Player Matchup

Anubis
Anubis
Call_Me_Maurice
Anubis
Level 136
God Stats
0W - 2L
1,394 SR
Queue Stats
6W - 18L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
Cr4cK_XvX-NoOb
Sylvanus
Level 90
God Stats
1W - 2L
1,632 SR
Queue Stats
82W - 104L
1,419 Elo+
Solo
Lancelot
Lancelot
GONZO4013
Lancelot
Level 65
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 6L
1,548 Elo+
Party 2
Team Averages
Level 97
1,443 SR
1,415 Elo+

VS

Team Averages
Level 101
1,436 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sophos Theos
The Morrigan
Level 128
God Stats
1W - 1L
1,317 SR
Queue Stats
433W - 291L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
XonoX Virus
Hou Yi
Level 14
God Stats
6W - 6L
1,492 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,282
663
8,141
11,306
5,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
16
2 / 3 / 4
9,556
683
13,242
16,856
11,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
GONZO4013
Lancelot
11
0 / 5 / 3
8,207
586
2,121
9,776
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 2 / 2
10,605
758
13,646
15,672
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Sophos Theos
The Morrigan
14
0 / 2 / 4
9,013
644
7,819
9,601
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
16
4 / 2 / 5
10,325
738
9,786
10,685
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
10
10
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
2
3.5
L
4
2
1
2.25
L
Sylvanus
2
3
4
1.33
L
Lancelot
GONZO4013
Lancelot
0
5
3
0.3
W
The Morrigan
Sophos Theos
The Morrigan
0
2
4
1
W
Hou Yi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
31,251
37,938
Taken
35,958
20,046
Mitigated
20,290
9,686
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,646
2,815
12
5,435
15,672
12,100
749
7,077
8,595
0
49,902
L
8,141
70
193
1,543
11,306
5,137
0
1,330
9,427
32,181
0
L
Sylvanus
13,242
4,906
1,188
6,762
16,856
11,025
68
5,086
11,009
43,175
8,447
L
Lancelot
GONZO4013
Lancelot
2,121
219
0
0
9,776
3,884
0
0
9,352
0
23,087
W
The Morrigan
Sophos Theos
The Morrigan
7,819
1,055
0
654
9,601
4,014
367
6,315
3,286
34,252
966
W
Hou Yi
9,786
3,831
0
2,197
10,685
4,176
1,924
6,364
4,321
0
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
29,943
156
Minions Killed
183
0
Camps Cleared
0
597,238
Distance Traveled
689,798
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,605
758
58
4
0
260,514
2
L
Anubis
9,282
663
36
3
0
198,039
1
L
Sylvanus
9,556
683
87
6
0
190,057
2
L
Lancelot
8,207
586
33
2
0
209,142
1
W
The Morrigan
9,013
644
62
4
0
222,216
2
W
Hou Yi
10,325
738
63
5
0
207,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role