queue Stats
246W - 239L
1,881 MMR
Party 1
Merlin
Merlin
Diamond V
The_Mad_Troller_
Merlin
Diamond V
Level 145
God Stats
4W - 2L
1,841 SR
Queue Stats
221W - 214L
2,049 MMR
Solo
Jormungandr
Jormungandr
Diamond V
folia06
Jormungandr
Diamond V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 230L
2,031 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
tantor99
Ao Kuang
Masters
Level 160
God Stats
7W - 12L
1,230 SR
Queue Stats
1,110W - 1,123L
2,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
H1H2
Ymir
15
3 / 3 / 4
10,109
421
8,695
22,446
29,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Lucker37
Zhong Kui
19
2 / 8 / 3
12,313
513
18,973
29,589
24,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
3 / 6 / 7
10,731
447
10,992
21,595
10,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Willis_Squad
Morgan Le Fay
17
3 / 3 / 2
11,008
459
14,184
15,433
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
YBlZZY
Cernunnos
20
10 / 2 / 3
12,832
535
20,568
24,135
11,648
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Chang'eAwilixThorAres

VS

Bans
ArtioSusanoNe ZhaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 9 / 2
13,036
543
16,263
25,516
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
DrToZ
Tyr
17
2 / 4 / 8
11,800
492
6,782
25,150
23,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
5 / 2 / 5
14,445
602
16,415
13,645
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
folia06
Jormungandr
20
7 / 3 / 9
14,700
613
22,319
21,551
20,498
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ao Kuang
tantor99
Ao Kuang
20
7 / 4 / 6
14,552
606
20,256
29,445
14,844
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
21
Kills
22
22
Deaths
22
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
9
2
0.22
W
Tyr
DrToZ
Tyr
2
4
8
1.5
L
Ymir
H1H2
Ymir
3
3
4
1.67
L
Zhong Kui
Lucker37
Zhong Kui
2
8
3
0.44
L
Bastet
3
6
7
1.08
W
5
2
5
3.75
L
Morgan Le Fay
Willis_Squad
Morgan Le Fay
3
3
2
1.33
L
Cernunnos
YBlZZY
Cernunnos
10
2
3
5.75
W
Jormungandr
folia06
Jormungandr
7
3
9
3.83
W
Ao Kuang
tantor99
Ao Kuang
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,412
Damage
82,035
113,198
Taken
115,307
84,606
Mitigated
72,812
37,875
Healing
46,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,263
14,272
0
11,212
25,516
7,975
723
1,200
24,316
0
110,347
W
Tyr
DrToZ
Tyr
6,782
774
0
9,460
25,150
23,411
785
8,501
16,649
53
33,517
L
Ymir
H1H2
Ymir
8,695
1,366
0
2,705
22,446
29,606
0
13,683
8,261
29,952
4,048
L
Zhong Kui
Lucker37
Zhong Kui
18,973
2,045
0
10,058
29,589
24,838
0
21,191
8,260
113,495
0
L
Bastet
10,992
2,956
0
7,799
21,595
10,348
0
10,438
10,973
0
99,771
W
16,415
538
0
5,069
13,645
6,084
2,220
6,932
6,713
127,897
0
L
Morgan Le Fay
Willis_Squad
Morgan Le Fay
14,184
1,394
140
3,113
15,433
8,166
0
11,073
4,050
107,360
0
L
Cernunnos
YBlZZY
Cernunnos
20,568
14,119
0
14,060
24,135
11,648
150
2,040
22,045
0
128,760
W
Jormungandr
folia06
Jormungandr
22,319
7,567
0
5,785
21,551
20,498
905
13,580
7,971
120,651
0
W
Ao Kuang
tantor99
Ao Kuang
20,256
3,939
0
14,934
29,445
14,844
5,535
11,919
17,526
162,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
68,533
724
Minions Killed
814
0
Camps Cleared
0
2,130,379
Distance Traveled
2,266,935
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,036
543
169
7
0
367,060
2
W
Tyr
11,800
492
48
2
0
491,729
5
L
Ymir
10,109
421
41
2
0
430,431
4
L
Zhong Kui
12,313
513
185
8
0
374,733
0
L
Bastet
10,731
447
138
6
0
479,859
3
W
Merlin
14,445
602
207
9
0
476,651
9
L
Morgan Le Fay
11,008
459
178
7
0
438,335
8
L
Cernunnos
12,832
535
182
8
0
407,021
4
W
Jormungandr
14,700
613
190
8
0
432,264
3
W
Ao Kuang
14,552
606
200
8
0
499,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role