Player Matchup

Vulcan
Vulcan
DannySchneids
Vulcan
Level 124
God Stats
20W - 13L
1,592 SR
Queue Stats
159W - 143L
1,530 Elo+
Party 2
Atlas
Atlas
Lautrecdotbat
Atlas
Level 69
God Stats
5W - 2L
1,621 SR
Queue Stats
127W - 137L
1,505 Elo+
Party 4
Danzaburou
Danzaburou
NixStix
Danzaburou
Level 45
God Stats
40W - 29L
1,644 SR
Queue Stats
117W - 118L
1,498 Elo+
Party 4
Tsukuyomi
Tsukuyomi
OCTAVIOUSZ
Tsukuyomi
Level 119
God Stats
4W - 1L
1,672 SR
Queue Stats
175W - 171L
1,537 Elo+
Solo
Bastet
Bastet
Patrick_McGrath
Bastet
Level 101
God Stats
11W - 3L
1,666 SR
Queue Stats
89W - 93L
1,491 Elo+
Party 2
Team Averages
Level 92
1,639 SR
1,512 Elo+

VS

Team Averages
Level 81
1,544 SR
1,497 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Broddy412
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BroncoDude24
Nu Wa
Level 143
God Stats
24W - 19L
1,661 SR
Queue Stats
322W - 302L
1,539 Elo+
Party 1
Ares
Ares
DJrobber-
Ares
Level 80
God Stats
8W - 11L
1,497 SR
Queue Stats
296W - 307L
1,437 Elo+
Solo
Athena
Athena
GiantJTPlays
Athena
Level 67
God Stats
10W - 8L
1,561 SR
Queue Stats
70W - 66L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,359
530
7,218
5,209
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 7
5,983
499
4,891
7,315
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NixStix
Danzaburou
12
7 / 0 / 1
7,208
601
8,786
6,931
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
OCTAVIOUSZ
Tsukuyomi
9
1 / 3 / 4
5,732
478
5,718
7,257
3,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 3
5,373
448
5,790
7,775
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 0
5,795
483
6,379
11,116
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Broddy412
Artemis
6
0 / 4 / 0
4,553
379
945
6,652
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
6,015
501
5,768
5,213
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
2 / 2 / 0
6,166
514
4,099
10,825
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
8
0 / 2 / 1
5,244
437
2,372
10,909
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Artemis
Broddy412
Artemis
0
4
0
0
L
0
1
0
0
L
Ares
2
2
0
1
W
1
0
0
1
L
Athena
0
2
1
0.25
W
0
0
7
3.5
W
Danzaburou
NixStix
Danzaburou
7
0
1
7.5
W
Tsukuyomi
OCTAVIOUSZ
Tsukuyomi
1
3
4
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
19,563
34,487
Taken
44,715
15,576
Mitigated
19,712
13,257
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,379
1,233
0
3,566
11,116
3,927
0
1,442
9,674
0
36,585
L
Artemis
Broddy412
Artemis
945
391
0
719
6,652
2,099
0
1,091
5,561
0
9,990
L
5,768
739
0
1,011
5,213
2,049
160
3,598
1,615
44,181
0
L
Ares
4,099
440
0
2,651
10,825
5,988
697
2,358
8,467
25,161
0
W
7,218
2,397
0
590
5,209
1,804
0
1,531
3,480
55,172
0
L
Athena
2,372
631
0
2,782
10,909
5,649
0
3,588
7,321
24,791
3,656
W
4,891
2,161
0
2,473
7,315
5,139
0
2,487
4,528
17,464
1,788
W
Danzaburou
NixStix
Danzaburou
8,786
4,155
0
4,996
6,931
2,604
0
1,938
4,813
0
53,834
W
Tsukuyomi
OCTAVIOUSZ
Tsukuyomi
5,718
2,041
0
1,400
7,257
3,772
0
3,368
3,384
0
23,588
W
5,790
1,824
0
3,798
7,775
2,257
0
1,435
6,014
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
27,773
306
Minions Killed
291
0
Camps Cleared
0
1,248,361
Distance Traveled
1,136,439
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,795
483
65
5
0
272,057
3
L
Artemis
4,553
379
21
2
0
188,545
0
L
Nu Wa
6,015
501
95
8
0
232,138
2
L
Ares
6,166
514
63
5
0
203,917
3
W
Vulcan
6,359
530
110
9
0
261,126
3
L
Athena
5,244
437
47
4
0
239,782
4
W
Atlas
5,983
499
24
2
0
243,545
4
W
Danzaburou
7,208
601
85
7
0
224,122
2
W
Tsukuyomi
5,732
478
41
3
0
237,118
8
W
Bastet
5,373
448
46
4
0
282,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role