Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Keon-Suave
Fenrir
Level 88
God Stats
2W - 5L
1,423 SR
Queue Stats
71W - 99L
1,411 Elo+
Party 3
Chernobog
Chernobog
Xsoimmaculate_YT
Chernobog
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 177L
1,479 Elo+
Party 3
Lancelot
Lancelot
cxligulaa
Lancelot
Level 109
God Stats
3W - 6L
1,386 SR
Queue Stats
145W - 148L
1,422 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,462 Elo+

VS

Team Averages
Level 135
1,590 SR
1,497 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
IndyMom78
Persephone
Level 124
God Stats
17W - 13L
1,574 SR
Queue Stats
218W - 228L
1,434 Elo+
Party 2
Bellona
Bellona
Slash-RedRose
Bellona
Level 109
God Stats
1W - 2L
1,703 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 2
Chang'e
Chang'e
WrathVibe666
Chang'e
Level 128
God Stats
101W - 98L
1,565 SR
Queue Stats
165W - 187L
1,473 Elo+
Solo
Hun Batz
Hun Batz
kmann_99
Hun Batz
Level 160
God Stats
20W - 18L
1,607 SR
Queue Stats
382W - 377L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 3 / 0
7,953
497
14,881
14,825
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
 
Nox
12
0 / 1 / 0
7,271
454
2,114
6,136
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Keon-Suave
Fenrir
11
0 / 3 / 1
6,824
427
4,858
12,901
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
13
2 / 3 / 0
8,088
506
7,212
10,915
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
cxligulaa
Lancelot
11
0 / 4 / 4
7,017
439
10,966
16,752
10,921
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 2 / 3
8,031
502
7,027
16,195
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
IndyMom78
Persephone
14
3 / 0 / 1
8,857
554
6,133
5,383
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
14
1 / 1 / 1
8,742
546
5,614
12,441
11,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
WrathVibe666
Chang'e
13
2 / 3 / 5
8,514
532
13,488
18,124
5,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
kmann_99
Hun Batz
15
4 / 0 / 3
8,987
562
9,905
14,253
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
3
0
1.33
L
Nox
 
Nox
0
1
0
0
W
Apollo
 
Apollo
4
2
3
2.75
W
Persephone
IndyMom78
Persephone
3
0
1
3.5
L
Fenrir
Keon-Suave
Fenrir
0
3
1
0.17
W
Bellona
1
1
1
1.5
W
Chang'e
WrathVibe666
Chang'e
2
3
5
1.5
L
Chernobog
2
3
0
0.67
L
Lancelot
cxligulaa
Lancelot
0
4
4
0.5
W
Hun Batz
kmann_99
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
42,167
61,529
Taken
66,396
30,193
Mitigated
30,323
16,520
Healing
36,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
14,881
8,619
0
7,343
14,825
6,308
52
7,398
7,427
0
69,181
L
Nox
 
Nox
2,114
219
0
250
6,136
2,662
901
2,395
3,741
41,124
0
W
Apollo
 
Apollo
7,027
4,396
0
6,467
16,195
5,693
0
0
16,195
0
56,227
W
Persephone
IndyMom78
Persephone
6,133
585
0
1,791
5,383
1,895
0
638
4,745
61,059
0
L
Fenrir
Keon-Suave
Fenrir
4,858
809
131
2,635
12,901
4,953
0
912
11,989
0
40,675
W
Bellona
5,614
889
0
6,425
12,441
11,392
288
773
11,668
0
62,066
W
Chang'e
WrathVibe666
Chang'e
13,488
1,857
3,757
11,274
18,124
5,470
1,218
133
17,991
49,978
282
L
Chernobog
7,212
3,588
0
2,741
10,915
5,349
886
723
10,192
0
54,094
L
Lancelot
cxligulaa
Lancelot
10,966
1,997
352
3,068
16,752
10,921
0
8,193
8,559
0
38,425
W
Hun Batz
kmann_99
Hun Batz
9,905
5,171
0
7,024
14,253
5,873
0
570
13,683
0
86,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
43,131
404
Minions Killed
505
0
Camps Cleared
0
1,436,670
Distance Traveled
1,520,077
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,953
497
94
6
0
276,130
3
L
Nox
7,271
454
83
5
0
294,997
4
W
Apollo
8,031
502
73
5
0
232,085
1
W
Persephone
8,857
554
98
6
0
316,369
2
L
Fenrir
6,824
427
70
4
0
322,048
4
W
Bellona
8,742
546
123
8
0
334,859
6
W
Chang'e
8,514
532
70
4
0
273,908
2
L
Chernobog
8,088
506
98
6
0
241,637
4
L
Lancelot
7,017
439
59
4
0
301,858
1
W
Hun Batz
8,987
562
141
9
0
362,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role