Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FAKN FEENUS
Maui
Level 153
God Stats
2W - 3L
1,589 SR
Queue Stats
304W - 275L
1,576 Elo+
Solo
Anubis
Anubis
Ojamaman96
Anubis
Level 126
God Stats
1W - 3L
1,494 SR
Queue Stats
73W - 65L
1,607 Elo+
Solo
Ishtar
Ishtar
countryman1942
Ishtar
Level 102
God Stats
1W - 4L
1,487 SR
Queue Stats
384W - 266L
1,624 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,561 Elo+

VS

Team Averages
Level 108
1,685 SR
1,588 Elo+
Achilles
Achilles
GorilitaMX
Achilles
Level 98
God Stats
11W - 10L
1,523 SR
Queue Stats
171W - 214L
1,486 Elo+
Solo
Artemis
Artemis
NascentFlash
Artemis
Level 131
God Stats
18W - 5L
1,813 SR
Queue Stats
91W - 39L
1,765 Elo+
Party 1
Scylla
Scylla
Necronics
Scylla
Level 157
God Stats
62W - 30L
1,744 SR
Queue Stats
102W - 68L
1,660 Elo+
Party 1
Neith
Neith
TheCuteNox
Neith
Level 68
God Stats
15W - 14L
1,561 SR
Queue Stats
250W - 266L
1,448 Elo+
Solo
Kali
Kali
ToastTyrant
Kali
Level 86
God Stats
6W - 0L
1,782 SR
Queue Stats
77W - 57L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,411
902
2,821
2,283
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
9
0 / 0 / 2
4,946
824
3,203
6,222
4,386
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
5,422
904
2,178
4,340
2,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Ojamaman96
Anubis
12
1 / 3 / 0
5,485
914
3,731
5,667
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
4,966
828
3,106
6,579
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GorilitaMX
Achilles
10
0 / 1 / 2
4,939
823
3,605
4,408
2,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Artemis
NascentFlash
Artemis
11
0 / 0 / 4
5,711
952
4,444
5,174
1,856
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Necronics
Scylla
12
4 / 1 / 2
6,052
1,009
7,066
4,088
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
11
1 / 0 / 2
5,173
862
3,335
2,442
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 2
5,387
898
2,513
3,901
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Guan Yu
 
Guan Yu
0
0
2
1
L
0
0
1
0.5
W
Achilles
GorilitaMX
Achilles
0
1
2
1
W
Artemis
NascentFlash
Artemis
0
0
4
2
W
Scylla
Necronics
Scylla
4
1
2
5
L
Anubis
Ojamaman96
Anubis
1
3
0
0.33
W
Neith
1
0
2
2
W
1
0
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
20,963
25,091
Taken
20,013
12,908
Mitigated
8,719
5,891
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,821
815
0
0
2,283
762
284
0
2,283
18,192
0
L
Guan Yu
 
Guan Yu
3,203
172
701
1,155
6,222
4,386
0
1,302
4,920
0
5,000
L
2,178
250
1,072
1,208
4,340
2,432
0
824
3,516
7,054
0
W
Achilles
GorilitaMX
Achilles
3,605
623
0
800
4,408
2,863
0
1,515
2,851
0
8,411
W
Artemis
NascentFlash
Artemis
4,444
1,114
836
1,888
5,174
1,856
0
1,748
3,390
0
15,033
W
Scylla
Necronics
Scylla
7,066
1,495
0
496
4,088
1,327
310
2,257
1,795
24,130
0
L
Anubis
Ojamaman96
Anubis
3,731
162
0
792
5,667
2,945
0
2,343
3,324
21,235
0
W
Neith
3,335
1,272
0
712
2,442
934
0
1,040
1,350
0
17,204
W
2,513
882
0
298
3,901
1,739
138
1,902
1,897
0
13,657
L
3,106
1,997
0
963
6,579
2,383
0
2,597
3,982
0
6,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
27,262
115
Minions Killed
135
0
Camps Cleared
0
620,227
Distance Traveled
725,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,411
902
46
8
0
122,200
1
L
Guan Yu
4,946
824
6
1
0
130,842
0
L
Maui
5,422
904
17
3
0
143,621
1
W
Achilles
4,939
823
16
3
0
147,332
2
W
Artemis
5,711
952
22
4
0
132,999
2
W
Scylla
6,052
1,009
38
6
0
132,239
0
L
Anubis
5,485
914
38
6
0
132,450
3
W
Neith
5,173
862
31
5
0
144,768
3
W
Kali
5,387
898
28
5
0
167,832
0
L
Ishtar
4,966
828
8
1
0
91,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role