Player Matchup

Nu Wa
Nu Wa
Bigyb22
Nu Wa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,024 Elo+
Party 2
Sun Wukong
Sun Wukong
f4llen4ngels
Sun Wukong
Level 88
God Stats
0W - 3L
1,350 SR
Queue Stats
91W - 107L
1,553 Elo+
Party 3
Thanatos
Thanatos
mOstdOpe118135
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,024 Elo+
Party 2
Scylla
Scylla
sayTTplz
Scylla
Level 156
God Stats
145W - 132L
1,518 SR
Queue Stats
1,098W - 1,193L
1,482 Elo+
Solo
Mercury
Mercury
xKlDx
Mercury
Level 86
God Stats
5W - 10L
1,427 SR
Queue Stats
258W - 246L
1,608 Elo+
Party 3
Team Averages
Level 75
1,459 SR
1,338 Elo+

VS

Team Averages
Level 125
1,778 SR
1,718 Elo+
Vulcan
Vulcan
 
Vulcan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JustinBiebur
Ah Muzen Cab
Level 127
God Stats
62W - 18L
1,790 SR
Queue Stats
91W - 27L
1,807 Elo+
Party 1
Hades
Hades
Ropefist
Hades
Level 158
God Stats
9W - 3L
1,862 SR
Queue Stats
265W - 133L
1,622 Elo+
Party 1
Geb
Geb
WhoTookGumyum
Geb
Level 155
God Stats
106W - 23L
1,834 SR
Queue Stats
145W - 45L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
jmanjmanjman
Cthulhu
Level 88
God Stats
7W - 0L
1,902 SR
Queue Stats
7W - 0L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bigyb22
Nu Wa
16
0 / 7 / 3
10,264
933
13,098
18,818
8,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
f4llen4ngels
Sun Wukong
16
0 / 0 / 4
10,877
989
11,827
20,856
12,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
16
0 / 13 / 2
10,173
925
4,260
22,378
11,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
sayTTplz
Scylla
16
3 / 12 / 1
11,816
1,074
19,694
24,641
11,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
xKlDx
Mercury
16
1 / 4 / 2
10,637
967
5,828
14,814
6,925
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 1 / 11
11,540
1,049
11,829
8,269
2,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JustinBiebur
Ah Muzen Cab
19
12 / 1 / 9
14,020
1,275
21,317
14,307
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Ropefist
Hades
20
8 / 0 / 24
14,517
1,320
24,069
11,179
15,527
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 1 / 21
12,198
1,109
15,524
14,639
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
jmanjmanjman
Cthulhu
19
8 / 1 / 21
12,947
1,177
21,809
13,379
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
122
4
Kills
36
36
Deaths
4
12
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
11
9.5
L
Nu Wa
Bigyb22
Nu Wa
0
7
3
0.21
W
Ah Muzen Cab
JustinBiebur
Ah Muzen Cab
12
1
9
16.5
W
Hades
Ropefist
Hades
8
0
24
20
W
4
1
21
14.5
L
Sun Wukong
f4llen4ngels
Sun Wukong
0
0
4
2
W
Cthulhu
jmanjmanjman
Cthulhu
8
1
21
18.5
L
Thanatos
0
13
2
0.08
L
Scylla
sayTTplz
Scylla
3
12
1
0.29
L
Mercury
xKlDx
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
94,548
101,507
Taken
61,773
51,495
Mitigated
48,483
6,753
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,829
4,288
153
607
8,269
2,997
0
4,348
3,921
41,189
0
L
Nu Wa
Bigyb22
Nu Wa
13,098
5,821
75
516
18,818
8,993
0
14,187
4,098
21,334
0
W
Ah Muzen Cab
JustinBiebur
Ah Muzen Cab
21,317
9,893
2,868
5,616
14,307
8,584
0
7,377
6,930
0
55,157
W
Hades
Ropefist
Hades
24,069
4,319
929
5,718
11,179
15,527
0
6,451
4,728
42,110
0
W
15,524
644
925
6,177
14,639
8,506
0
6,801
7,838
29,975
0
L
Sun Wukong
f4llen4ngels
Sun Wukong
11,827
1,903
0
3,320
20,856
12,229
0
13,756
6,280
0
38,097
W
Cthulhu
jmanjmanjman
Cthulhu
21,809
1,977
72
3,471
13,379
12,869
0
7,815
5,564
42,603
0
L
Thanatos
4,260
1,171
0
1,938
22,378
11,898
0
15,310
6,153
0
17,900
L
Scylla
sayTTplz
Scylla
19,694
1,632
0
410
24,641
11,450
0
17,276
6,739
54,135
0
L
Mercury
xKlDx
Mercury
5,828
2,913
0
494
14,814
6,925
0
9,326
5,006
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,767
Gold Earned
65,222
241
Minions Killed
272
7
Camps Cleared
8
1,106,347
Distance Traveled
1,176,898
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,540
1,049
81
7
0
202,476
4
L
Nu Wa
10,264
933
33
3
0
173,965
0
W
Ah Muzen Cab
14,020
1,275
84
8
2
229,539
0
W
Hades
14,517
1,320
32
3
3
233,571
1
W
Geb
12,198
1,109
36
3
0
263,181
0
L
Sun Wukong
10,877
989
61
6
3
276,464
0
W
Cthulhu
12,947
1,177
39
4
3
248,131
0
L
Thanatos
10,173
925
24
2
1
218,023
0
L
Scylla
11,816
1,074
101
9
3
202,153
1
L
Mercury
10,637
967
22
2
0
235,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role