Player Matchup

Chaac
Chaac
BtfRonin
Chaac
Level 115
God Stats
4W - 1L
1,496 SR
Queue Stats
30W - 20L
1,490 Elo+
Party 1
Freya
Freya
Clapmycheeekz
Freya
Level 155
God Stats
15W - 10L
1,522 SR
Queue Stats
225W - 248L
1,386 Elo+
Solo
Pele
Pele
Te_Tane
Pele
Level 120
God Stats
24W - 23L
1,562 SR
Queue Stats
146W - 185L
1,407 Elo+
Party 3
Cernunnos
Cernunnos
U532332140
Cernunnos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
samdam3000351
Cthulhu
Level 105
God Stats
3W - 6L
1,311 SR
Queue Stats
251W - 287L
1,422 Elo+
Party 3
Team Averages
Level 130
1,478 SR
1,419 Elo+

VS

Team Averages
Level 74
1,494 SR
1,399 Elo+
Ymir
Ymir
ComradeFather
Ymir
Level 24
God Stats
5W - 4L
1,378 SR
Queue Stats
9W - 19L
1,291 Elo+
Party 2
Mercury
Mercury
Savage_Lafeyette
Mercury
Level 89
God Stats
2W - 0L
1,678 SR
Queue Stats
194W - 211L
1,411 Elo+
Solo
Apollo
Apollo
Seasham
Apollo
Level 109
God Stats
7W - 6L
1,543 SR
Queue Stats
245W - 262L
1,391 Elo+
Party 2
Shiva
Shiva
SelleckStash
Shiva
Level 86
God Stats
17W - 22L
1,481 SR
Queue Stats
182W - 180L
1,457 Elo+
Solo
Sol
Sol
TreeBurnN
Sol
Level 62
God Stats
11W - 14L
1,388 SR
Queue Stats
201W - 231L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BtfRonin
Chaac
10
0 / 0 / 2
5,652
514
2,371
9,414
7,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 0
4,305
391
326
2,759
1,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pele
Te_Tane
Pele
11
1 / 2 / 0
5,745
522
4,010
8,441
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
U532332140
Cernunnos
9
2 / 1 / 1
5,629
512
6,956
6,326
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
1 / 0 / 1
5,143
468
6,019
7,708
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,668
515
1,578
6,293
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 4 / 1
5,151
468
1,264
7,101
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Seasham
Apollo
9
1 / 0 / 0
5,880
535
7,286
12,190
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 0 / 0
7,479
680
6,972
6,770
4,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 1
7,262
660
4,575
5,573
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
BtfRonin
Chaac
0
0
2
1
L
0
1
0
0
W
0
1
1
0.5
W
0
4
1
0.13
W
Apollo
Seasham
Apollo
1
0
0
1
W
1
0
0
1
L
Pele
Te_Tane
Pele
1
2
0
0.5
W
2
0
1
2.5
L
Cernunnos
U532332140
Cernunnos
2
1
1
2.5
L
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,682
Damage
21,675
34,648
Taken
37,927
19,319
Mitigated
15,452
9,299
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BtfRonin
Chaac
2,371
393
0
2,350
9,414
7,165
0
266
9,148
0
35,370
L
326
135
0
233
2,759
1,156
0
1,314
1,445
9,012
2,265
W
1,578
100
0
765
6,293
4,052
0
1,705
4,373
7,636
4,389
W
1,264
663
0
0
7,101
1,699
0
398
6,566
0
20,407
W
Apollo
Seasham
Apollo
7,286
5,246
0
7,416
12,190
3,893
0
3,165
8,626
0
40,671
W
6,972
1,532
0
2,833
6,770
4,042
0
0
6,770
0
57,795
L
Pele
Te_Tane
Pele
4,010
922
0
1,299
8,441
3,529
0
2,995
5,446
0
42,754
W
4,575
2,401
0
3,247
5,573
1,766
1,758
239
5,334
58,612
0
L
Cernunnos
U532332140
Cernunnos
6,956
2,739
86
3,372
6,326
2,094
0
431
5,895
0
29,686
L
Cthulhu
6,019
597
0
1,959
7,708
5,375
0
754
6,954
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
31,440
238
Minions Killed
335
0
Camps Cleared
0
956,765
Distance Traveled
1,080,104
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,652
514
76
7
0
223,991
0
L
Freya
4,305
391
17
2
0
89,706
2
W
Ymir
5,668
515
23
2
0
189,296
1
W
Mercury
5,151
468
44
4
0
245,830
4
W
Apollo
5,880
535
57
5
0
209,567
0
W
Shiva
7,479
680
109
10
0
232,057
6
L
Pele
5,745
522
71
6
0
244,594
0
W
Sol
7,262
660
102
9
0
203,354
4
L
Cernunnos
5,629
512
55
5
0
179,620
0
L
Cthulhu
5,143
468
19
2
0
218,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role